AwesomePol Posted April 29, 2015 Share Posted April 29, 2015 I haven't gotten into skyrim mods, and I did a bit of research but couldn't find an answer to my question. What's preventing skyrim from having mods co-op/multiplayer? I know it's going to be a lot of work, but Skyrim has a huge mod fan base, surely people must have attempted it. A well known less game for mods, ETS2 got a mp mod. I know it's not the same thing, but It's just to say that someone had to attempt it. Link to comment Share on other sites More sharing options...
Matth85 Posted April 29, 2015 Share Posted April 29, 2015 The game engine. Link to comment Share on other sites More sharing options...
AwesomePol Posted April 29, 2015 Author Share Posted April 29, 2015 The game engine.Mind going into more detail?Can they just not spawn an "npc" that does actions the other player does? Link to comment Share on other sites More sharing options...
cdcooley Posted April 29, 2015 Share Posted April 29, 2015 Skyrim is a single-player, non-networked game. Steam provides a network overlay for chatting with your friends and recording which achievements you've earned but Skyrim itself has no mechanism for interacting with the network. Link to comment Share on other sites More sharing options...
Oubliette Posted April 29, 2015 Share Posted April 29, 2015 The game engine.Mind going into more detail?Can they just not spawn an "npc" that does actions the other player does? No they can not. Simply put, the source code for the engine would be needed in order to rewrite the way the game works. Bethesda isn't about to give that out and anyone that tries working to 'crack' it and patch in multiplayer or co-op functions that gets even remotely close to release finds themselves with a cease and desist notice. Every moddable TES game someone tries anyway, and fails horribly. Link to comment Share on other sites More sharing options...
Rabbit1251 Posted April 29, 2015 Share Posted April 29, 2015 It has been tried. Many times and very enthusiastically. But as you can see all have failed. Rabbit Link to comment Share on other sites More sharing options...
bben46 Posted April 29, 2015 Share Posted April 29, 2015 There is no code in the 18 year old Gambryo engine used by Skyrim to allow any of the required functions needed for multiplayer. The code does not exist, and to get it would require a complete rewrite of the entire game using a newer game engine that supports multiplayer and network play from the ground up - Which is exactly what Zenimax did with Elder Scrolls On Line ( usually abbreviated on the forums to ESO) Now that there is already an Elder scrolls game that does multiplayer - Zenimax, who owns Bethesda would not allow a competing free game that resulted from a multiplayer mod of Skyrim, even if it was possible, and would shut it down immediately. Besides, multiplayer would kill your FPS by having to keep track of multiple player characters all at the same time. Just keeping up with one takes a lot of the computing power of the engine. There is a lot more to keep up with for a player than an NPC. Link to comment Share on other sites More sharing options...
thisaccountisuseless Posted April 29, 2015 Share Posted April 29, 2015 (edited) There's a co-op mod for Oblivion, I just haven't found it yet. It is buggy but it's working well enough for people to make co-op videos and post them to youtube.https://www.youtube.com/watch?v=B0q_eKC7pEk I've found the Oblivion one, however it hasn't recieved an update in four years.http://www.nexusmods.com/oblivion/mods/40325/? Edited April 30, 2015 by thisaccountisuseless Link to comment Share on other sites More sharing options...
myztikrice Posted April 30, 2015 Share Posted April 30, 2015 As far as I know the current Skyrim multiplayer project was given a cease and desist (or something similar) letter from Bethesda Link to comment Share on other sites More sharing options...
thisaccountisuseless Posted April 30, 2015 Share Posted April 30, 2015 Well, if the paid modding thing hadn't blown up the way it did Bethesda probably would have removed that cease and desist after about 6 months. Link to comment Share on other sites More sharing options...
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