Jump to content

Steam and Bethesda remove paid modding from Skyrim Workshop


Dark0ne

Recommended Posts

In response to post #24738304. #24738404, #24738464, #24738479, #24738524, #24738604, #24738659, #24738679, #24738694, #24738739, #24738779, #24738799, #24738804, #24738919, #24738944, #24738974, #24739104, #24739184, #24739199, #24739204, #24739289, #24739329, #24739359, #24739394, #24739409 are all replies on the same post.


foster xbl wrote:
phantompally76 wrote: It will cull the greedy from the passionate, and you know what? That's just fine with me.

Vesuvius1745 wrote: Modding has always been a labor of love--not a way to put a Porsche in the garage. If a modder is really skilled, and wants to get paid for his or her work, then they should get a job at a game company.
Korodic wrote: You can be passionate & compensated... why can't it be both?

Maybe I don't want a job at a game company. Maybe I'm content doing what I like... modding.
foster xbl wrote: because...... I guess
OiramX5 wrote: I dont think compensated is a word valid to a almost slavery job. 25 % is just ridiculous.
Korodic wrote: To be honest I've never felt more betrayed by the community. Reading all of these comments... people who shouted "MODS SHOULD BE FREE" to the point where I lost an *option* as a mod creator in what I can and can't do with my work - MY TIME.

The entitlement users have was literally so obvious I could vomit. It's really disappointing.
foster xbl wrote: where as 0% is more than fair?

sunshinenbrick wrote: I just donated to someone, I felt I wanted to. They have a mod I have not yet played (looks good though) but I was never asked to do it.
Korodic wrote: I 100% agree the price split was not fair, but that could have been worked on.

The arguement to remove paid mods wasn't the price split so much as it was people crying "but the spirit of modding" or "it's always been free why change now" as if the sky was falling and all mods would cost $.
Vesuvius1745 wrote: Should writers of fan fiction be able to sell their work? Modding is in that same copyright-limbo state where the company looks the other way as long as people aren't trying to make a profit off of their intellectual property. Bethesda made the game and the tool you use to make the mods, and without the game those mods would be useless. Just because you enjoy doing something doesn't necessary mean you have a right to get paid for it. The enjoyment of creating mods is what motivates most people, and if you REALLY want to make a profit off of your "work", then the modding scene is not for you.
foster xbl wrote: "You can be passionate & compensated... why can't it be both?

Maybe I don't want a job at a game company. Maybe I'm content doing what I like... modding"

I could not agree more, I feel the exact same way, before I've even had time to decide weather or not I wanted to proceed with developing a paid mod, the decision was made for me.
digitaltrucker wrote: You haven't "lost an option". You have the same options you always had before now. What you've gained is an awareness of a problem that may now be addressed in a thoughtful, reasoned manner.
Korodic wrote: sunshinenbrick, it's nice that you donated to someone. Me personally, I've only ever received 1 donation despite 1000+ endorsements.

By no means did I get into modding for the $, but I am just proving the point that donations systems earnings don't equal the time you put in. I have 2,000 hours logged on the creation kit. The option to host paid mods could have really made a difference to someone like me. By no means would every mod cost $ either, but the larger ones could.

We could have tried to renegotiate the price split, but now the system is gone forever.

foster xbl wrote: "Should writers of fan fiction be able to sell their work"

This is a laughable point, the owners of said ip in this case were ok with the idea.
And furthermore, IMO if other 3rd parties are allowed to freely profit directly from their writings, then yes they should
Korodic wrote: How did mod authors not lose an option? Before we had a paid system, now we have none. That is definitely an option out the window.
sunshinenbrick wrote: I think part of the problem has been the lack of prominence of the Donate button. This has had to be done on purpose I gather as this is the legal grey area Nexus has been dancing for a while now.

Before this all happened of course :P

EDIT: This is why we should perhaps try view this as paying for modding, not necessarily for mods...
rickerhk wrote: "Modding has always been a labor of love"
@Vesuvius1745
You and others keep repeating that. But it doesn't look like you have any mods posted here. Why would you think that 'labor of love' would mean you never want to make money from it?
phantompally76 wrote: Your sense of entitlement is 1000x more alarming than that of mod users who don't feel obligated to pay for mods.

No matter how hard you work on a mod, no matter how many thousands of hours you put into it, no matter how strongly you feel about its monetization.......

I don't owe you anything.

And you don't owe me anything.

That's the author/user relationship we have enjoyed until people like you got greedy.
Korodic wrote: Except there was no legal grey area now, we were given full permission, but the way people reacted destroyed any chance of that. Exactly in the way OP stated. You may be okay with a donate button, but that's you.

I wanted the paid option should I feel something I created deserved it.

I feel like people just shoved their beliefs down my throats and I lost rights as a mod author in the process. >.>
sunshinenbrick wrote: @Korodic

But you are a fully fledged modder I gather and I commend you for it.

The problem with the particular model that was tested on us over weekend was that it made modding very expensive for new modders who maybe using completely new sdk and game engines.
foster xbl wrote: That's actually probably not the case....
let's be honest, who will pay money for something free?
Granted there are exceptions, but in truth they are exceptions.

Before this happened, my mods totaling 15,565 endorsments, have received one donation.
Think about this, out of the hundreds of thousands of downloads, 15,000 cared enough to show a sign of thanks, of those 15,000.... 1 person felt it was worth showing more.
Donations are great, and in fact far more valuable ( to me ) than a paid price, (because it wasn't required) but overall a donation system will not be widely used.
Vesuvius1745 wrote: For those of you who thought you could get rich off of peddling your amateur mods on Valve, I have bad news for you: you would have never seen a cent. Your "payment" would have been in store credit. Even the most popular mods on the Nexus, minutes after being put on Valve, were on various torrent sites. The bottom line is people won't pay for mods in significant enough numbers to make it worthwhile.

You'll have better luck putting mods on the Nexus along with the donation button. If you get enough downloads, and people like your mod, you'll make much more than any store credit on valve (You get about 95% of the donation compared to 25% of the price on valve paid in store credit).

Personally, I think if your motivation is to make money, your mods probably will be rather shitty. The best mods are those done by people whose ONLY motivation is the joy of doing it. If you insist on getting paid, then again, you should do something else as the modding scene is not /that/.
flyingtiger16 wrote: @Korodic

IN your file list it only shows one mod, which mods exactly have thousands of people up-voted? I'm not trying to attack you here merely curious as to your modding experience...I for one have none and I appreciate the work of the community.
Korodic wrote: I've hidden all of my mods for the time being. I won't be coming back to the nexus for a long time (if ever) or until I feel otherwise. Too many people (who have never even made a single mod) feel entitled to the mods that we mod authors make.

It's ridiculous. I don't owe any of you anything, especially when all of the stuff I've provided up until this point is completely free. We should be supported & celebrated. Instead we were called greedy and told to "go get a real job."

People should have fought to get us a better price split instead of fighting the idea of paid mods themselves.

Whatever, guess I will go invest my time elsewhere. Any work I make from now on will be private.

Bye I guess.

-nlm (-.-) mln-


"Your sense of entitlement is 1000x more alarming than that of mod users who don't feel obligated to pay for mods."

And no-one ever had to pay. It was a choice, do you have to buy every DLC for every game?
Link to comment
Share on other sites

  • Replies 2.1k
  • Created
  • Last Reply

Top Posters In This Topic

In response to post #24738304. #24738404, #24738464, #24738479, #24738524, #24738604, #24738659, #24738679, #24738694, #24738739, #24738779, #24738799, #24738804, #24738919, #24738944, #24738974, #24739104, #24739184, #24739199, #24739204, #24739289, #24739329, #24739359, #24739394, #24739409, #24739474 are all replies on the same post.


foster xbl wrote:
phantompally76 wrote: It will cull the greedy from the passionate, and you know what? That's just fine with me.

Vesuvius1745 wrote: Modding has always been a labor of love--not a way to put a Porsche in the garage. If a modder is really skilled, and wants to get paid for his or her work, then they should get a job at a game company.
Korodic wrote: You can be passionate & compensated... why can't it be both?

Maybe I don't want a job at a game company. Maybe I'm content doing what I like... modding.
foster xbl wrote: because...... I guess
OiramX5 wrote: I dont think compensated is a word valid to a almost slavery job. 25 % is just ridiculous.
Korodic wrote: To be honest I've never felt more betrayed by the community. Reading all of these comments... people who shouted "MODS SHOULD BE FREE" to the point where I lost an *option* as a mod creator in what I can and can't do with my work - MY TIME.

