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[WIP] GELO, Diablo style enchantments meet Skyrim


GrimyBunyip

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What is Gelo?

GELO is an expansion on the enchanting skill, that lets you enchant items with a random assortment of properties, sort of like in Diablo or Borderlands games. Think of looting weapons with 3-4 properties, and armor with 4-6 properties. Did you just try to imagine the possibilities? Great, because now imagine it with over 130 new enchantments!

 

How will GELO work?

At the core of GELO is a single new enchanting spell that applies these randomized enchantments to any unenchanted item in the game.

You can also re-enchant player enchanted items by paying 1 arcane dust.

Arcane dust is acquired by salvaging player enchanted items.

 

When is it coming out?

The mod is complete and out in beta.

I haven't played Skyrim in several years, so I have decided to bug test the mod by simply starting a playthrough.

This will take me a bit longer than traditional bugtesting, so I am releasing the mod in its current state as a beta.

 

Won't these enchantments be crazy OP?

Well, that's kind of the point. But if that bothers you, there will be two sliders in the MCM menu that lets you adjust how powerful your enchantments can roll. One that affects both armor and weapons, and one that affects just weapons.

 

Where can I find a list of the new enchantments?

Here's the List of item properties here

 

How compatible will GELO be with other mods?

Compatible with almost every mod in existence. See the mod page for details

Edited by GrimyBunyip
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