curme Posted December 5, 2010 Share Posted December 5, 2010 How do you make two different colored eyes? I remember Dogmeat had them, so there must be a way. Link to comment Share on other sites More sharing options...
WastelandAssassin Posted December 5, 2010 Share Posted December 5, 2010 (edited) well, there might be a way, but you are assuming something that is wrong (at least as far as i know) you see, Dogmeat is a creature, and like all creatures, he is made of one whole model, and one whole texture (whereas NPCs are made of several models, each with it's own textures) after seeing llamaRCA's post, and finally remembering that i did have mods that did such things, i KNOW that it is possible to make eyes with different colorsthe only problem is that i don't know how........ Edited December 5, 2010 by WastelandAssassin Link to comment Share on other sites More sharing options...
llamaRCA Posted December 5, 2010 Share Posted December 5, 2010 Ghogiel released an FO3 mod that did it. You might ask him how he did it. Ghogiels Eyes at Fallout 3 :) llama Link to comment Share on other sites More sharing options...
Ghogiel Posted December 6, 2010 Share Posted December 6, 2010 (edited) basically you just have to change the UVs- so the left and right eyes each have unique UV space. I would just make them again.. would take minutes....its that easy. the textures i made would do as a replacer with slight modification- as i can do t slightly differently, which would solve all of the current issues... but i don't have NV. Just make a request and I can help fix your broken nifs. I think i can just do one right now, then just write what numbers to put in the UV editor in nifskope, and you can make the modification that I would have. < basically you'll just need nifskope, to go through each eye nif and mess with something then save the nif. Edited December 6, 2010 by Ghogiel Link to comment Share on other sites More sharing options...
curme Posted December 7, 2010 Author Share Posted December 7, 2010 Hey, thanks man! I played around with your mod in Nifskope, but I think I did something wrong... Link to comment Share on other sites More sharing options...
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