Jump to content

Converting Static Items


Ellorienne

Recommended Posts

Creation Kit.

Create a new form in the Object Window -> World Objects -> Static

Then point that form to the nif model you want it to use.

 

Static objects are not affected by havoc physics. So where you spawn or put the object it should stay there no matter what collides with it.

(I say should because I have seen a static object be affected by havoc physics when a cell load on rare occasions)

Link to comment
Share on other sites

So if you drop it in mid-air it will stay in mid-air? I've replaced a few static objects with misc objects already, and was just wondering if it will create any issues. My guess about the static objects that are affected by havoc physics (I keep seeing that term and assume that it means the way objects move and bounce/roll around) is that they also have misc objects relying on the same model.

Link to comment
Share on other sites

  On 3/8/2015 at 5:01 AM, Ellorienne said:

So if you drop it in mid-air it will stay in mid-air? I've replaced a few static objects with misc objects already, and was just wondering if it will create any issues. My guess about the static objects that are affected by havoc physics (I keep seeing that term and assume that it means the way objects move and bounce/roll around) is that they also have misc objects relying on the same model.

Yes, and static objects are not effected by havoc physic.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...