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Steam and Bethesda remove paid modding from Skyrim Workshop


Dark0ne

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In response to post #24737464. #24737549, #24737774 are all replies on the same post.


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You're cool, digital. Even though we are on different sides of the argument, I think I speak for most of us when I say I appreciate your civility. :)

Though I must confess, I don't think disabling the donation function at this time would do anything except hinder the progress the Nexus has made over the weekend. Prior to this event, people didn't give a second thought toward giving mod authors anything.

Now? Now people are realizing just how lucky they are to even have mods, and with any luck, a paid mod scheme won't be necessary in the future if donations remain a thing.
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In response to post #24733199. #24733474, #24733594, #24733919, #24733969, #24734114, #24734584, #24734984, #24735109, #24735199, #24735449, #24735464, #24735474, #24735764, #24735829, #24736169, #24736484, #24736504, #24736694, #24736739, #24737289, #24737659, #24738269, #24738364 are all replies on the same post.


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It's ok if you modders and Beth and Vavle want profit from what you created. It's rightfully right.
And it's ok too if you don't want to share to those who don't pay.
It's still ok if you then create a mod community which charges money for those who want to join.
It's right for you to elevate the modders over us users, like positions/ranks in society/army.
However also notice that the users can choose to pay or not. Yes you are right all the way but there won't be as many as we are in the community, so go and share mods among you noble people!
Then....
Some day you will notice that you are in a community where you charge money over each others, get angry for well-paid but broken mods, and feel how lonely you are when there are just 100 or 101 people who view your mod, 20 of them paid (and endorsed), 20 of them ask stupid questions without a single advice, 20 of them remain silent, 20 of them complain.
And that number 100 will soon go down to 1, then 0. Bum, there are no mods no community anymore.
Because those who left long ago, don't give a damn. Mods are not their everything and money is not water to pour everywhere. Think further but make it still simple enough: user can pay for mod but they cannot pay for all mod and they have to choose which one to pay or to not even pay, so they choose to continue playing or give up playing with mod, and not everyone has the same thought, finally only rich ones remain.That will kill the community slowly, rotting it to ashes because people just don't want to share their work anymore! Edited by protttt
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I really hope Valve and Bethesda will say sorry to the modders that took the risk and made their mods available for this project. Those modders have made some amazing mods and contributed a lot to the community, and Bethesda asked them to help with the launch. They was asked to not say anything and they took time to create new mods and updates of extremely popular mods. Those guys did nothing wrong and I really hope to see more of their creations in the future.

 

If you want to be angry, be angry at valve and Bethesda, it was those that made this thing into a farce. They should have spoken with the community, found ways to create values both for modders and users and the should not have done this with surprise. When done like this people will be upset and they will feel loss. Everyone that feel loss will fight back.

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In response to post #24733199. #24733474, #24733594, #24733919, #24733969, #24734114, #24734584, #24734984, #24735109, #24735199, #24735449, #24735464, #24735474, #24735764, #24735829, #24736169, #24736484, #24736504, #24736694, #24736739, #24737289, #24737659, #24738119 are all replies on the same post.


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Say what you want... People like ME and the other Pitchforkers you demean.

We're the primary reason that modding is back to being free and will probably remain so for the time being.

Your welcome... By the way.
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  On 4/28/2015 at 2:54 AM, Tar said:

I really hope Valve and Bethesda will say sorry to the modders that took the risk and made their mods available for this project. Those modders have made some amazing mods and contributed a lot to the community, and Bethesda asked them to help with the launch. They was asked to not say anything and they took time to create new mods and updates of extremely popular mods. Those guys did nothing wrong and I really hope to see more of their creations in the future.

 

If you want to be angry, be angry at valve and Bethesda, it was those that made this thing into a farce. They should have spoken with the community, found ways to create values both for modders and users and the should not have done this with surprise. When done like this people will be upset and they will feel loss. Everyone that feel loss will fight back.

 

Yeah, while it's pretty normal to have participants under an NDA for a big rollout like this. It must have been frustrating that the modders weren't allowed to discuss this with anyone or bounce the idea off of people on the outside.

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wow ..... and just like that we're back to square one

File distribution sites, you're allowed to profit from mods

YouTube authors, you're allowed to profit from mods

Bethesda, you're allowed to profit from mods

Valve, you're allowed to profit from mods

 

Mod authors.....um, no you're NOT allowed to profit from your work.

Fair enough, if that's how the "community" wants it I guess.

I can promise you, this is a step backwards. There are authors who will take this as their wake up call.

Will they stop making mods.....no will they stop releasing them? What do you think?

Consider how everyone was up in arms because the modders "turned on the community"

What exactly did the community do to them?

 

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Beth's Blog Post, with select paragraphs that I chose to highlight: http://www.bethblog.com/2015/04/27/why-were-trying-paid-skyrim-mods-on-steam/

 

"This was in 2012 and we had many questions, but only one demand. It had to be open, not curated like the current models. At every step along the way with mods, we have had many opportunities to step in and control things, and decided not to. We wanted to let our players decide what is good, bad, right, and wrong. We will not pass judgment on what they do. We’re even careful about highlighting a modder on this blog for that very reason."

 

"We believe most mods should be free. But we also believe our community wants to reward the very best creators, and that they deserve to be rewarded. We believe the best should be paid for their work and treated like the game developers they are. But again, we don’t think it’s right for us to decide who those creators are or what they create."

 

"We also don’t think we should tell the developer what to charge. That is their decision, and it’s up to the players to decide if that is a good value. We’ve been down similar paths with our own work, and much of this gives us déjà vu from when we made the first DLC: Horse Armor. Horse Armor gave us a start into something new, and it led to us giving better and better value to our players with DLC like Shivering Isles, Point Lookout, Dragonborn and more. We hope modders will do the same."

 

"Opening up a market like this is full of problems. They are all the same problems every software developer faces (support, theft, etc.), and the solutions are the same. Valve has done a great job addressing those, but there will be new ones, and we’re confident those will get solved over time also. If the system shows that it needs curation, we’ll consider it, but we believe that should be a last resort."

 

[Debating the percentages, Bethesda admits they're the ones who set the payrate.]

 

"Some are concerned that this whole thing is leading to a world where mods are tied to one system, DRM’d and not allowed to be freely accessed. That is the exact opposite of what we stand for. Not only do we want more mods, easier to access, we’re anti-DRM as far as we can be. Most people don’t know, but our very own Skyrim DLC has zero DRM. We shipped Oblivion with no DRM because we didn’t like how it affected the game."

 

"We will do whatever we need to do to keep our community and our games as healthy as possible. We hope you will do the same."

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Good to see that they listen to the community and hopefully this idea of paid mods stay buried forever, no one deserves DLC's developers of low costs.

 

At least the two companies regained their image in my view.

 

That is brothers, we hold the line every time they try to steal us.

Edited by OiramX5
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