DeepEuphoria Posted April 5, 2015 Share Posted April 5, 2015 (edited) Hi all, I need a little help with the "moveto player" and "player.moveto" commands please. I have a few mods installed that add new creatures and NPCs, but after nearly 300 hours into by current playthrough, I hadn't run into some of them yet, so I thought I would use the console to move my character to the creatures to see where it/they are spawning using the "player.moveto" command. This unfortunately didn't work. So I tried "moveto player" to see if they where spawning in-game at all and that didn't work either. I know I have the correct IDs for them as I can spawn clones in using "player.placeatme" no problem. I also tried doing this with Vanilla creatures like fire ants and rad scorpions, but it still doesn't work I get the same error message: SCRIPTS: Script 'SysWindowCompileAndRun', line 1:Item '(ID)' not found for paramete object ID.Compiled script not saved Could someone help me out with what I am doing wrong please, or tell me if this means something is broken with my game??? Appreciate any help,Thanks Edited April 5, 2015 by euphoria4949 Link to comment Share on other sites More sharing options...
M48A5 Posted April 5, 2015 Share Posted April 5, 2015 In order to move an NPC, you need to reference the NPC before typing the command. For example: Using Sydney from FO3, you would first type "Prid 00003a77", press enter, then type "moveto player" and press enter. To move the player, the command would be: "player.moveto 00003a77" and press enter. You use the Reference Identification number (Ref ID), not the Base Identification number (Base ID). Link to comment Share on other sites More sharing options...
DeepEuphoria Posted April 5, 2015 Author Share Posted April 5, 2015 (edited) In order to move an NPC, you need to reference the NPC before typing the command. For example: Using Sydney from FO3, you would first type "Prid 00003a77", press enter, then type "moveto player" and press enter. To move the player, the command would be: "player.moveto 00003a77" and press enter. You use the Reference Identification number (Ref ID), not the Base Identification number (Base ID). Arrrh right ok, thank you. But I did just read another thread where someone said to type "Prid xxxx" first, so I just tried it and I get the same error message when I press enter after typing Prid xxxx. I'm trying to use the "Form ID" for the creatures/NPCs I found in GECK, which from what I have just read somewhere else, is incorrect. I should be using the Reference ID for moveto commands. How could I find the unique Ref ID for a creature that's already placed in the world, I'm not sure if these creatures are actually spawning as I haven't run into any??? Thank you. Edited April 5, 2015 by euphoria4949 Link to comment Share on other sites More sharing options...
M48A5 Posted April 5, 2015 Share Posted April 5, 2015 If the creatures or NPC is from the vanilla game, you can find the Ref Id here: http://fallout.gamepedia.com/Fallout_Wiki If you need to Ref Id for something added by a mod, you would need to use FNVEdit http://www.nexusmods.com/newvegas/mods/34703/? and the training manual http://www.nexusmods.com/newvegas/mods/38413/? Link to comment Share on other sites More sharing options...
DeepEuphoria Posted April 5, 2015 Author Share Posted April 5, 2015 (edited) Well I've used FNVEdit a bit recently so I loaded it up and went through all the info relating to a creature, but it doesn't show a Ref ID, only Base ID. Any ideas?? Edited April 5, 2015 by euphoria4949 Link to comment Share on other sites More sharing options...
Vaterwolf Posted August 14, 2020 Share Posted August 14, 2020 I am having an issue that I don't see anyone on the forums or web sites has quite posted concerning Serana. I seem to have lost her. I have tried Prid 02002b74 and receive no error. Then I have tried moveto player, the command takes, I exit the console screen and shes not there. I try player.moveto 02002b74 and it moves me like next to myself...but no Serana. I dont get an errors while using the commands in console mode.Any help here? Link to comment Share on other sites More sharing options...
DeepEuphoria Posted August 14, 2020 Author Share Posted August 14, 2020 I am having an issue that I don't see anyone on the forums or web sites has quite posted concerning Serana. I seem to have lost her. I have tried Prid 02002b74 and receive no error. Then I have tried moveto player, the command takes, I exit the console screen and shes not there. I try player.moveto 02002b74 and it moves me like next to myself...but no Serana. I dont get an errors while using the commands in console mode.Any help here? Dude, you necroed a 5 and half year old thread, just make a new one. Link to comment Share on other sites More sharing options...
dubiousintent Posted August 14, 2020 Share Posted August 14, 2020 Indeed, start a new thread instead of resurrecting one that didn't produce a satisfactory result. It's part of the Nexus Terms of Service. But to give you a hint, most likely your problem is you have the wrong "mod index" in your reference. Please see the "Issue - Find the source mod-index of an object in-game" under the 'Solutions to Graphics problems' section of the wiki "Fallout NV Mod Conflict Troubleshooting" article. You also need to distinguish between the "Ref-ID" and the "Base-ID". (Please see the 'GECK Form-ID, Base-ID, Ref-ID, and Editor-ID' section of the wiki "Getting started creating mods using GECK" article.) If you have NVSE installed, you can use the "GetBaseObject" (GBO) command to get the "Base-ID" of a "Ref-ID". -Dubious- Link to comment Share on other sites More sharing options...
zcul Posted August 14, 2020 Share Posted August 14, 2020 Thank you dubiousintent.@Vaterwolf, as dubiousintent said, you'd better start a new topic.Thread locked.Staff Ref.: https://forums.nexusmods.com/index.php?&app=core&module=reports&do=show_report&rid=218488 Link to comment Share on other sites More sharing options...
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