mofogie Posted December 4, 2010 Posted December 4, 2010 how are each race's textures and models handled? say i have a bodytexture1 for bretons, is it ...data/textures/characters/breton? i seem to be able only to have one for everyone.
slygothmog Posted December 4, 2010 Posted December 4, 2010 Almost...it would be Data/Textures/Characters/Breton/Male/bodytexture1.dds - or - Data/Textures/Characters/Breton/Female/bodytexture1.dds....depending on the texture.
mofogie Posted December 4, 2010 Author Posted December 4, 2010 Almost...it would be Data/Textures/Characters/Breton/Male/bodytexture1.dds - or - Data/Textures/Characters/Breton/Female/bodytexture1.dds....depending on the texture. ahh i see thank you. do all of them default to imperial ?
SavageArtistry Posted December 4, 2010 Posted December 4, 2010 Almost...it would be Data/Textures/Characters/Breton/Male/bodytexture1.dds - or - Data/Textures/Characters/Breton/Female/bodytexture1.dds....depending on the texture. ahh i see thank you. do all of them default to imperial ? In vanilla Oblivion all the human and light skinned elf races do, but you can always make the game look for them in any folder you choose with an .esp file.
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