The entitlement users have was literally so obvious I could vomit. It's really disappointing.
foster xbl wrote: where as 0% is more than fair?

sunshinenbrick wrote: I just donated to someone, I felt I wanted to. They have a mod I have not yet played (looks good though) but I was never asked to do it.
Korodic wrote: I 100% agree the price split was not fair, but that could have been worked on.

The arguement to remove paid mods wasn't the price split so much as it was people crying "but the spirit of modding" or "it's always been free why change now" as if the sky was falling and all mods would cost $.
Vesuvius1745 wrote: Should writers of fan fiction be able to sell their work? Modding is in that same copyright-limbo state where the company looks the other way as long as people aren't trying to make a profit off of their intellectual property. Bethesda made the game and the tool you use to make the mods, and without the game those mods would be useless. Just because you enjoy doing something doesn't necessary mean you have a right to get paid for it. The enjoyment of creating mods is what motivates most people, and if you REALLY want to make a profit off of your "work", then the modding scene is not for you.
foster xbl wrote: "You can be passionate & compensated... why can't it be both?

Maybe I don't want a job at a game company. Maybe I'm content doing what I like... modding"

I could not agree more, I feel the exact same way, before I've even had time to decide weather or not I wanted to proceed with developing a paid mod, the decision was made for me.
digitaltrucker wrote: You haven't "lost an option". You have the same options you always had before now. What you've gained is an awareness of a problem that may now be addressed in a thoughtful, reasoned manner.
Korodic wrote: sunshinenbrick, it's nice that you donated to someone. Me personally, I've only ever received 1 donation despite 1000+ endorsements.

By no means did I get into modding for the $, but I am just proving the point that donations systems earnings don't equal the time you put in. I have 2,000 hours logged on the creation kit. The option to host paid mods could have really made a difference to someone like me. By no means would every mod cost $ either, but the larger ones could.

We could have tried to renegotiate the price split, but now the system is gone forever.

foster xbl wrote: "Should writers of fan fiction be able to sell their work"

This is a laughable point, the owners of said ip in this case were ok with the idea.
And furthermore, IMO if other 3rd parties are allowed to freely profit directly from their writings, then yes they should
Korodic wrote: How did mod authors not lose an option? Before we had a paid system, now we have none. That is definitely an option out the window.
sunshinenbrick wrote: I think part of the problem has been the lack of prominence of the Donate button. This has had to be done on purpose I gather as this is the legal grey area Nexus has been dancing for a while now.

Before this all happened of course :P

EDIT: This is why we should perhaps try view this as paying for modding, not necessarily for mods...
rickerhk wrote: "Modding has always been a labor of love"
@Vesuvius1745
You and others keep repeating that. But it doesn't look like you have any mods posted here. Why would you think that 'labor of love' would mean you never want to make money from it?
phantompally76 wrote: Your sense of entitlement is 1000x more alarming than that of mod users who don't feel obligated to pay for mods.

No matter how hard you work on a mod, no matter how many thousands of hours you put into it, no matter how strongly you feel about its monetization.......

I don't owe you anything.

And you don't owe me anything.

That's the author/user relationship we have enjoyed until people like you got greedy.
Korodic wrote: Except there was no legal grey area now, we were given full permission, but the way people reacted destroyed any chance of that. Exactly in the way OP stated. You may be okay with a donate button, but that's you.

I wanted the paid option should I feel something I created deserved it.

I feel like people just shoved their beliefs down my throats and I lost rights as a mod author in the process. >.>
sunshinenbrick wrote: @Korodic

But you are a fully fledged modder I gather and I commend you for it.

The problem with the particular model that was tested on us over weekend was that it made modding very expensive for new modders who maybe using completely new sdk and game engines.
foster xbl wrote: That's actually probably not the case....
let's be honest, who will pay money for something free?
Granted there are exceptions, but in truth they are exceptions.

Before this happened, my mods totaling 15,565 endorsments, have received one donation.
Think about this, out of the hundreds of thousands of downloads, 15,000 cared enough to show a sign of thanks, of those 15,000.... 1 person felt it was worth showing more.
Donations are great, and in fact far more valuable ( to me ) than a paid price, (because it wasn't required) but overall a donation system will not be widely used.
Vesuvius1745 wrote: For those of you who thought you could get rich off of peddling your amateur mods on Valve, I have bad news for you: you would have never seen a cent. Your "payment" would have been in store credit. Even the most popular mods on the Nexus, minutes after being put on Valve, were on various torrent sites. The bottom line is people won't pay for mods in significant enough numbers to make it worthwhile.

You'll have better luck putting mods on the Nexus along with the donation button. If you get enough downloads, and people like your mod, you'll make much more than any store credit on valve (You get about 95% of the donation compared to 25% of the price on valve paid in store credit).

Personally, I think if your motivation is to make money, your mods probably will be rather shitty. The best mods are those done by people whose ONLY motivation is the joy of doing it. If you insist on getting paid, then again, you should do something else as the modding scene is not /that/.
flyingtiger16 wrote: @Korodic

IN your file list it only shows one mod, which mods exactly have thousands of people up-voted? I'm not trying to attack you here merely curious as to your modding experience...I for one have none and I appreciate the work of the community.
Korodic wrote: I've hidden all of my mods for the time being. I won't be coming back to the nexus for a long time (if ever) or until I feel otherwise. Too many people (who have never even made a single mod) feel entitled to the mods that we mod authors make.

It's ridiculous. I don't owe any of you anything, especially when all of the stuff I've provided up until this point is completely free. We should be supported & celebrated. Instead we were called greedy and told to "go get a real job."

People should have fought to get us a better price split instead of fighting the idea of paid mods themselves.

Whatever, guess I will go invest my time elsewhere. Any work I make from now on will be private.

Bye I guess.

-nlm (-.-) mln-
foster xbl wrote: "Your sense of entitlement is 1000x more alarming than that of mod users who don't feel obligated to pay for mods."

And no-one ever had to pay. It was a choice, do you have to buy every DLC for every game?


Oh, and to the guy who made the backhanded insult about me not having any mods up--I haven't modded for Skyrim, but I have modded for years on Morrowind and other games. But none of that matters because even non-modders are allowed to have an opinion on this for obvious reasons.
Link to comment
Share on other sites

In response to post #24738304. #24738404, #24738464, #24738479, #24738524, #24738604, #24738659, #24738679, #24738694, #24738739, #24738779, #24738799, #24738804, #24738919, #24738944, #24738974, #24739104, #24739184, #24739199, #24739204, #24739289, #24739329, #24739359, #24739394, #24739409, #24739474, #24739514 are all replies on the same post.


foster xbl wrote:
phantompally76 wrote: It will cull the greedy from the passionate, and you know what? That's just fine with me.

Vesuvius1745 wrote: Modding has always been a labor of love--not a way to put a Porsche in the garage. If a modder is really skilled, and wants to get paid for his or her work, then they should get a job at a game company.
Korodic wrote: You can be passionate & compensated... why can't it be both?

Maybe I don't want a job at a game company. Maybe I'm content doing what I like... modding.
foster xbl wrote: because...... I guess
OiramX5 wrote: I dont think compensated is a word valid to a almost slavery job. 25 % is just ridiculous.
Korodic wrote: To be honest I've never felt more betrayed by the community. Reading all of these comments... people who shouted "MODS SHOULD BE FREE" to the point where I lost an *option* as a mod creator in what I can and can't do with my work - MY TIME.

The entitlement users have was literally so obvious I could vomit. It's really disappointing.
foster xbl wrote: where as 0% is more than fair?

sunshinenbrick wrote: I just donated to someone, I felt I wanted to. They have a mod I have not yet played (looks good though) but I was never asked to do it.
Korodic wrote: I 100% agree the price split was not fair, but that could have been worked on.

The arguement to remove paid mods wasn't the price split so much as it was people crying "but the spirit of modding" or "it's always been free why change now" as if the sky was falling and all mods would cost $.
Vesuvius1745 wrote: Should writers of fan fiction be able to sell their work? Modding is in that same copyright-limbo state where the company looks the other way as long as people aren't trying to make a profit off of their intellectual property. Bethesda made the game and the tool you use to make the mods, and without the game those mods would be useless. Just because you enjoy doing something doesn't necessary mean you have a right to get paid for it. The enjoyment of creating mods is what motivates most people, and if you REALLY want to make a profit off of your "work", then the modding scene is not for you.
foster xbl wrote: "You can be passionate & compensated... why can't it be both?

