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FO3Edit save bug?


Ironman5000

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Just made a few edits in this program, tried to save before exiting but got an error with my esp and another file in .save format with todays date both with 0 bytes memory :/

Please tell this is recoverable, I have closed all programs now so dunno how likely a rescue is.

I have a backup but its from a week ago and ive made lots of progress since then, did not forsee this crap happening out of the blue!

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Each time you make an edit to a .esp, then close & save Fo3Edit, it writes a backup of the old version of the plugin to your Fallout 3 / data / Fo3Edit backups folder. You can recover the very latest version of your plugin from there.

 

The file extension gets changed to what's little more then a timestamp though. Just rename it and remove everything behind .esp extension to change the extension back to .esp format again.

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I have almost 10 GB of backups on my hard drive/dropbox of just the esm for Project Brazil. I always make a backup copy before Gecking or xEditing/merging plugins for it. And I never overwrite a backup.

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I too have every iteration of AWOP at every stage of development backed up. Every other mod I work on too, so if I screw something up or it becomes corrupted I don't have to repeat too much work.

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