Sumsl Posted April 29, 2015 Share Posted April 29, 2015 Hi folks,I recently decided to install the morrowind goty edition again (the one that comes on 4 cds). For a better experience and nicer graphicsi also installed the MGSO3.0 mod. My problem is: If i want to enchant anything (if clothes, jewelry or armor doesn't matter) the maximum enchantment capacitiesare all really small. i looked them up in the construction set, to see if this was intended by a plugin and noticed, that these valueswere divided by 10 and rounded down. (essentially the last number gets lost).i wanted to ask, if this was intended by the modders and included by some sort of patch, or if this, as i suspect, is a bug.and if the latter is true, how do i correct this? i run the german version of the game on WIndows 7 64biti installed mgso properly with the german installer.with exception of very little bugs regarding the graphics it runs just fine. my sys specs: intel i5-2500K ~3.3GHzRAM: 16GBNvidia Geforce 770GTX If anybody knows whats wrong, please help. i don't want to be stuck with enchantment capacities of max ~20 Link to comment Share on other sites More sharing options...
Dragon32 Posted April 29, 2015 Share Posted April 29, 2015 (edited) MGSO is a collection of different mods and utilities. Please post your current mod list from morrowind.ini (the [Game Files] section), that'll show which mods you're actually running and maybe we'll be able to identify which mod is affecting enchanting values. Also: Morrowind Overhaul - Sounds & Graphics 3.0 Thread #6 (Bethsoft) Edited April 29, 2015 by Dragon32 Link to comment Share on other sites More sharing options...
hollaajith Posted April 30, 2015 Share Posted April 30, 2015 Enchanting capacity is small for regular items. If you want higher enchantment points, then get better gear like Expensive or Exquisite clothes or high quality armor like glass or Ebony. MGSO is a graphic enhansing mod, so doesn't affect gameplay changes. Link to comment Share on other sites More sharing options...
Sumsl Posted May 1, 2015 Author Share Posted May 1, 2015 thanks for the answers. here is my current mod list: GameFile0=Bloodmoon.esm GameFile1=Morrowind.esm GameFile2=Poorly Placed Object Fix 1.2.esm GameFile3=Texture Fix - Bloodmoon 1.1001.esm GameFile4=Texture Fix 2.0.esm GameFile5=Tribunal.esm GameFile6=abotWindowsGlow.esp GameFile7=almalexia armor.esp GameFile8=Better Bodies.esp GameFile9=Better Skulls.ESP GameFile10=Better Weapons and Armors.esp GameFile11=Bloated Caves.esp GameFile12=bones.esp GameFile13=Clean MCFC_1.0.esp GameFile14=ExcellentMagicSounds.esp GameFile15=LeftGloves_Addon_v2.esp GameFile16=MA_snowprincetomb_v3.esp GameFile17=Merged_Dialogs.esp GameFile18=Merged_Leveled_Lists.esp GameFile19=Merged_Objects.esp GameFile20=Neo's Unique Creatures.esp GameFile21=New Bodies - Clean.esp GameFile22=NewBlood_MwTbBm1.1.esp GameFile23=OTR_Coast_Variety.esp GameFile24=Particle Arrow Replacer.esp GameFile25=Psy_UniqueDremora_T.esp GameFile26=Shieldfx.esp GameFile27=Statue Replacer - Normal.esp GameFile28=True_Lights_And_Darkness_1.0-NoDaylight.esp GameFile29=UF_HortRobeF001.esp GameFile30=Vurt's BC Tree Replacer II.esp GameFile31=Vurt's Grazelands Trees.esp GameFile32=Windows Glow - Bloodmoon Eng.esp GameFile33=Windows Glow - Raven Rock Eng.esp GameFile34=Windows Glow - Tribunal Eng.esp GameFile35=Windows Glow.esp GameFile36=Psy_VGR_Armour.esp GameFile37=BetterClothesForTB.esp GameFile38=Better Clothes_v1.1.esp GameFile39=More Better Clothes.ESP GameFile40=correctUV Ore Replacer 1.0.esp GameFile41=Female Armor - Complete.esp GameFile42=STA_guides_replacer.esp i am aware, that the enchanting capacity is small for cheap gear. i play this game for over ten years now. bur don't you think, that a expensive shirt should have a bit more than 7 enchanting capacity? or a glass helmet that has 15. that way it is impossible for me to enchant gear usefully. Link to comment Share on other sites More sharing options...
hollaajith Posted May 2, 2015 Share Posted May 2, 2015 bur don't you think, that a expensive shirt should have a bit more than 7 enchanting capacity? or a glass helmet that has 15. that way it is impossible for me toenchant gear usefully. Honestly, I prefer enchanting amulets and rings which have plenty more enchanting capacity, and I enchant weapons or armor for those low point enchants like Light or Jump. But, if you feel strongly about it, you can easily create a mod changing those. Just export the clothing as TXT ( tab delimited ) in CS and open it in excel or something similar. Then you can just double the enchanting values easily and import the same. I am not telling this to condescend you or something. Sometimes you got to do some stuff yourself :wink: Actually thats how got into modding, too. Link to comment Share on other sites More sharing options...
Dragon32 Posted May 2, 2015 Share Posted May 2, 2015 Can't see any mods affecting enchanting values there so I think you're seeing vanilla behaviour. See hollaajith's post. Get rid of this, it breaks stuff: GameFile17=Merged_Dialogs.esp I'd suggest running your mod list through the latest version of mlox to fix up load order. The one included in MGSO is years out of date. Link to comment Share on other sites More sharing options...
Sumsl Posted May 3, 2015 Author Share Posted May 3, 2015 thanks for the tipps. i'll try running the backup i made before i installed the game and see if this problem still existsif anything fails, i will do as hollaajith suggests and just edit the enchanting values.when i have time for it.... btw. i like enchanting shirts and pants, because you can wear them beneath your armor.of course i also enchant rings and amuletts for the more powerful enchantments. Link to comment Share on other sites More sharing options...
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