AxlRocks Posted May 9, 2011 Share Posted May 9, 2011 (edited) Comparing two screenshots, it looks like to me there won't be combined armors. Compare these two screenshots, one posted earlier by AurianaValoria1 and one I just noticed,ScreenshotScreenshot 2 In both, Dovahkiin has the same style pauldrons, but the rest of his armor differs entirely. In the first, he also has only the left pauldron, but in the second he has both. (Or possibly a mixed and matched set, doesn't the left look a little different?) This certainly seems to not only confirm that armors are separated, but that as AurianaValoria1 mentioned as well, at LEAST pauldrons are separated, and hopefully gauntlets as well! Edited May 9, 2011 by AxlRocks Link to comment Share on other sites More sharing options...
greywaste Posted May 9, 2011 Share Posted May 9, 2011 (edited) Comparing two screenshots, it looks like to me there won't be combined armors. Compare these two screenshots, one posted earlier by AurianaValoria1 and one I just noticed,ScreenshotScreenshot 2 In both, Dovahkiin has the same style pauldrons, but the rest of his armor differs entirely. In the first, he also has only the left pauldron, but in the second he has both. (Or possibly a mixed and matched set, doesn't the left look a little different?) This certainly seems to not only confirm that armors are separated, but that as AurianaValoria1 mentioned as well, at LEAST pauldrons are separated, and hopefully gauntlets as well!What's bugging me.. look at that lazy skinning on the ringmail/leather pieces in the second pic that are most likely weighted to the damn thigh bones like trousers. It means that robes especially are likely going to look terrible when you run, sneak and jump in them and pieces of armor that should hang down will stick to the thighs like with OB :sad: I could be wrong and perhaps it's a better skeleton this time round, doubt it though. Edited May 9, 2011 by greywaste Link to comment Share on other sites More sharing options...
AurianaValoria1 Posted May 9, 2011 Share Posted May 9, 2011 I wonder what type of armors those are...Nordic Fur? Nordic Ringmail? Possibly custom armor from crafting? Link to comment Share on other sites More sharing options...
InuyashaFE Posted May 12, 2011 Share Posted May 12, 2011 (edited) We heard about Dwemer Ruins returning, anyone think about what the Dwemer armor will look like? I haven't played Morrowind, but I think the armor in Morrowind looked better than in Oblivion. With all the new crafting skills, it'd be nice to kill some robots and craft armor out of them, it would really help the immersion and feel of the armor you're wearing. Along with crafting Daedric armor. Edited May 12, 2011 by InuyashaFE Link to comment Share on other sites More sharing options...
Kaskas Posted May 13, 2011 Share Posted May 13, 2011 For me morrowind Dwemer armor was more unique and inmersive, the first one i found was like "Oh, so this were the armors of these people that lived here in a distant past", it was like finding a fosil or an ancient relic, in Oblivion it looked all shiny and new. The Sphere Centurion gaves me an idea of what the dwemer armour might look like, and that looks just perfect for me, it would seems less clean that Oblivion but way more detailed than Morrowind, maybe even with moving parts, the only thing i think i will miss is the "steampunk" feel, because i think they have put that a little out in Skyrim (at least at the exteriors). I still hope for diferent pieces on armor, maybe not as much as Morrowind, but many as Oblivion would be ok, or maybe a complete new system, but i hope they dont go the one piece sets like in fallout 3. Link to comment Share on other sites More sharing options...
billyro Posted May 13, 2011 Share Posted May 13, 2011 but is the steampunk a little too far ahead of the elder scrolls's time period? Too me, the dwemer seem really mechanical, and I like that. It adds the feel of different time periods mixed into one.I like dwemer armour too, but never wore it. Also, I doubt that they would box all the armours into one like fallout. That would suck so much. The screenshots in the posts before have pauldrons that look... Similar, I guess, from the angle anyway. Perhaps they are just two different armour pieces. One with no cuirass, one with. Link to comment Share on other sites More sharing options...
