Whane Posted May 15, 2015 Share Posted May 15, 2015 (edited) I decided to put more effort into my Dawns Light ship/housing mod and place it on an island and with a better build out. Upon relocating the ship, I made an error and had to remove the ship and try again. Second time around my placement was good. However when I went into the game, I had two of the same characters (Captain Jiub) and an extra trap door. I thought that I had somehow missed them but when I went back into the CS, there was only 1 Jiub and 1 trap door. Then I thought, maybe the ship was blocking them in the CS. So I removed the ship AGAIN and double checked everything completely clearing the area even of minor things like a log or two. But when I looked at in-game, even though the ship was gone, I still had 2 Jiubs (now in the water) and the trap door was still there. I can delete the mod and start over from scratch if need be, but I would really like to know why objects are gone in the CS, but still appear in-game and what I can do about it. With the exception of MGE, I'm running everything else vanilla and only using Morrowind as my data file. Any help or a nudge in the right direction would be appreciated. Edited May 15, 2015 by Whane Link to comment Share on other sites More sharing options...
Dragon32 Posted May 15, 2015 Share Posted May 15, 2015 Sounds like doubling, when testing in game are you re-using the save game you used with the earlier version of the mod loaded? Link to comment Share on other sites More sharing options...
Whane Posted May 15, 2015 Author Share Posted May 15, 2015 I did in fact do that once when testing. After that all tests were with just the one mod I've been working on. But I guess once is all it takes to corrupt. Thanks for the help. :) Link to comment Share on other sites More sharing options...
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