Maybe I don't want a job at a game company. Maybe I'm content doing what I like... modding"

I could not agree more, I feel the exact same way, before I've even had time to decide weather or not I wanted to proceed with developing a paid mod, the decision was made for me.
digitaltrucker wrote: You haven't "lost an option". You have the same options you always had before now. What you've gained is an awareness of a problem that may now be addressed in a thoughtful, reasoned manner.
Korodic wrote: sunshinenbrick, it's nice that you donated to someone. Me personally, I've only ever received 1 donation despite 1000+ endorsements.

By no means did I get into modding for the $, but I am just proving the point that donations systems earnings don't equal the time you put in. I have 2,000 hours logged on the creation kit. The option to host paid mods could have really made a difference to someone like me. By no means would every mod cost $ either, but the larger ones could.

We could have tried to renegotiate the price split, but now the system is gone forever.

foster xbl wrote: "Should writers of fan fiction be able to sell their work"

This is a laughable point, the owners of said ip in this case were ok with the idea.
And furthermore, IMO if other 3rd parties are allowed to freely profit directly from their writings, then yes they should
Korodic wrote: How did mod authors not lose an option? Before we had a paid system, now we have none. That is definitely an option out the window.
sunshinenbrick wrote: I think part of the problem has been the lack of prominence of the Donate button. This has had to be done on purpose I gather as this is the legal grey area Nexus has been dancing for a while now.

Before this all happened of course :P

EDIT: This is why we should perhaps try view this as paying for modding, not necessarily for mods...
rickerhk wrote: "Modding has always been a labor of love"
@Vesuvius1745
You and others keep repeating that. But it doesn't look like you have any mods posted here. Why would you think that 'labor of love' would mean you never want to make money from it?
phantompally76 wrote: Your sense of entitlement is 1000x more alarming than that of mod users who don't feel obligated to pay for mods.

No matter how hard you work on a mod, no matter how many thousands of hours you put into it, no matter how strongly you feel about its monetization.......

I don't owe you anything.

And you don't owe me anything.

That's the author/user relationship we have enjoyed until people like you got greedy.
Korodic wrote: Except there was no legal grey area now, we were given full permission, but the way people reacted destroyed any chance of that. Exactly in the way OP stated. You may be okay with a donate button, but that's you.

I wanted the paid option should I feel something I created deserved it.

I feel like people just shoved their beliefs down my throats and I lost rights as a mod author in the process. >.>
sunshinenbrick wrote: @Korodic

But you are a fully fledged modder I gather and I commend you for it.

The problem with the particular model that was tested on us over weekend was that it made modding very expensive for new modders who maybe using completely new sdk and game engines.
foster xbl wrote: That's actually probably not the case....
let's be honest, who will pay money for something free?
Granted there are exceptions, but in truth they are exceptions.

Before this happened, my mods totaling 15,565 endorsments, have received one donation.
Think about this, out of the hundreds of thousands of downloads, 15,000 cared enough to show a sign of thanks, of those 15,000.... 1 person felt it was worth showing more.
Donations are great, and in fact far more valuable ( to me ) than a paid price, (because it wasn't required) but overall a donation system will not be widely used.
Vesuvius1745 wrote: For those of you who thought you could get rich off of peddling your amateur mods on Valve, I have bad news for you: you would have never seen a cent. Your "payment" would have been in store credit. Even the most popular mods on the Nexus, minutes after being put on Valve, were on various torrent sites. The bottom line is people won't pay for mods in significant enough numbers to make it worthwhile.

You'll have better luck putting mods on the Nexus along with the donation button. If you get enough downloads, and people like your mod, you'll make much more than any store credit on valve (You get about 95% of the donation compared to 25% of the price on valve paid in store credit).

Personally, I think if your motivation is to make money, your mods probably will be rather shitty. The best mods are those done by people whose ONLY motivation is the joy of doing it. If you insist on getting paid, then again, you should do something else as the modding scene is not /that/.
flyingtiger16 wrote: @Korodic

IN your file list it only shows one mod, which mods exactly have thousands of people up-voted? I'm not trying to attack you here merely curious as to your modding experience...I for one have none and I appreciate the work of the community.
Korodic wrote: I've hidden all of my mods for the time being. I won't be coming back to the nexus for a long time (if ever) or until I feel otherwise. Too many people (who have never even made a single mod) feel entitled to the mods that we mod authors make.

It's ridiculous. I don't owe any of you anything, especially when all of the stuff I've provided up until this point is completely free. We should be supported & celebrated. Instead we were called greedy and told to "go get a real job."

People should have fought to get us a better price split instead of fighting the idea of paid mods themselves.

Whatever, guess I will go invest my time elsewhere. Any work I make from now on will be private.

Bye I guess.

-nlm (-.-) mln-
foster xbl wrote: "Your sense of entitlement is 1000x more alarming than that of mod users who don't feel obligated to pay for mods."

And no-one ever had to pay. It was a choice, do you have to buy every DLC for every game?
Vesuvius1745 wrote: Oh, and to the guy who made the backhanded insult about me not having any mods up--I haven't modded for Skyrim, but I have modded for years on Morrowind and other games. But none of that matters because even non-modders are allowed to have an opinion on this for obvious reasons.


Why can't we have a optionable subscription based model on Nexus added to the premium services ?

Then you can truly see who has donated and not, the majority will never donate a dime as it stands now.

Link to comment
Share on other sites

In response to post #24738824. #24738994, #24739059 are all replies on the same post.


Reaper0021 wrote:
WightMage wrote: Everyone's voice counts, though some more than others.

Let us be judged by the strength of our argument and the sobriety of our posts, and not by the number of our mods, or lack thereof.
Reaper0021 wrote: Amen man. Well said. Tired of seeing the negativity.


That's utterly true, Reaper0021, Mods Testers weren't even mentioned, yet they do way a lot so Mod Authors can release excellent Mods.

Keep it up!
Link to comment
Share on other sites

In response to post #24738304. #24738404, #24738464, #24738479, #24738524, #24738604, #24738659, #24738679, #24738694, #24738739, #24738779, #24738799, #24738804, #24738919, #24738944, #24738974, #24739104, #24739184, #24739199, #24739204, #24739289, #24739329, #24739359, #24739394, #24739409, #24739474, #24739514, #24739544, #24739609, #24739619, #24739639, #24739689 are all replies on the same post.


foster xbl wrote:
phantompally76 wrote: It will cull the greedy from the passionate, and you know what? That's just fine with me.

Vesuvius1745 wrote: Modding has always been a labor of love--not a way to put a Porsche in the garage. If a modder is really skilled, and wants to get paid for his or her work, then they should get a job at a game company.
Korodic wrote: You can be passionate & compensated... why can't it be both?

Maybe I don't want a job at a game company. Maybe I'm content doing what I like... modding.
foster xbl wrote: because...... I guess
OiramX5 wrote: I dont think compensated is a word valid to a almost slavery job. 25 % is just ridiculous.
Korodic wrote: To be honest I've never felt more betrayed by the community. Reading all of these comments... people who shouted "MODS SHOULD BE FREE" to the point where I lost an *option* as a mod creator in what I can and can't do with my work - MY TIME.

The entitlement users have was literally so obvious I could vomit. It's really disappointing.
foster xbl wrote: where as 0% is more than fair?

sunshinenbrick wrote: I just donated to someone, I felt I wanted to. They have a mod I have not yet played (looks good though) but I was never asked to do it.
Korodic wrote: I 100% agree the price split was not fair, but that could have been worked on.

The arguement to remove paid mods wasn't the price split so much as it was people crying "but the spirit of modding" or "it's always been free why change now" as if the sky was falling and all mods would cost $.
Vesuvius1745 wrote: Should writers of fan fiction be able to sell their work? Modding is in that same copyright-limbo state where the company looks the other way as long as people aren't trying to make a profit off of their intellectual property. Bethesda made the game and the tool you use to make the mods, and without the game those mods would be useless. Just because you enjoy doing something doesn't necessary mean you have a right to get paid for it. The enjoyment of creating mods is what motivates most people, and if you REALLY want to make a profit off of your "work", then the modding scene is not for you.
foster xbl wrote: "You can be passionate & compensated... why can't it be both?

