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Steam and Bethesda remove paid modding from Skyrim Workshop


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In response to post #24821334. #24826079 is also a reply to the same post.


Baelfyre wrote: I'd just like to take a moment to thank all the mod authors for their hard work. It's added enormously to my enjoyment of many games.
choppercan wrote: The only statement worth reading on this board


Hear hear! I don't think anyone is listening though. :.(
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In response to post #24821334. #24826079, #24829599 are all replies on the same post.


Baelfyre wrote: I'd just like to take a moment to thank all the mod authors for their hard work. It's added enormously to my enjoyment of many games.
choppercan wrote: The only statement worth reading on this board
toggsuk wrote: Hear hear! I don't think anyone is listening though. :.(


Skol!
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In response to post #24829394.


blackasm wrote: I have been one of the modders more vocal about the rights of the artists, and as a result I had taken down my humble retextures. I still feel this decision to remove paid mods was hugely flawed and that the potential for great modding was enormous as proven by the return of skyui team making better paid version and making a newer better moonpath to elseweyr. I also felt this event has proven that free modding and the nexus was never in any actual danger, while simultaneously proving that there was a large market that could have given real value to modding and more than a pat on the back and a nickel in the cup for real talented artists and programmers. I feel artists are constantly undervalued and I also feel this was possibly one of the grossest examples of artists devaluing their own work (something I deal with constantly). It is literally the reason why they are called starving artists, because they don't put value on their work and thus are never professional in their endeavors. It is also the real reason why I had more or less quit modding a long time ago, because like most people I got s#*! to do, I cant justify the time it would take to make the high poly versions of my armors and the rigging and everything else.

I am still infuriated with some of the stuff I have heard from the more outspoken users, and admittedly I took down my mods in a fit of rage from their audacity, entitlement and outright arrogance. I did however keep reading, I read through a lot of comments these past 24 hours, it has made me reconsider a lot of things and I cant hurt the community the real community that I have helped and has helped me and that I would help more if I could. I still wont be making any of my armor mods until I have a real incentive to as I have work and a family but I wont hurt the community I love just because of a bunch of assholes. So anyways I am putting the retextures back up after this message.


At least now you enter into that room with the eyes wide open, knowing exactly with what kind of people you are dealing.

The vast "majority" of leechers will not understand your statement, you could be sure.
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In response to post #24827544. #24828559, #24828899, #24829149 are all replies on the same post.


lereddit wrote: Phew, we fought for the good cause and won.

Sad for the modders we have lost in the aftermath but we did it.

We can be proud for not just bending over to Valve and Bethesda.
foster xbl wrote: You "won" and you're "proud"?
Fair enough but try to remember one thing, this "war" you fought was never against Valve or Bethesda, neither of them were harmed in the slightest. Every user which was up in arms, will continue to support them by using their service, and buying their products. Your great "victory" was over the people who have freely and willingly given to this "community".
Enjoy your spoils
http://www.nexusmods.com/skyrim/mods/65261
Xavathos wrote: @ foster xbl

It's good to see people with their eyes open. :)
lereddit wrote: Why do you think you should get money for something you do for fun?
I love to write but I don't make any money from it, and never intend to.

What about Trainwiz, Fore, SureAI and all the other modders who opposed this shady practise? Are they all wrong too? Considering that they have created impressive mods they could easily charge money for it, why do you think they don't?

Stop being melodramatic. Modding is a hobby, not a job. If you want to earn money for modding, become a game dev. Easy as that.


I don't. Never once said I did.
Now answer me this...
What makes you think you should be able to deny me the opportunity to make money off something I create for profit, with the blessing of the ip owner? No-one ever once said anything about taking away your free mods. This was about the future, and how countless authors were given a chance to profit from their works, moving forward.
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In response to post #24829274. #24829504 is also a reply to the same post.


acidzebra wrote:

 

Exactly. I think most of the people that signed the petition against this entire idea were not against the idea of modders being rewarded for their work, but rather the way Valve and Bethesda implemented the whole thing. And when I say implemented, I mean hammered home.

The 30% cut Valve got out of it is default, I mean, Valve gets 30% of -everything- that sells on Steam, so this would be no exception in that respect. The other 70% however, was up to the developer to decide, and I think Bethesda was being extremely greedy taking 45% of it for themselves, just for having made the game. Especially knowing how much they've made from selling Skyrim on various platforms already, and the fact that even if mods are made through their toolkit, using their assets and resources, it is still something created by the person that creates it, not Bethesda, and therefor the creator should be rewarded the most for their originality, persistence and honest hard work.

