Exodus1111 Posted November 17, 2010 Share Posted November 17, 2010 Reading up on this it seems it is not as easy as it perhaps should be. So im trying to get two .esp's to work together by creating a third .esp. That was my original thought anyway, it seems that is not possible. SO i guess i could convert one .esp to an .esm, but im just guessing here. Any tutorial on this or insight to share?I know Oblivion had some programs that would fool TES into making an .esp a master, but I never played Oblivion, and I certainly never modded for it. Hopefully someone with experience in Compatibility patching can give me some points as to what is the best course of action here. -Exo Link to comment Share on other sites More sharing options...
LadyMilla Posted November 17, 2010 Share Posted November 17, 2010 Reading up on this it seems it is not as easy as it perhaps should be. So im trying to get two .esp's to work together by creating a third .esp. That was my original thought anyway, it seems that is not possible. SO i guess i could convert one .esp to an .esm, but im just guessing here. Any tutorial on this or insight to share?I know Oblivion had some programs that would fool TES into making an .esp a master, but I never played Oblivion, and I certainly never modded for it. Hopefully someone with experience in Compatibility patching can give me some points as to what is the best course of action here. -Exo FNVedit is the utility you want to use. This is your user manual for FO3edit, but it is mostly applicable to FNVedit too: Fallout3 Training Manual for FO3Edit Look up the merged patch section, and also read the master update information. Hope this helps. Link to comment Share on other sites More sharing options...
Exodus1111 Posted November 17, 2010 Author Share Posted November 17, 2010 Reading up on this it seems it is not as easy as it perhaps should be. So im trying to get two .esp's to work together by creating a third .esp. That was my original thought anyway, it seems that is not possible. SO i guess i could convert one .esp to an .esm, but im just guessing here. Any tutorial on this or insight to share?I know Oblivion had some programs that would fool TES into making an .esp a master, but I never played Oblivion, and I certainly never modded for it. Hopefully someone with experience in Compatibility patching can give me some points as to what is the best course of action here. -Exo FNVedit is the utility you want to use. This is your user manual for FO3edit, but it is mostly applicable to FNVedit too: Fallout3 Training Manual for FO3Edit Look up the merged patch section, and also read the master update information. Hope this helps. Awesomesauce! Thank you very much. -Exo Link to comment Share on other sites More sharing options...
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