Maybe I don't want a job at a game company. Maybe I'm content doing what I like... modding"

I could not agree more, I feel the exact same way, before I've even had time to decide weather or not I wanted to proceed with developing a paid mod, the decision was made for me.
digitaltrucker wrote: You haven't "lost an option". You have the same options you always had before now. What you've gained is an awareness of a problem that may now be addressed in a thoughtful, reasoned manner.
Korodic wrote: sunshinenbrick, it's nice that you donated to someone. Me personally, I've only ever received 1 donation despite 1000+ endorsements.

By no means did I get into modding for the $, but I am just proving the point that donations systems earnings don't equal the time you put in. I have 2,000 hours logged on the creation kit. The option to host paid mods could have really made a difference to someone like me. By no means would every mod cost $ either, but the larger ones could.

We could have tried to renegotiate the price split, but now the system is gone forever.

foster xbl wrote: "Should writers of fan fiction be able to sell their work"

This is a laughable point, the owners of said ip in this case were ok with the idea.
And furthermore, IMO if other 3rd parties are allowed to freely profit directly from their writings, then yes they should
Korodic wrote: How did mod authors not lose an option? Before we had a paid system, now we have none. That is definitely an option out the window.
sunshinenbrick wrote: I think part of the problem has been the lack of prominence of the Donate button. This has had to be done on purpose I gather as this is the legal grey area Nexus has been dancing for a while now.

Before this all happened of course :P

EDIT: This is why we should perhaps try view this as paying for modding, not necessarily for mods...
rickerhk wrote: "Modding has always been a labor of love"
@Vesuvius1745
You and others keep repeating that. But it doesn't look like you have any mods posted here. Why would you think that 'labor of love' would mean you never want to make money from it?
phantompally76 wrote: Your sense of entitlement is 1000x more alarming than that of mod users who don't feel obligated to pay for mods.

No matter how hard you work on a mod, no matter how many thousands of hours you put into it, no matter how strongly you feel about its monetization.......

I don't owe you anything.

And you don't owe me anything.

That's the author/user relationship we have enjoyed until people like you got greedy.
Korodic wrote: Except there was no legal grey area now, we were given full permission, but the way people reacted destroyed any chance of that. Exactly in the way OP stated. You may be okay with a donate button, but that's you.

I wanted the paid option should I feel something I created deserved it.

I feel like people just shoved their beliefs down my throats and I lost rights as a mod author in the process. >.>
sunshinenbrick wrote: @Korodic

But you are a fully fledged modder I gather and I commend you for it.

The problem with the particular model that was tested on us over weekend was that it made modding very expensive for new modders who maybe using completely new sdk and game engines.
foster xbl wrote: That's actually probably not the case....
let's be honest, who will pay money for something free?
Granted there are exceptions, but in truth they are exceptions.

Before this happened, my mods totaling 15,565 endorsments, have received one donation.
Think about this, out of the hundreds of thousands of downloads, 15,000 cared enough to show a sign of thanks, of those 15,000.... 1 person felt it was worth showing more.
Donations are great, and in fact far more valuable ( to me ) than a paid price, (because it wasn't required) but overall a donation system will not be widely used.
Vesuvius1745 wrote: For those of you who thought you could get rich off of peddling your amateur mods on Valve, I have bad news for you: you would have never seen a cent. Your "payment" would have been in store credit. Even the most popular mods on the Nexus, minutes after being put on Valve, were on various torrent sites. The bottom line is people won't pay for mods in significant enough numbers to make it worthwhile.

You'll have better luck putting mods on the Nexus along with the donation button. If you get enough downloads, and people like your mod, you'll make much more than any store credit on valve (You get about 95% of the donation compared to 25% of the price on valve paid in store credit).

Personally, I think if your motivation is to make money, your mods probably will be rather shitty. The best mods are those done by people whose ONLY motivation is the joy of doing it. If you insist on getting paid, then again, you should do something else as the modding scene is not /that/.
flyingtiger16 wrote: @Korodic

IN your file list it only shows one mod, which mods exactly have thousands of people up-voted? I'm not trying to attack you here merely curious as to your modding experience...I for one have none and I appreciate the work of the community.
Korodic wrote: I've hidden all of my mods for the time being. I won't be coming back to the nexus for a long time (if ever) or until I feel otherwise. Too many people (who have never even made a single mod) feel entitled to the mods that we mod authors make.

It's ridiculous. I don't owe any of you anything, especially when all of the stuff I've provided up until this point is completely free. We should be supported & celebrated. Instead we were called greedy and told to "go get a real job."

People should have fought to get us a better price split instead of fighting the idea of paid mods themselves.

Whatever, guess I will go invest my time elsewhere. Any work I make from now on will be private.

Bye I guess.

-nlm (-.-) mln-
foster xbl wrote: "Your sense of entitlement is 1000x more alarming than that of mod users who don't feel obligated to pay for mods."

And no-one ever had to pay. It was a choice, do you have to buy every DLC for every game?
Vesuvius1745 wrote: Oh, and to the guy who made the backhanded insult about me not having any mods up--I haven't modded for Skyrim, but I have modded for years on Morrowind and other games. But none of that matters because even non-modders are allowed to have an opinion on this for obvious reasons.
sovs wrote: Why can't we have a optionable subscription based model on Nexus added to the premium services ?

Then you can truly see who has donated and not, the majority will never donate a dime as it stands now.

foster xbl wrote: It doesn't matter how many mods he has made, the point is his point of view should've mattered.


Vesuvius1745 wrote: Korodic, you're a hypocrite, and I'll explain why: I will wager dollars to donuts you have used other people's FREE mods. You probably also dissected those mods to teach yourself how to mod, and you've also probably "borrowed" code or other resources from other people's work. That is the nature of open source. And now you want to take your marbles and go home because you can't peddle stuff on Valve that you only could have created by standing on the shoulders of others. Well don't let the door hit your ass on the way out (and you might also want to delete every free mod you are using as well).
rickerhk wrote: @phantompally76
So you are saying my sense of entitlement is 1000x more alarming than yours?
I have thousands of hours making mods.
@phantompally76, Vesuvius1745
Never mind. I don't know why I'm wasting my time on trolls. Carry on.
flyingtiger16 wrote: As a person who has admittedly been more excited to try out the mod rather then support the author post download, I feel I owe the modding community an apology. A fair question though, If a financially challenged individual enjoys the hard work and labors of love that go into making his gaming experience that much more rich (to the point where bethesda games are only purchased because of the great modding community). Should he be excluded from that community because tat person cannot afford to pay 2.99 for the over 150+ mods they have on an average load list?


Isn't this about a sense of morality, which is what a community brings? Did people not see how quickly mods were ripped off and then flooded into piratebay? How has this been minimised in the past? By people looking out for each other and respecting each others work. I know it may not be a perfect system, and this weekend has shown there are things we can learn from, but it is probably one of the most creative and respectful gaming communities in the world. Edited by sunshinenbrick
Link to comment
Share on other sites

In response to post #24738304. #24738404, #24738464, #24738479, #24738524, #24738604, #24738659, #24738679, #24738694, #24738739, #24738779, #24738799, #24738804, #24738919, #24738944, #24738974, #24739104, #24739184, #24739199, #24739204, #24739289, #24739329, #24739359, #24739394, #24739409, #24739474, #24739514, #24739544, #24739564 are all replies on the same post.


foster xbl wrote:
phantompally76 wrote: It will cull the greedy from the passionate, and you know what? That's just fine with me.

Vesuvius1745 wrote: Modding has always been a labor of love--not a way to put a Porsche in the garage. If a modder is really skilled, and wants to get paid for his or her work, then they should get a job at a game company.
Korodic wrote: You can be passionate & compensated... why can't it be both?

Maybe I don't want a job at a game company. Maybe I'm content doing what I like... modding.
foster xbl wrote: because...... I guess
OiramX5 wrote: I dont think compensated is a word valid to a almost slavery job. 25 % is just ridiculous.
Korodic wrote: To be honest I've never felt more betrayed by the community. Reading all of these comments... people who shouted "MODS SHOULD BE FREE" to the point where I lost an *option* as a mod creator in what I can and can't do with my work - MY TIME.

The entitlement users have was literally so obvious I could vomit. It's really disappointing.
foster xbl wrote: where as 0% is more than fair?

sunshinenbrick wrote: I just donated to someone, I felt I wanted to. They have a mod I have not yet played (looks good though) but I was never asked to do it.
Korodic wrote: I 100% agree the price split was not fair, but that could have been worked on.