If anything, -that- is what bothered me the most about this entire ordeal. It was never fair, for anyone, even the modders. I guess that's why only -fifteen- of the modders now so verbally (or otherwise) assaulted signed up for it to begin with? :smile:

 

 

The "community" people like to go on about consists of three basic groups: content creators, contributors (those who do not mod directly but help out in other ways or in general just interact with the rest of the community in a constructive way), and lastly, the content consumers. Some of the most vehement anti-pay posters don't care about the good fight, they don't care about community, they don't care about content creators, they don't care about profit cuts, they just care about a download site where they can quickly grab whatever they want for free and bolt.

 

I've read their comments on this stuff and looked at their profiles; for the most part they could be carbon copies. Zero/very few posts (little interaction with other members), zero mods, a handful of endorsements at most. In many other communities these people are known as leeches. They are the bulk of the nexus visitors. These were the bulk of the people who were so incredibly up in arms. Note: bulk, not all.

 

Not because "omg the creators get so little from Valve". Do you think people like that care about whether others get a deal that may or may not be unfair considering standard industry practices? It's a nice thought but it's BS, especially when I've read so many comments to mod authors "we won't miss you, for you ten others", "mods have always been free and should always be free". Coming from people who haven't contributed a damn thing, who in general are too lazy to even click a button to say they liked it or leave a comment.

 

"Lereddit" is a perfect example. Just another leech.

CaladanAnduril wrote: 1000 + Bravo

Unfortunate people like you are in minority, GOD forgive if you post such comment as a modder, you will be instantly accused to be "spoiled brat, immature, selfish and money grabber".

Sadly, this "bulk" have done more damage than you could imagine... but the results will show up in the near future.


Well, actually the quality of modding is my biggest concern.
It has been great so far, now you want to sell out on a platform with abusive business practise, fine.

If you wanna go and be a cash grabber, make some shitty swords for DOTA2 and sell them for a buck each.

The paid mods have all been terrible in quality so far (little hint: because I bought some of them, what a leech I am, right?)

Funny that you crybabies start coming out of the woodwork once you don't get your way.

Oh, and I don't post here often because there are other TES communities that I frequent. The nexus is not the only place to discuss mods on (and I have endorsed more than jus a handful mods, get your facts straight) Edited by lereddit
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In response to post #24827544. #24828559, #24828899, #24829149, #24829774 are all replies on the same post.


lereddit wrote: Phew, we fought for the good cause and won.

Sad for the modders we have lost in the aftermath but we did it.

We can be proud for not just bending over to Valve and Bethesda.
foster xbl wrote: You "won" and you're "proud"?
Fair enough but try to remember one thing, this "war" you fought was never against Valve or Bethesda, neither of them were harmed in the slightest. Every user which was up in arms, will continue to support them by using their service, and buying their products. Your great "victory" was over the people who have freely and willingly given to this "community".
Enjoy your spoils
http://www.nexusmods.com/skyrim/mods/65261
Xavathos wrote: @ foster xbl

It's good to see people with their eyes open. :)
lereddit wrote: Why do you think you should get money for something you do for fun?
I love to write but I don't make any money from it, and never intend to.

What about Trainwiz, Fore, SureAI and all the other modders who opposed this shady practise? Are they all wrong too? Considering that they have created impressive mods they could easily charge money for it, why do you think they don't?

Stop being melodramatic. Modding is a hobby, not a job. If you want to earn money for modding, become a game dev. Easy as that.
foster xbl wrote: I don't. Never once said I did.
Now answer me this...
What makes you think you should be able to deny me the opportunity to make money off something I create for profit, with the blessing of the ip owner? No-one ever once said anything about taking away your free mods. This was about the future, and how countless authors were given a chance to profit from their works, moving forward.


It's against the greater good of the modding quality, that's why.

Look at the games with paid user content, do you think that's how you want the quality of TES modding to end?

You know what those authors would have done with the chance, you were able to see it on the workshop.

Not even two days passed until we had in-game ads, early access mods, premium versions. It's all downhill from there, I almost thought I was looking at EA, not established members of the community.


SureAI published a nice article about the restrictions of the deal. Big mods wouldn't profit at all. Quantity=/=Quality.
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In response to post #24827544. #24828559, #24828899, #24829149, #24829774, #24830084 are all replies on the same post.


lereddit wrote: Phew, we fought for the good cause and won.

Sad for the modders we have lost in the aftermath but we did it.

We can be proud for not just bending over to Valve and Bethesda.
foster xbl wrote: You "won" and you're "proud"?
Fair enough but try to remember one thing, this "war" you fought was never against Valve or Bethesda, neither of them were harmed in the slightest. Every user which was up in arms, will continue to support them by using their service, and buying their products. Your great "victory" was over the people who have freely and willingly given to this "community".
Enjoy your spoils
http://www.nexusmods.com/skyrim/mods/65261
Xavathos wrote: @ foster xbl

It's good to see people with their eyes open. :)
lereddit wrote: Why do you think you should get money for something you do for fun?
I love to write but I don't make any money from it, and never intend to.

