thejinxster Posted April 27, 2015 Share Posted April 27, 2015 HI All, Forum noob here, I wonder if someone with the smarts might be able to help me get my mods in order?I have the following esm & esps installed but BOSS doesn't recognise 10 of them, I am guessing its the ordering of these that is causing my crash to desktop when roaming the wasteland. I have done my best to try work out the ordering from the advice on the mod descrips but im having no joy so far. I also have Midhrastics enb installed, wrapper version though I did just read I should use injector on win 8 so will try that. Though the enb is working...I'm using Windows 8.1 (I have already set the threads in the ini etc ) Can't think of anything else that could cause the ctd other than this mod order. These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action.Fallout3.esm ActiveAnchorage.esm ActiveThePitt.esm ActiveStreetLights.esm ActiveNote: Do not use with latest FOOK2, it is already integrated.BrokenSteel.esm ActiveBash Tag suggestion(s): {{BASH: Actors.ACBS,Actors.AIPackages,Relev,C.Water,Delev,Factions,Stats}}PointLookout.esm ActiveZeta.esm ActiveLings.esm Version 4.4 ActiveBash Tag suggestion(s): {{BASH: Hair}}Unofficial Fallout 3 Patch.esm Version 1.8 ActiveBash Tag suggestion(s): {{BASH: C.Music, Deflst, Delev, Relev, Factions, Invent, Names, Relations, Stats}}LingsDLC.esm Version 4.4 ActiveBash Tag suggestion(s): {{BASH: Hair, Eyes}}iHUD.esm ActiveEVE.esm Version 0.99 ActiveBash Tag suggestion(s): {{BASH: Graphics, Invent, Sound, Scripts}}Mart's Mutant Mod.esm Version 2 ActiveBash Tag suggestion(s): {{BASH: Delev, Invent, Names, Relations, Scripts}}Enhanced Weather - Rain and Snow.esm ActiveDCInteriors_ComboEdition.esm Version 2.9.1 ActiveIncompatible with: DCInteriors components.FireLightFix.esp ActiveBash Tag suggestion(s): {{BASH: C.Light}}GNR Enhanced.esp ActiveDriveableMotorCycle.esp Activemegalight.esp ActiveNote: Do not use with latest FOOK2, it is already integrated.Note: Needs TES4Edit cleaning: http://cs.elderscrolls.com/index.php?title=TES4Edit_Cleaning_GuideDogmeat Leather Armor - no crafting.esp ActiveLeatherBackpack - eng.esp ActiveMart's Mutant Mod.esp Version 2 ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Requires: Mart's Mutant Mod.esmMart's Mutant Mod - DLC Broken Steel.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev, Scripts}}Requires: BrokenSteel.ESMMart's Mutant Mod - DLC Zeta.esp ActiveBash Tag suggestion(s): {{BASH: Scripts}}Requires: Zeta.ESMFollower Amata ULTIMATE.esp Version 2.0 ActiveAction_Boy_hacking.esp ActiveEasier_hacking_5_8.esp ActiveNote: Choose only one of Easier_hacking_5_8.esp or Lucky_hacking_5.esp, not bothLucky_hacking_5.esp ActiveNote: Choose only one of Easier_hacking_5_8.esp or Lucky_hacking_5.esp, not bothFleshBurningPlasma.esp ActivedD - Enhanced Blood Main.esp ActiveNote: Older version included in FOOK2Enhanced Weather - Rain and Snow in Fallout.esp ActiveEnhanced Weather - Radioactive Rain and Snow Plugin.esp ActiveEnhanced Weather - Weather Sounds in Interiors.esp ActiveEnhanced Weather - Sneak Bonus during Storms.esp ActiveFellout-Full.esp Version 2672 ActiveIncompatible with: Fellout-SOTD.espNote: Do not use with latest FOOK2, it is already integrated.Realistic Interior Lighting.esp ActiveBash Tag suggestion(s): {{BASH: C.Light}}Realistic Interior Lighting - BS.esp ActiveBash Tag suggestion(s): {{BASH: C.Light}}Realistic Interior Lighting - OA.esp ActiveBash Tag suggestion(s): {{BASH: C.Light}}Realistic Interior Lighting - PL.esp ActiveBash Tag suggestion(s): {{BASH: C.Light}}Xepha's Darkened Interiors.esp ActiveBash Tag suggestion(s): {{BASH: C.Light}}Xepha's Darkened Interiors - OA.esp ActiveBash Tag suggestion(s): {{BASH: C.Light}}Requires: Anchorage.esmXepha's Darkened Interiors - BS.esp ActiveBash Tag suggestion(s): {{BASH: C.Light}}Requires: BrokenSteel.esmNote: Manditory if using BrokenSteel.esmXepha's Darkened Interiors - PL.esp ActiveBash Tag suggestion(s): {{BASH: C.Light}}Requires: PointLookout.esmF3ProjectRealityMkI.esp Active The following plugins were not found in the masterlist, and must be positioned manually, using your favourite mod manager or by using BOSS's user rules functionality. You can submit unrecognised plugins for addition to the masterlist directly from this log by clicking on a plugin and supplying a link and/or description of its contents in the panel that is displayed.WAFCOMaster.esm ActiveImperfection.esm ActiveFlora Overhaul.esp ActiveHZSmoothLight - FO3.esp Version 1.0 ActiveMillenia_CombatShotgun_replacer.esp ActiveDIFF.esp ActiveFireLightFix_rus.esp ActiveLeatherBackpack - rus.esp ActiveMetroCars.esp ActiveRagdollOverhaulFo3.esp Active Link to comment Share on other sites More sharing options...
gromulos Posted April 27, 2015 Share Posted April 27, 2015 (edited) One thing I did notice is you have no bashed or merged patch, with all those mods loaded you NEED to use one or the other, but not both till you learn a lot more about modding. For further help, check out my guide and let me know if you need more help :smile: http://forums.nexusmods.com/index.php?/topic/2247384-fallout-3-beginners-guide-to-modding/ Edited April 27, 2015 by gromulos Link to comment Share on other sites More sharing options...
M48A5 Posted April 27, 2015 Share Posted April 27, 2015 StreetLights.esm is in the proper position in your load order. The unrecognized files should be loaded with the .esm files and the .esp with the .esp files. Keep in mind that using two appearance mods, you will have a problem. Not being familiar with FireLightFix, do you need both files? LOOT does not order the files correctly for Fallout3. Stay with BOSS. With Floral overhaul and the enb installed, you should be using the Large Address Aware enabler: http://www.nexusmods.com/fallout3/mods/6510/? Link to comment Share on other sites More sharing options...
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