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Construction Set Camera


KingBart

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I am looking for a way to change the camera rotation settings so its not inverted when looking up and down in the render window.

 

If you are unclear about what I am talking about then read this. When you open up a cell and you are using the render window to navigate around the scene, you hold down the shift key and move your mouse to look around. The problem for me is moving the mouse up(away from me) tilts the camera down, and moving the mouse down (towards me) tilts the camera up. Its inverted!

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I am looking for a way to change the camera rotation settings so its not inverted when looking up and down in the render window.

 

If you are unclear about what I am talking about then read this. When you open up a cell and you are using the render window to navigate around the scene, you hold down the shift key and move your mouse to look around. The problem for me is moving the mouse up(away from me) tilts the camera down, and moving the mouse down (towards me) tilts the camera up. Its inverted!

 

Hi,

 

I don't think there's an option to invert/not invert the camera control. I think you'll just have to get used to how it is inverted :/

 

I could be wrong, this hasn't been something I've ever thought about as I use inverted controls :biggrin:

 

Good luck.

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It's actually not inverted. You're rotating around an object. If you deselect all objects, you can see the controls when you're rotating the camera itself and not around another another object.
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That's the standard control for looking around with a mouse since forever.

 

It dates back to flight simulators. Pulling the mouse back is like pulling the stick back in a plane. "Pull up! Pull up!"

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