mofogie Posted December 4, 2010 Share Posted December 4, 2010 how are each race's textures and models handled? say i have a bodytexture1 for bretons, is it ...data/textures/characters/breton? i seem to be able only to have one for everyone. Link to comment Share on other sites More sharing options...
slygothmog Posted December 4, 2010 Share Posted December 4, 2010 Almost...it would be Data/Textures/Characters/Breton/Male/bodytexture1.dds - or - Data/Textures/Characters/Breton/Female/bodytexture1.dds....depending on the texture. Link to comment Share on other sites More sharing options...
mofogie Posted December 4, 2010 Author Share Posted December 4, 2010 Almost...it would be Data/Textures/Characters/Breton/Male/bodytexture1.dds - or - Data/Textures/Characters/Breton/Female/bodytexture1.dds....depending on the texture. ahh i see thank you. do all of them default to imperial ? Link to comment Share on other sites More sharing options...
SavageArtistry Posted December 4, 2010 Share Posted December 4, 2010 Almost...it would be Data/Textures/Characters/Breton/Male/bodytexture1.dds - or - Data/Textures/Characters/Breton/Female/bodytexture1.dds....depending on the texture. ahh i see thank you. do all of them default to imperial ? In vanilla Oblivion all the human and light skinned elf races do, but you can always make the game look for them in any folder you choose with an .esp file. Link to comment Share on other sites More sharing options...
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