KingBart Posted January 1, 2011 Share Posted January 1, 2011 I am looking for a way to change the camera rotation settings so its not inverted when looking up and down in the render window. If you are unclear about what I am talking about then read this. When you open up a cell and you are using the render window to navigate around the scene, you hold down the shift key and move your mouse to look around. The problem for me is moving the mouse up(away from me) tilts the camera down, and moving the mouse down (towards me) tilts the camera up. Its inverted! Link to comment Share on other sites More sharing options...
SupermassiveBlackHole Posted January 1, 2011 Share Posted January 1, 2011 I am looking for a way to change the camera rotation settings so its not inverted when looking up and down in the render window. If you are unclear about what I am talking about then read this. When you open up a cell and you are using the render window to navigate around the scene, you hold down the shift key and move your mouse to look around. The problem for me is moving the mouse up(away from me) tilts the camera down, and moving the mouse down (towards me) tilts the camera up. Its inverted! Hi, I don't think there's an option to invert/not invert the camera control. I think you'll just have to get used to how it is inverted :/ I could be wrong, this hasn't been something I've ever thought about as I use inverted controls :biggrin: Good luck. Link to comment Share on other sites More sharing options...
Deleted1848331User Posted January 1, 2011 Share Posted January 1, 2011 I've never noticed it was inverted, tbh. I guess its just reflex for me to do it inverted in the CS now... lol Link to comment Share on other sites More sharing options...
ub3rman123 Posted January 1, 2011 Share Posted January 1, 2011 It's actually not inverted. You're rotating around an object. If you deselect all objects, you can see the controls when you're rotating the camera itself and not around another another object. Link to comment Share on other sites More sharing options...
Megatarius Posted January 1, 2011 Share Posted January 1, 2011 That's the standard control for looking around with a mouse since forever. It dates back to flight simulators. Pulling the mouse back is like pulling the stick back in a plane. "Pull up! Pull up!" Link to comment Share on other sites More sharing options...
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