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A problem with Textures


Harla

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Hi all,

 

I've looked around for an answer for this but no luck yet. Here's my problem:

 

Recently, I noticed that the foot texture on a custom race I play has gotten messed up somehow. Upon closer examination, I discovered that her feet had her entire body texture wrapped around them (so, tiny nipples, genitals etc. on the feet). Even so, the rest of her body texture was also still perfectly in place (nipples in the correct spots and such).

 

I've looked in the editor to see if there was a problem, but everything looks as it should be; most body textures these days use just the foot file, and wrap that around the whole body, and that's all still as it was, as far as I can tell.

 

I went back into game and tested a few things, to discover that it wasn't a problem with my race-mod, but rather that ALL females, of all races were doing this. So, they appear to be using the same file twice over; once to wrap the body, and again to wrap just the feet. My males are all fine and pretty and seamless still.

 

Of note, here's what I'm using:

 

Robert's Male v5,

The complete options omod of HGEC (I use of the preferences: normal build, a-cup chest, medium waist, nude variant)

 

I have the complete compatability skeleton, but I can't say whether it was on or not at the time of this problem occurring, though neither applying nor removing it fixes the problem.

 

I don't have Wyre-bash or anythign of that description, and have never needed such before; this break seems to have happenned recently, though I can't, unfortunately, pinpoint what or where or when it actually kicked in.

 

All I've been doing lately has been tweaking the race-mod I use, as well as a small housing mod that I'm working on to go with it... neither of these thigns, as far as I can tell should have been able to cause this glitch.

 

Has anyone here encountered a similar bug or problem, or know how I might go about rectifying it?

 

-Harla

Edited by Harla
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  • 4 weeks later...

40 people have looked, and no-one has had anything to suggest at all? You make me sad, Nexus forums...

 

Way to go on creating goodwill for your issue. Good luck.

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Note: Most of major body replacers use foot texture as body texture to wrap around whole body(except head) seamlessly.

 

Mmm, yes, I know. I said as much in the original post; hence my utter confusion as to why it would even be possible for a double application of the same texture on a single body to occur, given the the use of the body mods I mentioned.

 

I've checked and re-checked the actual .esps and data-files that are used, but as far as I can tell, it seems like it should be displaying correctly.. it just isn't. Since the female replacer is esp-less, I instead confirmed that the data files folder, where relevant, was correct. As it has always been, the foot file for females appears to be the correct full-body texture. The orignal other body part files are also all still present, however, they have always been so; they're simply not actually used any more.

 

I've tried a complete removal of body-mods and a subsequent re-application after a load of the game to ensure it was displaying vanilla again, but the problem simply returns along with the mod.

 

The only thing I can think of is that somehow, for some unknown reason, the game has decided it wants to read each and every body-part file again, and thus creating the double texture... but the mod-manager and the construction set both point to that not being the case... they seem to claim that it's just as it's always been, no changes.

 

If it is the case that the game is persistantly reading from each body-part texture file again, despite being told not to, would simply deleting (or relocating) the orignal other body-part texture files (arm, upper and lower) force it into behaving correctly? Or would that just confuse it further?

 

Any ideas?

 

-Harla

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