Jump to content

Steam Service Providers, and some how needing to clarify the Nexus stance again


Dark0ne

Recommended Posts

In response to post #24656869. #24656939, #24660014 are all replies on the same post.


  Reveal hidden contents


THIS

You should consider a kickstarter page.
Link to comment
Share on other sites

  • Replies 1.4k
  • Created
  • Last Reply

Top Posters In This Topic

In response to post #24659614. #24660249, #24660259, #24660314 are all replies on the same post.


  Reveal hidden contents


Why? Why are you leaving for that? Wouldn't you show more support by simply keeping your mods free and available on the nexus. You already paid for the game. Shouldn't you actually promote keeping your mods free while doing a good job than letting this affect you? In the end it won't change anything for bethesda, you weren't going to sell your mods and they aren't getting any money from you. All you're hurting by deciding to leave the modding for skyrim is the community, not bethesda, not steam.
Link to comment
Share on other sites

If it was some kind of patron system I would feel different, its not perfect by any means but I feel the spirit of this whole paid mods thing -should- be directed at rewarding those who put out effort into creating something worth paying extra for.

 

So why, and this is just my warped perception. Why does it seem like to me that the actual workers, the ones who hammer their virtual nails, draw their digital blueprints , and make their vision come true are the ones getting cheated while the people who previously, and openly are fine with mods (valve, etc.) feel they deserve 75% of the cut. Sure you could argue costs of servers, fees for uploading, advertisement etc. etc., but 75%? Say you make a mod completely from scratch, 100% all your own made models, textures, scripts, etc. it goes on sale for 4 dollers and earns 400,000 total. Does the middle man in this case valve but not limited to them really need 300,000 to offset the upkeep? If so then why hasn't the workshop for games like skyrim driven valve and the nexus out of business as they haven't been generating this 75% fee from upkeep as up until now has been a completely free service to anyone who wanted something extra in their game that they didn't make, and wasn't in the game when they bought it. I see it as a "first bid" marketing trick, You want to have 50% but instead of saying that, you offer 75%. Making your original 50% seem more reasonable. It should be a flat fee for uploading or even more fair charge based on the data size of the mod, with a very small % of the actual Profits going to the middleman.

What Valve is asking for will backfire on them, they want to put a price tag on a system based off free trade so they can tax it. but with a rate too high will see the market dry up all together, as people won't be buying overpriced mods and developers will stop making mods for a price that isn't selling.

 

In a dramatic case, we could see less mods in general after the whole thing unfolds and people get fed up and leave entirely. A story like Chesko's may soon be a frequent news article as the whole thing gets so complicated modders cease to bother.

 

Dang it this comment was intended to be a few sentences long... and I feel like just the surface has been touched on this topic.

 

Long story short, I'm in favor of paid mods when the proceeds go to the ones who did the work. From what I have read this is not the case in what has been stated so far. On a personal opinion level it makes me want to continue to not publicly release anything. With over 1,500 hours on the Skyrim creation kit alone worth of content that will never see beyond a few close friends as long as ideas like these are floating around.

Link to comment
Share on other sites

In response to post #24659674.


  Reveal hidden contents


This is exactly how I feel.

Even with negative press at the launch of the program, even if it only ends up with mediocre "sales", this is nearly cost-free revenue for any publisher and there's not a chance that it will be passed by. Publishers are going to start pressing developers to release mod resource kits with built in DRM / publishing restrictions to tie them to Marketplace (or Origin or Uplay or whatever future services start offering similar options).

The thing that bugs me most is the constant, naive insistence that this "won't change anything". Because it will. It absolutely will. People spouted the same naivety about things like custom maps and skins in FPS games, and look at the state of that genre today. DLC, DLC, DLC, call us next year for your annual paid update.
Link to comment
Share on other sites

In response to post #24659614. #24660249, #24660259, #24660314, #24660949 are all replies on the same post.


  Reveal hidden contents


It's simple, I refuse to support or patronize a business whose practices I disagree with at a fundamental level. And while it may not change anything for the business, at least I won't be tacitly approving it by participating in any way. There are many wrong things in this world that could be fixed if a lot more people would just stop shrugging and going along with something. It's one thing if there is no alternative and my well-being depends on it. My well-being is not dependent on gaming or modding.

