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Custom World Quesion(s)


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I need to know if i am able to create a really huge world with the creation kit, i have a picture below that displays the size difference between skyrim and my custom world,

I also need to know how high the world can be, my custom world will be 3.5 times even not 4 times larger in height them skyrim is from sea level to "throat of the world".

i can tell you that it will be larger them tamriel, but not by much.

The red lines separate the provinces and the gray lines out line the countries.

1 line crossing the gray lines = outer entrances to the countries, 2 lines crossing = the only way to and from country to country.

the arctic area(D1) is the highest place with large mountains, the Tundra Area(A1-5) is the lowest and near sea level.

This is all my design.

http://i1364.photobucket.com/albums/r740/godmarin/New%20World%20Map_zpsrspmfpug.jpg

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It is possible but highly unlikely you will pull it off. Just saying this from experience. Discworld is 2/3 that of skyrim and it will be a miracle if I pull it all off within the 2 year timeframe I gave myself (7 months left) And don't give me any lip about time, trust me, I've thrown untold thousands of hours into this. Secondly, anything larger than a 64x64 quad layout would require a lot of extensive testing and setup and all that jazz, you would probably be weeks setting it up just to get the terrain and LOD's to work inside those boundaries. I know 4x skyrim is possible, your's is a bit more massive.

 

From what I see that you have done, my recommendation is to not even start on this man. I would give it easily a million to one odds you even get 6 months deep. That level of landscaping and population is mind numbingly boring, as well as extremely difficult. Start a bit smaller, get a worldspace up and figure it out, from regions to weather to landscaping LOD etc etc, jumping to what you have up there is a clear path to burnout fast and frustration.

 

Good luck either way, you need it for smaller and a miracle to pull that off :)

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oh i wont be doing all that until i get a powerful enough computer, plus im in the planning phase, storyline, main cities, towns, area terrain, factions, all that, im not putting anything together without knowing what i need to do lol, i wont be starting this for another 3 years maybe, i need powerful pc and time, if i can create it using the creation kit, then the only thing im concerned about is voice actors and some custom objects, im sure i can't just use vanilla stuff only, i would like to combined things from mods all over the nexus community, resources, weapons, armors, monsters/creatures/animals, i like doing all this stuff but i don't have the time at this point in my life, im just working to get money, i already have a lot planned out for the world it self, about 60-70% done, plus if it is required for some peoples pc's to be able to handle the large world, i could make a version that only loads single countries at a time, places invisible walls like the ones around skyrim, so they can only see the LOD of the other countries, a lot like the world spaces of the main cities of skyrim, but ya i just needed to know if the creation kit could do it, thanks for the info and the advise, but i might as well do something i love when im at least nearing the beginning of my retirement, i do hope to see the new elder scrolls 6 come out with skyrim to TES6 compatibility, i would not might having a lot more to work with :smile:

Edited by skymarin
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The worldspace size limit is +/-64 cells (128x128 cells centered around 0,0), pretty much the size of Tamriel worldspace in Skyrim. Doing anything larger is impossible due to havok engine limitations.

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  • 2 weeks later...

My advice is start small. Create a central area the size of a Skyrim hold, then expand from there. Going full ham and trying to make something the size ur thinking about is impossible. Bethesda had over a 100 people working and Skyrim still felt empty at times. Go for quality over quantity. Daren is right.

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