The arguement to remove paid mods wasn't the price split so much as it was people crying "but the spirit of modding" or "it's always been free why change now" as if the sky was falling and all mods would cost $.
Vesuvius1745 wrote: Should writers of fan fiction be able to sell their work? Modding is in that same copyright-limbo state where the company looks the other way as long as people aren't trying to make a profit off of their intellectual property. Bethesda made the game and the tool you use to make the mods, and without the game those mods would be useless. Just because you enjoy doing something doesn't necessary mean you have a right to get paid for it. The enjoyment of creating mods is what motivates most people, and if you REALLY want to make a profit off of your "work", then the modding scene is not for you.
foster xbl wrote: "You can be passionate & compensated... why can't it be both?

Maybe I don't want a job at a game company. Maybe I'm content doing what I like... modding"

I could not agree more, I feel the exact same way, before I've even had time to decide weather or not I wanted to proceed with developing a paid mod, the decision was made for me.
digitaltrucker wrote: You haven't "lost an option". You have the same options you always had before now. What you've gained is an awareness of a problem that may now be addressed in a thoughtful, reasoned manner.
Korodic wrote: sunshinenbrick, it's nice that you donated to someone. Me personally, I've only ever received 1 donation despite 1000+ endorsements.

By no means did I get into modding for the $, but I am just proving the point that donations systems earnings don't equal the time you put in. I have 2,000 hours logged on the creation kit. The option to host paid mods could have really made a difference to someone like me. By no means would every mod cost $ either, but the larger ones could.

We could have tried to renegotiate the price split, but now the system is gone forever.

foster xbl wrote: "Should writers of fan fiction be able to sell their work"

This is a laughable point, the owners of said ip in this case were ok with the idea.
And furthermore, IMO if other 3rd parties are allowed to freely profit directly from their writings, then yes they should
Korodic wrote: How did mod authors not lose an option? Before we had a paid system, now we have none. That is definitely an option out the window.
sunshinenbrick wrote: I think part of the problem has been the lack of prominence of the Donate button. This has had to be done on purpose I gather as this is the legal grey area Nexus has been dancing for a while now.

Before this all happened of course :P

EDIT: This is why we should perhaps try view this as paying for modding, not necessarily for mods...
rickerhk wrote: "Modding has always been a labor of love"
@Vesuvius1745
You and others keep repeating that. But it doesn't look like you have any mods posted here. Why would you think that 'labor of love' would mean you never want to make money from it?
phantompally76 wrote: Your sense of entitlement is 1000x more alarming than that of mod users who don't feel obligated to pay for mods.

No matter how hard you work on a mod, no matter how many thousands of hours you put into it, no matter how strongly you feel about its monetization.......

I don't owe you anything.

And you don't owe me anything.

That's the author/user relationship we have enjoyed until people like you got greedy.
Korodic wrote: Except there was no legal grey area now, we were given full permission, but the way people reacted destroyed any chance of that. Exactly in the way OP stated. You may be okay with a donate button, but that's you.

I wanted the paid option should I feel something I created deserved it.

I feel like people just shoved their beliefs down my throats and I lost rights as a mod author in the process. >.>
sunshinenbrick wrote: @Korodic

But you are a fully fledged modder I gather and I commend you for it.

The problem with the particular model that was tested on us over weekend was that it made modding very expensive for new modders who maybe using completely new sdk and game engines.
foster xbl wrote: That's actually probably not the case....
let's be honest, who will pay money for something free?
Granted there are exceptions, but in truth they are exceptions.

Before this happened, my mods totaling 15,565 endorsments, have received one donation.
Think about this, out of the hundreds of thousands of downloads, 15,000 cared enough to show a sign of thanks, of those 15,000.... 1 person felt it was worth showing more.
Donations are great, and in fact far more valuable ( to me ) than a paid price, (because it wasn't required) but overall a donation system will not be widely used.
Vesuvius1745 wrote: For those of you who thought you could get rich off of peddling your amateur mods on Valve, I have bad news for you: you would have never seen a cent. Your "payment" would have been in store credit. Even the most popular mods on the Nexus, minutes after being put on Valve, were on various torrent sites. The bottom line is people won't pay for mods in significant enough numbers to make it worthwhile.

You'll have better luck putting mods on the Nexus along with the donation button. If you get enough downloads, and people like your mod, you'll make much more than any store credit on valve (You get about 95% of the donation compared to 25% of the price on valve paid in store credit).

Personally, I think if your motivation is to make money, your mods probably will be rather shitty. The best mods are those done by people whose ONLY motivation is the joy of doing it. If you insist on getting paid, then again, you should do something else as the modding scene is not /that/.
flyingtiger16 wrote: @Korodic

IN your file list it only shows one mod, which mods exactly have thousands of people up-voted? I'm not trying to attack you here merely curious as to your modding experience...I for one have none and I appreciate the work of the community.
Korodic wrote: I've hidden all of my mods for the time being. I won't be coming back to the nexus for a long time (if ever) or until I feel otherwise. Too many people (who have never even made a single mod) feel entitled to the mods that we mod authors make.

It's ridiculous. I don't owe any of you anything, especially when all of the stuff I've provided up until this point is completely free. We should be supported & celebrated. Instead we were called greedy and told to "go get a real job."

People should have fought to get us a better price split instead of fighting the idea of paid mods themselves.

Whatever, guess I will go invest my time elsewhere. Any work I make from now on will be private.

Bye I guess.

-nlm (-.-) mln-
foster xbl wrote: "Your sense of entitlement is 1000x more alarming than that of mod users who don't feel obligated to pay for mods."

And no-one ever had to pay. It was a choice, do you have to buy every DLC for every game?
Vesuvius1745 wrote: Oh, and to the guy who made the backhanded insult about me not having any mods up--I haven't modded for Skyrim, but I have modded for years on Morrowind and other games. But none of that matters because even non-modders are allowed to have an opinion on this for obvious reasons.
sovs wrote: Why can't we have a optionable subscription based model on Nexus added to the premium services ?

Then you can truly see who has donated and not, the majority will never donate a dime as it stands now.

sunshinenbrick wrote: Isn't this about a sense of morality, which is what a community brings? Did people not see how quickly mods were ripped off and then flooded into piratebay? How has this been minimised in the past? By people looking out for each other and respecting each others work. I know it may not be a perfect system, and this weekend has shown there are things learn from, but it is probably one of the most creative and respectful gaming communities in the world.


It doesn't matter how many mods he has made, the point is his point of view should've mattered.


Link to comment
Share on other sites

In response to post #24738304. #24738404, #24738464, #24738479, #24738524, #24738604, #24738659, #24738679, #24738694, #24738739, #24738779, #24738799, #24738804, #24738919, #24738944, #24738974, #24739104, #24739184, #24739199, #24739204, #24739289, #24739329, #24739359, #24739394, #24739409, #24739474, #24739514, #24739544, #24739564, #24739609, #24739639 are all replies on the same post.


foster xbl wrote:
phantompally76 wrote: It will cull the greedy from the passionate, and you know what? That's just fine with me.

Vesuvius1745 wrote: Modding has always been a labor of love--not a way to put a Porsche in the garage. If a modder is really skilled, and wants to get paid for his or her work, then they should get a job at a game company.
Korodic wrote: You can be passionate & compensated... why can't it be both?

Maybe I don't want a job at a game company. Maybe I'm content doing what I like... modding.
foster xbl wrote: because...... I guess
OiramX5 wrote: I dont think compensated is a word valid to a almost slavery job. 25 % is just ridiculous.
Korodic wrote: To be honest I've never felt more betrayed by the community. Reading all of these comments... people who shouted "MODS SHOULD BE FREE" to the point where I lost an *option* as a mod creator in what I can and can't do with my work - MY TIME.

The entitlement users have was literally so obvious I could vomit. It's really disappointing.
foster xbl wrote: where as 0% is more than fair?

sunshinenbrick wrote: I just donated to someone, I felt I wanted to. They have a mod I have not yet played (looks good though) but I was never asked to do it.
Korodic wrote: I 100% agree the price split was not fair, but that could have been worked on.