What about Trainwiz, Fore, SureAI and all the other modders who opposed this shady practise? Are they all wrong too? Considering that they have created impressive mods they could easily charge money for it, why do you think they don't?

Stop being melodramatic. Modding is a hobby, not a job. If you want to earn money for modding, become a game dev. Easy as that.
foster xbl wrote: I don't. Never once said I did.
Now answer me this...
What makes you think you should be able to deny me the opportunity to make money off something I create for profit, with the blessing of the ip owner? No-one ever once said anything about taking away your free mods. This was about the future, and how countless authors were given a chance to profit from their works, moving forward.
lereddit wrote: It's against the greater good of the modding quality, that's why.

Look at the games with paid user content, do you think that's how you want the quality of TES modding to end?

You know what those authors would have done with the chance, you were able to see it on the workshop.

Not even two days passed until we had in-game ads, early access mods, premium versions. It's all downhill from there, I almost thought I was looking at EA, not established members of the community.


SureAI published a nice article about the restrictions of the deal. Big mods wouldn't profit at all. Quantity=/=Quality.


"If you want to earn money for modding, become a game dev."

This stupid reasoning, that's been spewed so much in this thread, is literally unforgivable. THAT was the opportunity we were given, to develope content for profit. To become a freelance "game dev"
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In response to post #24829274. #24829504, #24829949 are all replies on the same post.


acidzebra wrote:

 

Exactly. I think most of the people that signed the petition against this entire idea were not against the idea of modders being rewarded for their work, but rather the way Valve and Bethesda implemented the whole thing. And when I say implemented, I mean hammered home.

The 30% cut Valve got out of it is default, I mean, Valve gets 30% of -everything- that sells on Steam, so this would be no exception in that respect. The other 70% however, was up to the developer to decide, and I think Bethesda was being extremely greedy taking 45% of it for themselves, just for having made the game. Especially knowing how much they've made from selling Skyrim on various platforms already, and the fact that even if mods are made through their toolkit, using their assets and resources, it is still something created by the person that creates it, not Bethesda, and therefor the creator should be rewarded the most for their originality, persistence and honest hard work.

If anything, -that- is what bothered me the most about this entire ordeal. It was never fair, for anyone, even the modders. I guess that's why only -fifteen- of the modders now so verbally (or otherwise) assaulted signed up for it to begin with? :smile:

 

 

The "community" people like to go on about consists of three basic groups: content creators, contributors (those who do not mod directly but help out in other ways or in general just interact with the rest of the community in a constructive way), and lastly, the content consumers. Some of the most vehement anti-pay posters don't care about the good fight, they don't care about community, they don't care about content creators, they don't care about profit cuts, they just care about a download site where they can quickly grab whatever they want for free and bolt.

 

I've read their comments on this stuff and looked at their profiles; for the most part they could be carbon copies. Zero/very few posts (little interaction with other members), zero mods, a handful of endorsements at most. In many other communities these people are known as leeches. They are the bulk of the nexus visitors. These were the bulk of the people who were so incredibly up in arms. Note: bulk, not all.

 

Not because "omg the creators get so little from Valve". Do you think people like that care about whether others get a deal that may or may not be unfair considering standard industry practices? It's a nice thought but it's BS, especially when I've read so many comments to mod authors "we won't miss you, for you ten others", "mods have always been free and should always be free". Coming from people who haven't contributed a damn thing, who in general are too lazy to even click a button to say they liked it or leave a comment.

 

"Lereddit" is a perfect example. Just another leech.

CaladanAnduril wrote: 1000 + Bravo

Unfortunate people like you are in minority, GOD forgive if you post such comment as a modder, you will be instantly accused to be "spoiled brat, immature, selfish and money grabber".

Sadly, this "bulk" have done more damage than you could imagine... but the results will show up in the near future.
lereddit wrote: Well, actually the quality of modding is my biggest concern.
It has been great so far, now you want to sell out on a platform with abusive business practise, fine.

If you wanna go and be a cash grabber, make some shitty swords for DOTA2 and sell them for a buck each.

The paid mods have all been terrible in quality so far (little hint: because I bought some of them, what a leech I am, right?)

Funny that you crybabies start coming out of the woodwork once you don't get your way.

