wesmoore35 Posted December 11, 2010 Posted December 11, 2010 can some one make this into an armor set you can download it at http://www.the3dstudio.com/product_details.aspx?id_product=7798 it is a Darth Vader armor can some one help please Ive tried but i suck at making objects well let me know its a good detailed model i just suck lol
simplywayne90 Posted December 11, 2010 Posted December 11, 2010 search star wars mod on fallout 3 nexus, its by toxa01, its got what your looking for, also put things like this in the request forum in the future please.
wesmoore35 Posted December 11, 2010 Author Posted December 11, 2010 search star wars mod on fallout 3 nexus, its by toxa01, its got what your looking for, also put things like this in the request forum in the future please. thank you xd
gabjamRBLX Posted October 14, 2016 Posted October 14, 2016 What if you dont have fallout 3 and it wont let you install it?
magmameister Posted October 14, 2016 Posted October 14, 2016 If you're looking to move a mod from Fallout 3 into New Vegas, then you can use this tutorial to help out :) https://forums.nexusmods.com/index.php?/topic/250761-converting-fo3-mod-for-fnv/
dubiousintent Posted October 15, 2016 Posted October 15, 2016 (edited) Not my particular area of expertise, but I have been advised to use FNVEdit instead of TESnip because the latter makes a mess of the resulting file. It was never designed with the Fallout series files in mind and doesn't know about some of the format or record types. Just a word to the wise. -Dubious- Edited October 15, 2016 by dubiousintent
M48A5 Posted October 15, 2016 Posted October 15, 2016 Not my particular area of expertise, but I have been advised to use FNVEdit instead of TESnip because the latter makes a mess of the resulting file. It was never designed with the Fallout series files in mind and doesn't know about some of the format or record types. Just a word to the wise. -Dubious- Where would one find instructions on using FNVEdit to do the conversion?
dubiousintent Posted October 15, 2016 Posted October 15, 2016 (edited) As I said, not my area of expertise. But I would try substituting "FNVEdit" where the tutorial above uses "TESnip", with reference to the "FNVEdit Training Manual" for the equivalent specifics. I found this thread on removing a master file from a mod with FNVEdit just by searching on "tesnip fnvedit". Also, there are indications that FOMM includes a version of "TESnip" built in (which should be safe as FOMM is specific to the Fallout files), but as I haven't used it I'm not sure. -Dubious- Edited October 15, 2016 by dubiousintent
M48A5 Posted October 15, 2016 Posted October 15, 2016 As I said, not my area of expertise. But I would try substituting "FNVEdit" where the tutorial above uses "TESnip", with reference to the "FNVEdit Training Manual" for the equivalent specifics. I found this thread on removing a master file from a mod with FNVEdit just by searching on "tesnip fnvedit". Also, there are indications that FOMM includes a version of "TESnip" built in (which should be safe as FOMM is specific to the Fallout files), but as I haven't used it I'm not sure. -Dubious- I have used TESnip in an older version of FOMM (0.12.6) to convert mods from FNV to FO3 and it does work.
dubiousintent Posted October 15, 2016 Posted October 15, 2016 (edited) Then I would suggest that caveat regarding TESnip ("only use the version included in FOMM") should be included in the referenced tutorial thread. Just my opinion (which I don't feel comfortable adding to that thread myself as I haven't used it or attempted the process). -Dubious- Edited October 15, 2016 by dubiousintent
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