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Zaldir

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He said that gameplay videos are going to be released "soon".

That makes me pretty excited. But it could mean two things:

1. Soon as in a few weeks / a month.

2. Soon as in June/July.

 

Still, I am very excited!

I am playing through Morrowind right now. After that Oblivion and then Arena and Daggerfall :biggrin:

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No dragon riding is a little sad (though very understandable). Bright side for PC gamers is that, without a doubt, there will be dragon mods of all kinds. Anything from riding one, to being one, to having a cat sized dragon companion who flies around your head, I'm sure. Certainly not at day one, mind, but eventually. I was very happy to hear about these 7000 steps. I REALLY want to see some seriously tall/steep mountains in this game. I'm not really sure numerically how tall the ones in Oblivion were (anyone know?), but I imagine they weren't all that tall. Depending on the average size of these steps, High Hrothgar could be very impressive indeed. I mean, assuming a 1 ft step height, that's 7,000 feet right there (not including any extra height where steps are not involved). That's no Everest, but it seems a good deal higher than anything in Oblivion.

 

High Hrothgar >>>> Dive Rock, no?

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Awesome! Nothing was so dull as in Oblivion when there were no random encounters and you knew where each and every enemy was going to come from each time you started a new game.

 

FO3 actually felt dangerous!

 

Hmm more companions but less personality. I'm not sure if that is good or bad. I am REALLY happy though that there are indeed companions. Still, if there isn't much depth to them they might just get really dull after a while... :ermm:

Edited by Fatalmasterpiece
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Awesome! Nothing was so dull as in Oblivion when there were no random encounters and you knew where each and every enemy was going to come from each time you started a new game.

What about that same Khajiit highway robber "Give me your gold or surrender your life" guy, or something like that. Always got excited when that happened.

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I think the companions are supposed to be your backup raid crew for taking on big stuff.... like dragons. I see where there taking it and I prefer it to just about any games companion system right now. Now I can have peace of mind when that guy that I paid to party with me got mashed by that dragon because all about him is that he liked using maces.
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I think the companions are supposed to be your backup raid crew for taking on big stuff.... like dragons. I see where there taking it and I prefer it to just about any games companion system right now. Now I can have peace of mind when that guy that I paid to party with me got mashed by that dragon because all about him is that he liked using maces.

 

I really like in Fallout NV and Dragon Age how you can talk to your companions for a long time, learn their backround and perform deep quests which reward you later for getting to know these people who travel with you. I don't just want some Diablo 2 type hireling who I send out to die again and again.

Edited by Fatalmasterpiece
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