Kaskas Posted May 13, 2011 Share Posted May 13, 2011 Well dwemer had some kind of "ancient steampunk" flavour, it was hard to explain, i choose the word "steampunk", as nothing better came to my mind to refer to those steam machines devices and pipes. Having all pieces is one saves much work on clipping models, but, i dont mind a bit of clipping if i can mix pieces of diferent armours. It would be cool to have pauldrons back as a piece of armour. Link to comment Share on other sites More sharing options...
lidarian Posted May 14, 2011 Share Posted May 14, 2011 has anyone noticed that the skyrim symbol is everywhere in ICIt's the mark of the Septims. Only makes sense since TES:V is about making a new line of dragonborn. As for Glass... Yep, imported from Morrowind for years and years, their main export and the reason why they were invaded by the empire. Raw glass was probably taken and manufactured on the mainland using a more imperial style instead of the rougher Vardenfall style. Glass is also an ore that that has a crystalline look (the transparent part was added by modders wanting glass to look like glass), rather than being literally glass as we know it. I'm pretty sure it can be found in other places too. the modded glass is....well.lets just say..no....... glass made from sand,ash and similar material usually has a bluegreen tint to it i think that realistic glass armous shouldnt have bright green color but a bluegreen slightly translucent but not seethrough very very reflectiveI think you are misunderstanding... I'm saying that within the TES universe, Glass as a material for armor does not have the same properties as real world glass and both have very different properties. Just like how Ebony within this universe is a dark metal rather than a type of wood.http://www.uesp.net/wiki/Morrowind:Raw_GlassBut, the problem is the ambiguous name, like Ebony, and that most of the lore around it only comes from Morrowind. I could have sworn that there were some mentions of glass coming from Hammerfall but I can't find the source. But as the link mentions High Elven designs, one can assume that it is not found exclusively around Red Mountain. In what official incarnations we have had, Glass has always been shown to be a shiny, hard, light, opaque, crystalline material. The differences between designs however are likely because the armors in Morrowind use raw shards of Glass for ornamentation while varieties on the mainland are constructed mostly of Glass which has been worked over by a skilled craftsman. i was comparing how the color should be Link to comment Share on other sites More sharing options...
lidarian Posted May 14, 2011 Share Posted May 14, 2011 I've tried a few JRPGs but I just couldnt get into them, I have to admit, I found some of them to contain some pretty offensive stuff, but5 more frequently I just couldnt understand what the story was doing. Im used and fond of complex, but this is a sort of complex I'e notr seen outside Japanese games. I dont know if Japanese people just have an incredible level mental accuity, if I'm just a dumb Scot, or if they really are too complicated for their own good. Generaly speaking western storytelling tends to be strictly linear, sometimess branching, but always linear working from the start to the end. I tried MGS and FF, but their storytelling approach seemed to be more like a ball of string to a western tree. As for throwing the armour at us in suits, that limits modability slightly, but if you read the FO3 GameGuide Bethsoft put out, they issuesed what was essentialy an apology, saying that the reason for one-piece suits was so that the art department could focus more on designing the suits, rather than thinking out the clipping that occurs when you stick two of them together. I wouldnt really mind as long as it all looks cool, and anyway, I've seen some RPGs pull this technique off perfectly, like Torchlight. FInaly, it means that if you find a suit of armour, you won't have to run around for years trying to find the rest of the set, which can be a pain in the neck, if you just cant find those Daedric Gauntlets. Still, I will m,iss my hodgepodge aesthetic of a black Nazgul robe, pink + black stripey knee-socks, a beret, and jackboots, with black/pink stripey hair for good measure. he still hasn't shown a source about the armor comment. i highly doubt it too, ive never heard of this in all the previews ive read. its just a rumor and theres a lot of them for skyrim. in fact if you read the comments in ign or gamespot, you'll read stuff like "i cant believe you can only play a human race now" or "only nords can become Dovahkiin" or my Favorite "argonians wont be in skyrim because they went extinct", all races can become dovakhiinon the elderscrolls wiki it says that no new races will be added and it will have the original set from oblivion Link to comment Share on other sites More sharing options...
Jacars Posted May 16, 2011 Share Posted May 16, 2011 About the pictures... they are two different armors. You can see it clearly when you look closely. The belt things are slightly different. To be honest, as much as I would love it, I'd find it somewhat strange if Beth went with the separated armor again. It's just something that seems impossible considering all the simplification they have been doing over the last years. But damn you, Bethesda! Why do you do this! I wan't my Bosmer Dovahkiin to be able to wear robes on his Dark Brotherhood armor like in Morrowind :'( Link to comment Share on other sites More sharing options...
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