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Goodsprings houses when will they die?


oldnotweak

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Goodsprings a nice and westernish styled town its more of a starting line than a place to call home. so why is it that almost every modder can find no other source of inspiration for a home location? is it just an obvious place for low level character that have no sense of a challenge so much so that they are unwilling (or unable) to actually risk having to encounter an enemy before they get to there OP house. or does everyone really love that town that much?

 

sorry for any/all grammar issues

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and the lack of a safe bed in the general area.

What??

 

Found quite a few.

 

Beds are everywhere (yes safe ones)

 

almost like they were trying to make using a backpack mod redundant

 

its safe containers that make a house

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and the lack of a safe bed in the general area.

What??

 

Found quite a few.

 

Beds are everywhere (yes safe ones)

 

almost like they were trying to make using a backpack mod redundant

 

its safe containers that make a house

 

 

beds safe to sleep in are one thing, however beds considered "safe" by the game in order to grant you the well-rested bonus is a different story.

 

Containers are definitely a major factor, I've got 12 or so in my Novac Suite.

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1. starting location

2. Emptiness

3. low level access

4. Everyone knows where it is, whereas you might do an entire playthrough and never find nipton

5. You're guaranteed to have it as a fast travel marker

 

4. I think you meant Novac.

6. Many of the existing buildings are not used at all so it's easy to take one and turn it into a usable structure with less risk of another mod overwriting it.

Edited by zerrodefex
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i just find it disturbing that most player homes are just tossed into Goodsprings I built my own house mod right next to hidden valley its a player home on top of a red plateau aptly named Redrock im currently working on a companion bunker for it Edited by oldnotweak
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