Kolagon Posted May 25, 2015 Share Posted May 25, 2015 This sound awesome, but do you plan on trying to make the npc smart enough to where it can detect where the player is and where other npcs are? That way, they don't end up walking into and pushing you away Link to comment Share on other sites More sharing options...
Shurah Posted May 26, 2015 Author Share Posted May 26, 2015 (edited) It would be nice to see one these for enemies as well that worked with other ai plug-ins. I though about this exact same thing today while luring a mammoth into a bandit camp. It killed all of them as they came pouring out of the fort to attack it.... Not smart or immersive but, very entertaining. Currently, there is no plugin available that modifies the AI used by the NPCs when they are fighting. In the best cases, the current combat plugins modify combat styles or a parameter called "confidence" or some game settings and that's it. Note that it doesn't prevent some authors to claim that their plugin enhances the AI used during combats.My plugin will be the very first one to modify the AI used by the NPCs when they are fighting, therefore, it will be compatible with all the current combat mods. For the enemies, I'll do a separate plugin, because it will really make the game much harder: the combats will be much more tactics and unpredictables. This sound awesome, but do you plan on trying to make the npc smart enough to where it can detect where the player is and where other npcs are? That way, they don't end up walking into and pushing you away This feature already exists in the game, however, it doesn't work properly due to countless navmesh bugs.I've already fixed a lot of navmesh bugs (not fixed by the USKP), so the NPCs will have much more options to bypass the player and the other NPCs. However if the player obstructs a door and if a NPC has to go through that door, he'll still push the player away. I've also thought about doing a addon for "touring carriages", but I don't know if I will have the time. Edited May 26, 2015 by Shurah Link to comment Share on other sites More sharing options...
myztikrice Posted May 29, 2015 Share Posted May 29, 2015 I guess the end of the month projection was too generous. Link to comment Share on other sites More sharing options...
TheNexusLurker Posted May 29, 2015 Share Posted May 29, 2015 I guess the end of the month projection was too generous.Use quotes. lol Link to comment Share on other sites More sharing options...
taskew1995 Posted May 31, 2015 Share Posted May 31, 2015 I only just discovered this and am already super excited about it! This is exactly what I've been looking for for quite some time. Gameplay isn't the same without people actually interacting realistically. I can't wait!!! Link to comment Share on other sites More sharing options...
keno360 Posted May 31, 2015 Share Posted May 31, 2015 This is..........This is the mod I never knew I wanted it looks absolutely fantastic keep up the good work. Link to comment Share on other sites More sharing options...
afonik Posted May 31, 2015 Share Posted May 31, 2015 Really looking great so far.Good luck Link to comment Share on other sites More sharing options...
Sixxness Posted May 31, 2015 Share Posted May 31, 2015 nice work, when do you plan to release or a beta version? Link to comment Share on other sites More sharing options...
TWarrior Posted May 31, 2015 Share Posted May 31, 2015 the mod will work with remodeled interiors and exteriors as long as vanilla markers (x, furniture, idle etc.) are just moved and not deleted, correct? that means it should be compatible with ETaC, interior mods and so on, right? Link to comment Share on other sites More sharing options...
Simdrew1993 Posted May 31, 2015 Share Posted May 31, 2015 I'm super excited for this! :D This is a mod I've been wanting for some time especially since I play an overpowered character I want people to run away and fear me but unfortunately I have to put them all to the sword because they all run up to fight me. :( The AI in Skyrim is so bad that it drives me crazy. This is not something we just want, it's something we NEED! Best of luck to you, I look forward to seeing the Initial release! I'm eager to say the least. :) Link to comment Share on other sites More sharing options...
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