DragonKingGaav Posted December 24, 2010 Share Posted December 24, 2010 First off, I don't know if this is the correct place to post this, so by all means feel free to move this post the correct section. Is there a way to get the object reference ID of a location from the map? I am playing the Nehrim mod (which is amazing BTW), but one thing that really yikes me is that there's no fast travel feature like in Oblivion. So I want to use the console and simply type in player.moveto then the objects ID. I've tried entering the console when I am on my map, but I can't get the ID by simply clicking on a location. Link to comment Share on other sites More sharing options...
SandsOfTime404 Posted December 24, 2010 Share Posted December 24, 2010 Since it's a mod I don't think you'd be able to. Perhaps I'm mistaken though. I've never tried it. Link to comment Share on other sites More sharing options...
LFact Posted December 24, 2010 Share Posted December 24, 2010 You have to use Construction Set to get editorID of cell. (You can use CS for Nehrim by copying some files to Nehrim folder.....) Link to comment Share on other sites More sharing options...
GreatLucifer Posted December 25, 2010 Share Posted December 25, 2010 (edited) Or cow X Y.... You could guess the coordinates, or close in on them or something :)(like coc CELLNAME transports to a cell, cow X Y transports to a world coordinate, mod or not) Lucifer Edited December 25, 2010 by GreatLucifer Link to comment Share on other sites More sharing options...
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