The arguement to remove paid mods wasn't the price split so much as it was people crying "but the spirit of modding" or "it's always been free why change now" as if the sky was falling and all mods would cost $.
Vesuvius1745 wrote: Should writers of fan fiction be able to sell their work? Modding is in that same copyright-limbo state where the company looks the other way as long as people aren't trying to make a profit off of their intellectual property. Bethesda made the game and the tool you use to make the mods, and without the game those mods would be useless. Just because you enjoy doing something doesn't necessary mean you have a right to get paid for it. The enjoyment of creating mods is what motivates most people, and if you REALLY want to make a profit off of your "work", then the modding scene is not for you.
foster xbl wrote: "You can be passionate & compensated... why can't it be both?

Maybe I don't want a job at a game company. Maybe I'm content doing what I like... modding"

I could not agree more, I feel the exact same way, before I've even had time to decide weather or not I wanted to proceed with developing a paid mod, the decision was made for me.
digitaltrucker wrote: You haven't "lost an option". You have the same options you always had before now. What you've gained is an awareness of a problem that may now be addressed in a thoughtful, reasoned manner.
Korodic wrote: sunshinenbrick, it's nice that you donated to someone. Me personally, I've only ever received 1 donation despite 1000+ endorsements.

By no means did I get into modding for the $, but I am just proving the point that donations systems earnings don't equal the time you put in. I have 2,000 hours logged on the creation kit. The option to host paid mods could have really made a difference to someone like me. By no means would every mod cost $ either, but the larger ones could.

We could have tried to renegotiate the price split, but now the system is gone forever.

foster xbl wrote: "Should writers of fan fiction be able to sell their work"

This is a laughable point, the owners of said ip in this case were ok with the idea.
And furthermore, IMO if other 3rd parties are allowed to freely profit directly from their writings, then yes they should
Korodic wrote: How did mod authors not lose an option? Before we had a paid system, now we have none. That is definitely an option out the window.
sunshinenbrick wrote: I think part of the problem has been the lack of prominence of the Donate button. This has had to be done on purpose I gather as this is the legal grey area Nexus has been dancing for a while now.

Before this all happened of course :P

EDIT: This is why we should perhaps try view this as paying for modding, not necessarily for mods...
rickerhk wrote: "Modding has always been a labor of love"
@Vesuvius1745
You and others keep repeating that. But it doesn't look like you have any mods posted here. Why would you think that 'labor of love' would mean you never want to make money from it?
phantompally76 wrote: Your sense of entitlement is 1000x more alarming than that of mod users who don't feel obligated to pay for mods.

No matter how hard you work on a mod, no matter how many thousands of hours you put into it, no matter how strongly you feel about its monetization.......

I don't owe you anything.

And you don't owe me anything.

That's the author/user relationship we have enjoyed until people like you got greedy.
Korodic wrote: Except there was no legal grey area now, we were given full permission, but the way people reacted destroyed any chance of that. Exactly in the way OP stated. You may be okay with a donate button, but that's you.

I wanted the paid option should I feel something I created deserved it.

I feel like people just shoved their beliefs down my throats and I lost rights as a mod author in the process. >.>
sunshinenbrick wrote: @Korodic

But you are a fully fledged modder I gather and I commend you for it.

The problem with the particular model that was tested on us over weekend was that it made modding very expensive for new modders who maybe using completely new sdk and game engines.
foster xbl wrote: That's actually probably not the case....
let's be honest, who will pay money for something free?
Granted there are exceptions, but in truth they are exceptions.

Before this happened, my mods totaling 15,565 endorsments, have received one donation.
Think about this, out of the hundreds of thousands of downloads, 15,000 cared enough to show a sign of thanks, of those 15,000.... 1 person felt it was worth showing more.
Donations are great, and in fact far more valuable ( to me ) than a paid price, (because it wasn't required) but overall a donation system will not be widely used.
Vesuvius1745 wrote: For those of you who thought you could get rich off of peddling your amateur mods on Valve, I have bad news for you: you would have never seen a cent. Your "payment" would have been in store credit. Even the most popular mods on the Nexus, minutes after being put on Valve, were on various torrent sites. The bottom line is people won't pay for mods in significant enough numbers to make it worthwhile.

You'll have better luck putting mods on the Nexus along with the donation button. If you get enough downloads, and people like your mod, you'll make much more than any store credit on valve (You get about 95% of the donation compared to 25% of the price on valve paid in store credit).

Personally, I think if your motivation is to make money, your mods probably will be rather shitty. The best mods are those done by people whose ONLY motivation is the joy of doing it. If you insist on getting paid, then again, you should do something else as the modding scene is not /that/.
flyingtiger16 wrote: @Korodic

IN your file list it only shows one mod, which mods exactly have thousands of people up-voted? I'm not trying to attack you here merely curious as to your modding experience...I for one have none and I appreciate the work of the community.
Korodic wrote: I've hidden all of my mods for the time being. I won't be coming back to the nexus for a long time (if ever) or until I feel otherwise. Too many people (who have never even made a single mod) feel entitled to the mods that we mod authors make.

It's ridiculous. I don't owe any of you anything, especially when all of the stuff I've provided up until this point is completely free. We should be supported & celebrated. Instead we were called greedy and told to "go get a real job."

People should have fought to get us a better price split instead of fighting the idea of paid mods themselves.

Whatever, guess I will go invest my time elsewhere. Any work I make from now on will be private.

Bye I guess.

-nlm (-.-) mln-
foster xbl wrote: "Your sense of entitlement is 1000x more alarming than that of mod users who don't feel obligated to pay for mods."

And no-one ever had to pay. It was a choice, do you have to buy every DLC for every game?
Vesuvius1745 wrote: Oh, and to the guy who made the backhanded insult about me not having any mods up--I haven't modded for Skyrim, but I have modded for years on Morrowind and other games. But none of that matters because even non-modders are allowed to have an opinion on this for obvious reasons.
sovs wrote: Why can't we have a optionable subscription based model on Nexus added to the premium services ?

Then you can truly see who has donated and not, the majority will never donate a dime as it stands now.

sunshinenbrick wrote: Isn't this about a sense of morality, which is what a community brings? Did people not see how quickly mods were ripped off and then flooded into piratebay? How has this been minimised in the past? By people looking out for each other and respecting each others work. I know it may not be a perfect system, and this weekend has shown there are things learn from, but it is probably one of the most creative and respectful gaming communities in the world.
foster xbl wrote: It doesn't matter how many mods he has made, the point is his point of view should've mattered.


rickerhk wrote: @phantompally76
So you are saying my sense of entitlement is 1000x more alarming than yours?
I have thousands of hours making mods.
@phantompally76, Vesuvius1745
Never mind. I don't know why I'm wasting my time on trolls. Carry on.


Korodic, you're a hypocrite, and I'll explain why: I will wager dollars to donuts you have used other people's FREE mods. You probably also dissected those mods to teach yourself how to mod, and you've also probably "borrowed" code or other resources from other people's work. That is the nature of open source. And now you want to take your marbles and go home because you can't peddle stuff on Valve that you only could have created by standing on the shoulders of others. Well don't let the door hit your ass on the way out (and you might also want to delete every free mod you are using as well). Edited by Vesuvius1745
Link to comment
Share on other sites

In response to post #24738304. #24738404, #24738464, #24738479, #24738524, #24738604, #24738659, #24738679, #24738694, #24738739, #24738779, #24738799, #24738804, #24738919, #24738944, #24738974, #24739104, #24739184, #24739199, #24739204, #24739289, #24739329, #24739359, #24739394, #24739409, #24739474, #24739514, #24739544, #24739564, #24739609, #24739619 are all replies on the same post.


foster xbl wrote:
phantompally76 wrote: It will cull the greedy from the passionate, and you know what? That's just fine with me.

Vesuvius1745 wrote: Modding has always been a labor of love--not a way to put a Porsche in the garage. If a modder is really skilled, and wants to get paid for his or her work, then they should get a job at a game company.
Korodic wrote: You can be passionate & compensated... why can't it be both?

Maybe I don't want a job at a game company. Maybe I'm content doing what I like... modding.
foster xbl wrote: because...... I guess
OiramX5 wrote: I dont think compensated is a word valid to a almost slavery job. 25 % is just ridiculous.
Korodic wrote: To be honest I've never felt more betrayed by the community. Reading all of these comments... people who shouted "MODS SHOULD BE FREE" to the point where I lost an *option* as a mod creator in what I can and can't do with my work - MY TIME.

The entitlement users have was literally so obvious I could vomit. It's really disappointing.
foster xbl wrote: where as 0% is more than fair?

sunshinenbrick wrote: I just donated to someone, I felt I wanted to. They have a mod I have not yet played (looks good though) but I was never asked to do it.
Korodic wrote: I 100% agree the price split was not fair, but that could have been worked on.