Oh, and I don't post here often because there are other TES communities that I frequent. The nexus is not the only place to discuss mods on (and I have endorsed more than jus a handful mods, get your facts straight)


no doubt they got to me for a while, and the damage I can say was no doubt done. I think of the modders that didn't quit altogether; they are all really considering how much is their time worth right now, and I can say having gone through that experience personally, before all of this hoopla, that question leads you to ultimately give up modding or relegate it to the back burner. It is just a sad fact of life and hobbies. To me the real loss was the potential of seeing great modders returning with bolder content as well as people like me who have the talent but not the time to add some cool things and fulfill some long asked requests (better faction quest rewards, thane rewards) and of course the artists in general are a real loser here, because this could have easily set a new precedence that would allow for artists to engage in a new free market. I just think of all those starving kids on deviantart lol. Either way the Leechers won this day, not the authors, not the contributers and never the artists.
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In response to post #24829394. #24829699 is also a reply to the same post.


blackasm wrote: I have been one of the modders more vocal about the rights of the artists, and as a result I had taken down my humble retextures. I still feel this decision to remove paid mods was hugely flawed and that the potential for great modding was enormous as proven by the return of skyui team making better paid version and making a newer better moonpath to elseweyr. I also felt this event has proven that free modding and the nexus was never in any actual danger, while simultaneously proving that there was a large market that could have given real value to modding and more than a pat on the back and a nickel in the cup for real talented artists and programmers. I feel artists are constantly undervalued and I also feel this was possibly one of the grossest examples of artists devaluing their own work (something I deal with constantly). It is literally the reason why they are called starving artists, because they don't put value on their work and thus are never professional in their endeavors. It is also the real reason why I had more or less quit modding a long time ago, because like most people I got s#*! to do, I cant justify the time it would take to make the high poly versions of my armors and the rigging and everything else.

I am still infuriated with some of the stuff I have heard from the more outspoken users, and admittedly I took down my mods in a fit of rage from their audacity, entitlement and outright arrogance. I did however keep reading, I read through a lot of comments these past 24 hours, it has made me reconsider a lot of things and I cant hurt the community the real community that I have helped and has helped me and that I would help more if I could. I still wont be making any of my armor mods until I have a real incentive to as I have work and a family but I wont hurt the community I love just because of a bunch of assholes. So anyways I am putting the retextures back up after this message.
CaladanAnduril wrote: At least now you enter into that room with the eyes wide open, knowing exactly with what kind of people you are dealing.

The vast "majority" of leechers will not understand your statement, you could be sure.


word.
Edited by blackasm
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In response to post #24827544. #24828559, #24828899, #24829149, #24829774, #24830084, #24830089 are all replies on the same post.


lereddit wrote: Phew, we fought for the good cause and won.

Sad for the modders we have lost in the aftermath but we did it.

We can be proud for not just bending over to Valve and Bethesda.
foster xbl wrote: You "won" and you're "proud"?
Fair enough but try to remember one thing, this "war" you fought was never against Valve or Bethesda, neither of them were harmed in the slightest. Every user which was up in arms, will continue to support them by using their service, and buying their products. Your great "victory" was over the people who have freely and willingly given to this "community".
Enjoy your spoils
http://www.nexusmods.com/skyrim/mods/65261
Xavathos wrote: @ foster xbl

It's good to see people with their eyes open. :)
lereddit wrote: Why do you think you should get money for something you do for fun?
I love to write but I don't make any money from it, and never intend to.

What about Trainwiz, Fore, SureAI and all the other modders who opposed this shady practise? Are they all wrong too? Considering that they have created impressive mods they could easily charge money for it, why do you think they don't?

Stop being melodramatic. Modding is a hobby, not a job. If you want to earn money for modding, become a game dev. Easy as that.
foster xbl wrote: I don't. Never once said I did.
Now answer me this...
What makes you think you should be able to deny me the opportunity to make money off something I create for profit, with the blessing of the ip owner? No-one ever once said anything about taking away your free mods. This was about the future, and how countless authors were given a chance to profit from their works, moving forward.
lereddit wrote: It's against the greater good of the modding quality, that's why.

Look at the games with paid user content, do you think that's how you want the quality of TES modding to end?

You know what those authors would have done with the chance, you were able to see it on the workshop.

Not even two days passed until we had in-game ads, early access mods, premium versions. It's all downhill from there, I almost thought I was looking at EA, not established members of the community.


SureAI published a nice article about the restrictions of the deal. Big mods wouldn't profit at all. Quantity=/=Quality.
foster xbl wrote: "If you want to earn money for modding, become a game dev."

This stupid reasoning, that's been spewed so much in this thread, is literally unforgivable. THAT was the opportunity we were given, to develope content for profit. To become a freelance "game dev"


With no rights.
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