jcdenton2012 Posted April 2, 2015 Share Posted April 2, 2015 I was wondering, is there a way to port a SCOL (Static Collection) from one mod to another? I ask because I have Denver01Esp and DenverEsp, two designs of the same city but with one being laughably more superior to the other. The issue is that Denver01 has the Infield Stadium and while I can recreate it for DenverEsp, I would rather just port the stupid SCOL and save me like 3 hours of redesign time. Is there a way to move the SCOL from one mod to another? If not... well... that just sucks. I already tried doing a merged patch with little to no success... Link to comment Share on other sites More sharing options...
Jokerine Posted April 2, 2015 Share Posted April 2, 2015 Well, the SCOL does generate a new nif in meshes/SCOL that combines all of the pieces so the game can read them. You could just grab that nif and put it in a new folder to use as a regular static mesh. Beyond that, I'm not sure if it'ts possible :pinch: Link to comment Share on other sites More sharing options...
jcdenton2012 Posted April 2, 2015 Author Share Posted April 2, 2015 Yeah... I was afraid of that. I didn't want to package any of the custom nifs of the major cities because it eats up winrar bytes... (sigh) I'll open up the esp tomorrow and see how hard its going to be to duplicate the original design. Hopefully I knock it out in a few hours. :pinch: Link to comment Share on other sites More sharing options...
Jokerine Posted April 2, 2015 Share Posted April 2, 2015 Good luck :yes: Link to comment Share on other sites More sharing options...
Fallout2AM Posted April 2, 2015 Share Posted April 2, 2015 possible workaround: you can put the billion pieces SCOL inside an empty test cell, ungroup it, duplicate the whole cell + content in the other mod, re-do the SCOL in the other mod Link to comment Share on other sites More sharing options...
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