The arguement to remove paid mods wasn't the price split so much as it was people crying "but the spirit of modding" or "it's always been free why change now" as if the sky was falling and all mods would cost $.
Vesuvius1745 wrote: Should writers of fan fiction be able to sell their work? Modding is in that same copyright-limbo state where the company looks the other way as long as people aren't trying to make a profit off of their intellectual property. Bethesda made the game and the tool you use to make the mods, and without the game those mods would be useless. Just because you enjoy doing something doesn't necessary mean you have a right to get paid for it. The enjoyment of creating mods is what motivates most people, and if you REALLY want to make a profit off of your "work", then the modding scene is not for you.
foster xbl wrote: "You can be passionate & compensated... why can't it be both?

Maybe I don't want a job at a game company. Maybe I'm content doing what I like... modding"

I could not agree more, I feel the exact same way, before I've even had time to decide weather or not I wanted to proceed with developing a paid mod, the decision was made for me.
digitaltrucker wrote: You haven't "lost an option". You have the same options you always had before now. What you've gained is an awareness of a problem that may now be addressed in a thoughtful, reasoned manner.
Korodic wrote: sunshinenbrick, it's nice that you donated to someone. Me personally, I've only ever received 1 donation despite 1000+ endorsements.

By no means did I get into modding for the $, but I am just proving the point that donations systems earnings don't equal the time you put in. I have 2,000 hours logged on the creation kit. The option to host paid mods could have really made a difference to someone like me. By no means would every mod cost $ either, but the larger ones could.

We could have tried to renegotiate the price split, but now the system is gone forever.

foster xbl wrote: "Should writers of fan fiction be able to sell their work"

This is a laughable point, the owners of said ip in this case were ok with the idea.
And furthermore, IMO if other 3rd parties are allowed to freely profit directly from their writings, then yes they should
Korodic wrote: How did mod authors not lose an option? Before we had a paid system, now we have none. That is definitely an option out the window.
sunshinenbrick wrote: I think part of the problem has been the lack of prominence of the Donate button. This has had to be done on purpose I gather as this is the legal grey area Nexus has been dancing for a while now.

Before this all happened of course :P

EDIT: This is why we should perhaps try view this as paying for modding, not necessarily for mods...
rickerhk wrote: "Modding has always been a labor of love"
@Vesuvius1745
You and others keep repeating that. But it doesn't look like you have any mods posted here. Why would you think that 'labor of love' would mean you never want to make money from it?
phantompally76 wrote: Your sense of entitlement is 1000x more alarming than that of mod users who don't feel obligated to pay for mods.

No matter how hard you work on a mod, no matter how many thousands of hours you put into it, no matter how strongly you feel about its monetization.......

I don't owe you anything.

And you don't owe me anything.

That's the author/user relationship we have enjoyed until people like you got greedy.
Korodic wrote: Except there was no legal grey area now, we were given full permission, but the way people reacted destroyed any chance of that. Exactly in the way OP stated. You may be okay with a donate button, but that's you.

I wanted the paid option should I feel something I created deserved it.

I feel like people just shoved their beliefs down my throats and I lost rights as a mod author in the process. >.>
sunshinenbrick wrote: @Korodic

But you are a fully fledged modder I gather and I commend you for it.

The problem with the particular model that was tested on us over weekend was that it made modding very expensive for new modders who maybe using completely new sdk and game engines.
foster xbl wrote: That's actually probably not the case....
let's be honest, who will pay money for something free?
Granted there are exceptions, but in truth they are exceptions.

Before this happened, my mods totaling 15,565 endorsments, have received one donation.
Think about this, out of the hundreds of thousands of downloads, 15,000 cared enough to show a sign of thanks, of those 15,000.... 1 person felt it was worth showing more.
Donations are great, and in fact far more valuable ( to me ) than a paid price, (because it wasn't required) but overall a donation system will not be widely used.
Vesuvius1745 wrote: For those of you who thought you could get rich off of peddling your amateur mods on Valve, I have bad news for you: you would have never seen a cent. Your "payment" would have been in store credit. Even the most popular mods on the Nexus, minutes after being put on Valve, were on various torrent sites. The bottom line is people won't pay for mods in significant enough numbers to make it worthwhile.

You'll have better luck putting mods on the Nexus along with the donation button. If you get enough downloads, and people like your mod, you'll make much more than any store credit on valve (You get about 95% of the donation compared to 25% of the price on valve paid in store credit).

Personally, I think if your motivation is to make money, your mods probably will be rather shitty. The best mods are those done by people whose ONLY motivation is the joy of doing it. If you insist on getting paid, then again, you should do something else as the modding scene is not /that/.
flyingtiger16 wrote: @Korodic

IN your file list it only shows one mod, which mods exactly have thousands of people up-voted? I'm not trying to attack you here merely curious as to your modding experience...I for one have none and I appreciate the work of the community.
Korodic wrote: I've hidden all of my mods for the time being. I won't be coming back to the nexus for a long time (if ever) or until I feel otherwise. Too many people (who have never even made a single mod) feel entitled to the mods that we mod authors make.

It's ridiculous. I don't owe any of you anything, especially when all of the stuff I've provided up until this point is completely free. We should be supported & celebrated. Instead we were called greedy and told to "go get a real job."

People should have fought to get us a better price split instead of fighting the idea of paid mods themselves.

Whatever, guess I will go invest my time elsewhere. Any work I make from now on will be private.

Bye I guess.

-nlm (-.-) mln-
foster xbl wrote: "Your sense of entitlement is 1000x more alarming than that of mod users who don't feel obligated to pay for mods."

And no-one ever had to pay. It was a choice, do you have to buy every DLC for every game?
Vesuvius1745 wrote: Oh, and to the guy who made the backhanded insult about me not having any mods up--I haven't modded for Skyrim, but I have modded for years on Morrowind and other games. But none of that matters because even non-modders are allowed to have an opinion on this for obvious reasons.
sovs wrote: Why can't we have a optionable subscription based model on Nexus added to the premium services ?

Then you can truly see who has donated and not, the majority will never donate a dime as it stands now.

sunshinenbrick wrote: Isn't this about a sense of morality, which is what a community brings? Did people not see how quickly mods were ripped off and then flooded into piratebay? How has this been minimised in the past? By people looking out for each other and respecting each others work. I know it may not be a perfect system, and this weekend has shown there are things learn from, but it is probably one of the most creative and respectful gaming communities in the world.
foster xbl wrote: It doesn't matter how many mods he has made, the point is his point of view should've mattered.


Vesuvius1745 wrote: Korodic, you're a hypocrite, and I'll explain why: I will wager dollars to donuts you have used other people's FREE mods. You probably also dissected those mods to teach yourself how to mod, and you've also probably "borrowed" code or other resources from other people's work. That is the nature of open source. And now you want to take your marbles and go home because you can't peddle stuff on Valve that you only could have created by standing on the shoulders of others. Well don't let the door his your ass on the way out (and you might also want to delete every free mod you are using as well).


@phantompally76
So you are saying my sense of entitlement is 1000x more alarming than yours?
I have thousands of hours making mods.
@phantompally76, Vesuvius1745
Never mind. I don't know why I'm wasting my time on trolls. Carry on.
Link to comment
Share on other sites

In response to post #24738304. #24738404, #24738464, #24738479, #24738524, #24738604, #24738659, #24738679, #24738694, #24738739, #24738779, #24738799, #24738804, #24738919, #24738944, #24738974, #24739104, #24739184, #24739199, #24739204, #24739289, #24739329, #24739359, #24739394, #24739409, #24739474, #24739514, #24739544, #24739564, #24739609, #24739619, #24739639 are all replies on the same post.


foster xbl wrote:
phantompally76 wrote: It will cull the greedy from the passionate, and you know what? That's just fine with me.

Vesuvius1745 wrote: Modding has always been a labor of love--not a way to put a Porsche in the garage. If a modder is really skilled, and wants to get paid for his or her work, then they should get a job at a game company.
Korodic wrote: You can be passionate & compensated... why can't it be both?

Maybe I don't want a job at a game company. Maybe I'm content doing what I like... modding.
foster xbl wrote: because...... I guess
OiramX5 wrote: I dont think compensated is a word valid to a almost slavery job. 25 % is just ridiculous.
Korodic wrote: To be honest I've never felt more betrayed by the community. Reading all of these comments... people who shouted "MODS SHOULD BE FREE" to the point where I lost an *option* as a mod creator in what I can and can't do with my work - MY TIME.

