AurianaValoria1 Posted September 13, 2011 Share Posted September 13, 2011 (edited) Yeah, looking at your shadow while on horseback in 1st person was a little disconcerting... :unsure: "Ghost Rider." ;D Edited September 13, 2011 by AurianaValoria1 Link to comment Share on other sites More sharing options...
aaroncox Posted September 13, 2011 Share Posted September 13, 2011 i didn't think the first person riding a horse, was good at all. in fact i repeatedly switched it to third person because i couldn't see around me, and i would constantly run into trees or something. I think Bethesda saw this when they were trying to cut out all the unnecessary stuff and made proper changes to it. Kudos Bethesda. Link to comment Share on other sites More sharing options...
LordWushin Posted September 13, 2011 Share Posted September 13, 2011 Vampires confirmed by Todd! Link to comment Share on other sites More sharing options...
Corakus Posted September 13, 2011 Share Posted September 13, 2011 It might also have something to do with the way they changed the horse mechanics, in the quakecon leak I saw him turn the horse really fast once, which might be disorienting in first-person. Link to comment Share on other sites More sharing options...
InuyashaFE Posted September 13, 2011 Share Posted September 13, 2011 It might also have something to do with the way they changed the horse mechanics, in the quakecon leak I saw him turn the horse really fast once, which might be disorienting in first-person. If that's true, it means horse controls are a little easier this time around. Being able to turn quicker makes the horses more maneuverable. One of my biggest problems with Oblivion horses is that they operated more like jeeps rather than actual horses. Link to comment Share on other sites More sharing options...
Lowk Posted September 13, 2011 Share Posted September 13, 2011 If that's true, it means horse controls are a little easier this time around. Being able to turn quicker makes the horses more maneuverable. One of my biggest problems with Oblivion horses is that they operated more like jeeps rather than actual horses.You just need to disengage 4WD and pop your horse into first if you want to turn faster. Link to comment Share on other sites More sharing options...
Iv000 Posted September 13, 2011 Share Posted September 13, 2011 Vampires confirmed by Todd!Old news :teehee: We knew that already since a month or so. Also I have good news! All the voices you heard in the game are placeholders! (Confirmed by Pete via Twitter)Meaning the awful shouts (which sound like vomiting IMO) are not in the final game. :dance: Link to comment Share on other sites More sharing options...
InuyashaFE Posted September 13, 2011 Share Posted September 13, 2011 If that's true, it means horse controls are a little easier this time around. Being able to turn quicker makes the horses more maneuverable. One of my biggest problems with Oblivion horses is that they operated more like jeeps rather than actual horses.You just need to disengage 4WD and pop your horse into first if you want to turn faster. Lol! :biggrin: Vampires confirmed by Todd!Old news :teehee: We knew that already since a month or so. Also I have good news! All the voices you heard in the game are placeholders! (Confirmed by Pete via Twitter)Meaning the awful shouts (which sound like vomiting IMO) are not in the final game. :dance: Wonderful news! Link to comment Share on other sites More sharing options...
Alcrin Posted September 13, 2011 Share Posted September 13, 2011 Wait wait wait: You're telling me they made a placeholder for every voice in the game for the demos? That sounds like a horrendous amount of wasted work. Link to comment Share on other sites More sharing options...
InuyashaFE Posted September 13, 2011 Share Posted September 13, 2011 It might explain why some of the voices sounded like Oblivion's. Although I desperately hope the dunmer sound like dunmer, and don't share a voice with the other elves. Link to comment Share on other sites More sharing options...
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