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Habassa: The RPG


Peregrine

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" I don't think that shooting an arrow down there would be a good idea. It could alert anyone down there that we're up here and set up an ambush." said Aeden.

 

Turning to KharTul " Do you think you could take a quick look since you your species has the ability to see well in the darkness?"

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To Khar-tul:

Just inside the door is about what you would expect from a daedric shrine. The steps go down a short distance, then the hall opens into the main room of the shrine. A statue of some kind dominates the room, but in the dim light you can't see any details. You can't see any immediate threat, but there are plenty of places you can't inspect from here where one might be.

 

To Reylas and Akkli:

"Upstairs, if you're tired of life. Came in a while ago, barely stayed long enough to see he wasn't too happy about something." The look he gives you as walks away suggests that he doesn't expect to see you again.

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"Yes, let's see him immediately. No sense in delaying."

 

Getting up from the stool, Reylas goes up the stairs, knocking on his employers door.

 

"In my experience, Bartenders can tend to overdramatize certain things," Reylas says, safely out of earshot of the bartender.

 

However, Reylas keeps his dagger close at hand.

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