Also, I specifically stated that I would NOT pull my mods down. Nor will I be leaving the Nexus.
Link to comment
Share on other sites

Guest deleted20630284
In response to post #24646984. #24647104, #24647439, #24647524, #24647569, #24647954, #24648029, #24648264, #24648309, #24648414, #24648504, #24648519, #24648809, #24649619, #24650179, #24650239, #24650354, #24651039, #24651229, #24651294, #24651314, #24651324, #24651364, #24651429, #24651469, #24651679, #24651784, #24651844, #24651864, #24651949, #24652074, #24652084, #24652114, #24652274, #24652374, #24652484, #24652614, #24652634, #24652709, #24652984, #24652989, #24653374, #24654079, #24654169, #24654569, #24654739, #24654814, #24654864, #24654924, #24654954, #24655019, #24655324, #24655564, #24655599, #24655739, #24656204, #24656864, #24657599, #24657739, #24657834, #24658089, #24658219, #24658309, #24658354, #24658389, #24658469, #24658654, #24658804 are all replies on the same post.


  Reveal hidden contents


<3 happy to help. I have always seen that as the glaring elephant in the room.
Link to comment
Share on other sites

Want to know why people are angry?

 

1- There are mods that fix the game, and free them of problems with bugs and improve on a technical level to be able to be playable without problems. An unofficial patch , imagine if you had to pay just to make your game work right? Imagine if a game was released today, you would have to pay just to fix the game and play it right, because the developer is too lazy to do it.

 

2- There are mods that do not work with other mods, and no one knows if it does work or not if you don't attempt to use it, or if you already have a mod and buy another, it may be that the mod you bought does not work with each other, and the only way to know is trying, or waiting for someone to try first to receive feedback on such mod compatibility. Also the fact that several mods only work on version (x) of a game, so if the developer release an update, the mod can not catch, which can make the mod useless.

 

3- Now you can pay for mods, many people won't make mods because they like that, but to make money. A community that has always worked in a good way since its inception will turn into a big deal because a lot of people will just want to make money.

 

4- Mods that once were free, will now have to be paid. A lof of mods have been deleted from Nexus , or have not been updated, they do not want people to download for free when when you have the option to pay for them.

 

5- This is not good for modders because they will only receive 25% of the profit from each sale of your mod, the rest is with Valve and owner of the game. Not only that, but for the modder see the color of money, the mod (or mods) needs to raise at least $ 400, so for a lot of mods, the modder will not get paid soon.

 

6- You have people stealing other people's mods to be able to sell Steam. The guy did not do the mod, but he downloaded from a website that distributes free mods, to be able to sell Steam and make money on other people work. And the only way to get this guy is knowing what is the mod in question, because Valve makes sure to not make a 'Quality Check' in the mods, they simply accept and ready, Valve earn money with it.They will only take the mod down if someone reports them to be stolen, or being offensive.

 

7- We have no guarantees that the modder will continue updating the mod.

 

8- Valve wants to cash in on a healthy community made by gamers for gamers, which since its inception aimed to create and share content with other gamers. It's like getting, for example, a nursing home, where several people volunteer to help the old people for free, and start charging the old for the services of volunteers, and give just a little bit of the amount received for volunteers. And these volunteers will begin to help the old people just for the money, not because it is a good deed.

 

This is bad, I'm starting to like less and less Valve, nowadays it only cares about money, money, money. Good for modders my ass, if they really were interested to encourage modders as money, they would not give a measly 25% of their mods, and not expect to get to a certain amount to be able to pay the guy who did the mod.

 

The right is to place a donation button, whoever want to donate just do it, there are many modder who made good money by donations, and they never thought about doing mods for the money, but because it's what they like and why they want to share their work with each other. But of course, if you only had a donation option, who would get most of the profit would be the modder, not Valve and Valve/Bethesda does not want it.

 

And do not come with the excuse 'but you are not obliged to buy', the same thing was said about DLC, and now almost all AAA released comes with little content, for later 'complete' the game with DLCs that are expensive.

Link to comment
Share on other sites

Iam not a modder by far, I only discovered my love for mods back around the time of Morrowind and Baldurs gate and have been in love and amazed with what modders can do ever since. I can see both sides of the arguement. But all the same i think it would be a shame, a true crime against the modders of not just the nexus all around the net if Valve muscles its way in. I can understand Modders making money off their mods, Some are more than amazing, New items, New realms, worlds, Weather effects, Complete conversions, Enhancing scripts and every aspect of the games we love.

 

Dear Nexus Admins! I know its far to early to pick a side or even take a stand against the comming tide, But I do hope you remain, I hope modders will continue to post here no matter what the outcome or fallout is. Maybe allow modders to take Donations, via paypal or something thru the nexus, Not anything forced, Allow a choice, I think some of the modders are just amazingly skilled, Skilled to the point they could be making their own games, Yet they ask for nothing, They edit and tweak our games and ask nothing in turn.

 

The Nexus should remain free, But maybe Modders should start takign donations or even open patreon and still post here on the Nexus. But I digress. As the Nexus admin said in that first post, Its to early to pick a side. And this is my two cents. Thank you.

 

>_< Long live The Nexus!

My home since Morrowind.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...