mofogie Posted December 4, 2010 Posted December 4, 2010 how are each race's textures and models handled? say i have a bodytexture1 for bretons, is it ...data/textures/characters/breton? i seem to be able only to have one for everyone.
slygothmog Posted December 4, 2010 Posted December 4, 2010 Almost...it would be Data/Textures/Characters/Breton/Male/bodytexture1.dds - or - Data/Textures/Characters/Breton/Female/bodytexture1.dds....depending on the texture.
mofogie Posted December 4, 2010 Author Posted December 4, 2010 On 12/4/2010 at 7:28 AM, slygothmog said: Almost...it would be Data/Textures/Characters/Breton/Male/bodytexture1.dds - or - Data/Textures/Characters/Breton/Female/bodytexture1.dds....depending on the texture. ahh i see thank you. do all of them default to imperial ?
SavageArtistry Posted December 4, 2010 Posted December 4, 2010 On 12/4/2010 at 12:29 PM, mofogie said: On 12/4/2010 at 7:28 AM, slygothmog said: Almost...it would be Data/Textures/Characters/Breton/Male/bodytexture1.dds - or - Data/Textures/Characters/Breton/Female/bodytexture1.dds....depending on the texture. ahh i see thank you. do all of them default to imperial ? In vanilla Oblivion all the human and light skinned elf races do, but you can always make the game look for them in any folder you choose with an .esp file.
Recommended Posts