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Mod the Food Sanitizer to remove rads?


KraGeRzR

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Certainly easier than the method Bethesda used in Fallout 3 (All ingestibles with 2 rad values,one with the Sanitizer,the other without...)

If they had used this method in FO3,editing food would be a lot easier... :D

Edited by Aragron
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It doesn't work... So I found the perk, added a Condition to the set already there, used GetItemCount then MS03sanitizer then > then 0

 

The other options I left default.

 

Went ingame, made sure it was in my inventory; no new listing under Effects page in the PIP-Boy.

Dropped and picked it up again, added the MS03sanitizer to my inventory again with console commands to make sure I had the right item. Nothing.

 

Tried several iterations, tried new entries in different condition areas of the perk, no dice.

 

 

What's wrong with it?

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Tried some things here,and i dicovered that Lead Belly does not affect food ... with means the perk "Lead Belly" is useless..(i Didn't find anything that it affects,lakes maybe..?)

Nuka-Cola with Lead Belly : 2 Rads

Nuka-Cola without Lead Belly : 2 Rads

 

Water with Lead Belly : 5 Rads

Water without Lead Belly : 5 Rads

 

So,you need to edit all the ingestibles to put the condition "GetItemCount ..." on the Rad values,like

10 rad witout the item - player.GetitemCount... == 0 ;if bigger than 0,this rad will disapear

5 Rad With the item - player.GetitemCount... >= 1 ;if bigger or equal to 1 ,this rad appear

Edited by Aragron
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Tried some things here,and i dicovered that Lead Belly does not affect food ... with means the perk "Lead Belly" is useless..(i Didn't find anything that it affects,lakes maybe..?)

Nuka-Cola with Lead Belly : 2 Rads

Nuka-Cola without Lead Belly : 2 Rads

 

Water with Lead Belly : 5 Rads

Water without Lead Belly : 5 Rads

 

So,you need to edit all the ingestibles to put the condition "GetItemCount ..." on the Rad values,like

10 rad witout the item - player.GetitemCount... == 0 ;if bigger than 0,this rad will disapear

5 Rad With the item - player.GetitemCount... >= 1 ;if bigger or equal to 1 ,this rad appear

 

Okey, I'll give it a shot, thanks.

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