The entitlement users have was literally so obvious I could vomit. It's really disappointing.
foster xbl wrote: where as 0% is more than fair?

sunshinenbrick wrote: I just donated to someone, I felt I wanted to. They have a mod I have not yet played (looks good though) but I was never asked to do it.
Korodic wrote: I 100% agree the price split was not fair, but that could have been worked on.

The arguement to remove paid mods wasn't the price split so much as it was people crying "but the spirit of modding" or "it's always been free why change now" as if the sky was falling and all mods would cost $.
Vesuvius1745 wrote: Should writers of fan fiction be able to sell their work? Modding is in that same copyright-limbo state where the company looks the other way as long as people aren't trying to make a profit off of their intellectual property. Bethesda made the game and the tool you use to make the mods, and without the game those mods would be useless. Just because you enjoy doing something doesn't necessary mean you have a right to get paid for it. The enjoyment of creating mods is what motivates most people, and if you REALLY want to make a profit off of your "work", then the modding scene is not for you.
foster xbl wrote: "You can be passionate & compensated... why can't it be both?

Maybe I don't want a job at a game company. Maybe I'm content doing what I like... modding"

I could not agree more, I feel the exact same way, before I've even had time to decide weather or not I wanted to proceed with developing a paid mod, the decision was made for me.
digitaltrucker wrote: You haven't "lost an option". You have the same options you always had before now. What you've gained is an awareness of a problem that may now be addressed in a thoughtful, reasoned manner.
Korodic wrote: sunshinenbrick, it's nice that you donated to someone. Me personally, I've only ever received 1 donation despite 1000+ endorsements.

By no means did I get into modding for the $, but I am just proving the point that donations systems earnings don't equal the time you put in. I have 2,000 hours logged on the creation kit. The option to host paid mods could have really made a difference to someone like me. By no means would every mod cost $ either, but the larger ones could.

We could have tried to renegotiate the price split, but now the system is gone forever.

foster xbl wrote: "Should writers of fan fiction be able to sell their work"

This is a laughable point, the owners of said ip in this case were ok with the idea.
And furthermore, IMO if other 3rd parties are allowed to freely profit directly from their writings, then yes they should
Korodic wrote: How did mod authors not lose an option? Before we had a paid system, now we have none. That is definitely an option out the window.
sunshinenbrick wrote: I think part of the problem has been the lack of prominence of the Donate button. This has had to be done on purpose I gather as this is the legal grey area Nexus has been dancing for a while now.

Before this all happened of course :P

EDIT: This is why we should perhaps try view this as paying for modding, not necessarily for mods...
rickerhk wrote: "Modding has always been a labor of love"
@Vesuvius1745
You and others keep repeating that. But it doesn't look like you have any mods posted here. Why would you think that 'labor of love' would mean you never want to make money from it?
phantompally76 wrote: Your sense of entitlement is 1000x more alarming than that of mod users who don't feel obligated to pay for mods.

No matter how hard you work on a mod, no matter how many thousands of hours you put into it, no matter how strongly you feel about its monetization.......

I don't owe you anything.

And you don't owe me anything.

That's the author/user relationship we have enjoyed until people like you got greedy.
Korodic wrote: Except there was no legal grey area now, we were given full permission, but the way people reacted destroyed any chance of that. Exactly in the way OP stated. You may be okay with a donate button, but that's you.

I wanted the paid option should I feel something I created deserved it.

I feel like people just shoved their beliefs down my throats and I lost rights as a mod author in the process. >.>
sunshinenbrick wrote: @Korodic

But you are a fully fledged modder I gather and I commend you for it.

The problem with the particular model that was tested on us over weekend was that it made modding very expensive for new modders who maybe using completely new sdk and game engines.
foster xbl wrote: That's actually probably not the case....
let's be honest, who will pay money for something free?
Granted there are exceptions, but in truth they are exceptions.

Before this happened, my mods totaling 15,565 endorsments, have received one donation.
Think about this, out of the hundreds of thousands of downloads, 15,000 cared enough to show a sign of thanks, of those 15,000.... 1 person felt it was worth showing more.
Donations are great, and in fact far more valuable ( to me ) than a paid price, (because it wasn't required) but overall a donation system will not be widely used.
Vesuvius1745 wrote: For those of you who thought you could get rich off of peddling your amateur mods on Valve, I have bad news for you: you would have never seen a cent. Your "payment" would have been in store credit. Even the most popular mods on the Nexus, minutes after being put on Valve, were on various torrent sites. The bottom line is people won't pay for mods in significant enough numbers to make it worthwhile.

You'll have better luck putting mods on the Nexus along with the donation button. If you get enough downloads, and people like your mod, you'll make much more than any store credit on valve (You get about 95% of the donation compared to 25% of the price on valve paid in store credit).

Personally, I think if your motivation is to make money, your mods probably will be rather shitty. The best mods are those done by people whose ONLY motivation is the joy of doing it. If you insist on getting paid, then again, you should do something else as the modding scene is not /that/.
flyingtiger16 wrote: @Korodic

IN your file list it only shows one mod, which mods exactly have thousands of people up-voted? I'm not trying to attack you here merely curious as to your modding experience...I for one have none and I appreciate the work of the community.
Korodic wrote: I've hidden all of my mods for the time being. I won't be coming back to the nexus for a long time (if ever) or until I feel otherwise. Too many people (who have never even made a single mod) feel entitled to the mods that we mod authors make.

It's ridiculous. I don't owe any of you anything, especially when all of the stuff I've provided up until this point is completely free. We should be supported & celebrated. Instead we were called greedy and told to "go get a real job."

People should have fought to get us a better price split instead of fighting the idea of paid mods themselves.

Whatever, guess I will go invest my time elsewhere. Any work I make from now on will be private.

Bye I guess.

-nlm (-.-) mln-
foster xbl wrote: "Your sense of entitlement is 1000x more alarming than that of mod users who don't feel obligated to pay for mods."

And no-one ever had to pay. It was a choice, do you have to buy every DLC for every game?
Vesuvius1745 wrote: Oh, and to the guy who made the backhanded insult about me not having any mods up--I haven't modded for Skyrim, but I have modded for years on Morrowind and other games. But none of that matters because even non-modders are allowed to have an opinion on this for obvious reasons.
sovs wrote: Why can't we have a optionable subscription based model on Nexus added to the premium services ?

Then you can truly see who has donated and not, the majority will never donate a dime as it stands now.

sunshinenbrick wrote: Isn't this about a sense of morality, which is what a community brings? Did people not see how quickly mods were ripped off and then flooded into piratebay? How has this been minimised in the past? By people looking out for each other and respecting each others work. I know it may not be a perfect system, and this weekend has shown there are things learn from, but it is probably one of the most creative and respectful gaming communities in the world.
foster xbl wrote: It doesn't matter how many mods he has made, the point is his point of view should've mattered.


Vesuvius1745 wrote: Korodic, you're a hypocrite, and I'll explain why: I will wager dollars to donuts you have used other people's FREE mods. You probably also dissected those mods to teach yourself how to mod, and you've also probably "borrowed" code or other resources from other people's work. That is the nature of open source. And now you want to take your marbles and go home because you can't peddle stuff on Valve that you only could have created by standing on the shoulders of others. Well don't let the door hit your ass on the way out (and you might also want to delete every free mod you are using as well).
rickerhk wrote: @phantompally76
So you are saying my sense of entitlement is 1000x more alarming than yours?
I have thousands of hours making mods.
@phantompally76, Vesuvius1745
Never mind. I don't know why I'm wasting my time on trolls. Carry on.


As a person who has admittedly been more excited to try out the mod rather then support the author post download, I feel I owe the modding community an apology. A fair question though, If a financially challenged individual enjoys the hard work and labors of love that go into making his gaming experience that much more rich (to the point where bethesda games are only purchased because of the great modding community). Should he be excluded from that community because tat person cannot afford to pay 2.99 for the over 150+ mods they have on an average load list?
Link to comment
Share on other sites

In response to post #24739089. #24739354 is also a reply to the same post.


UnitedStrafes wrote:
phantompally76 wrote: Well, not entirely.

My mod stack got a lot shorter, which has resulted in far fewer in-game issues, higher FPS, and better overall performance.


That's not true. With the wide spread support for donations, and the changes to the nexus regarding them, mod creators may get the help they need create even more mods.
Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...