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Good Difficulty Mods?


WhiteWeaselMLAS

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About 3/4ths of the way through my second play through, I feel as if the game is too easy. Or more specifically I lose the sense of challenge after I hit the late twenties. DLCs are fine because they have level scaling, but when you return back to the mojave you find a sudden drop in difficulty. Also it's too easy to accrue caps, I'm pretty much set money wise halfway though the game.

 

Things I would like to see:

 

1) Decreased XP, Now that I pay attention to all the side quests, I feel as if I level up too fast.

 

2) Rarer loot. Like in a realistic Apocalypse scenario any place that isn't either very dangerous, sealed away and untouched, or have inhabitants to defend it should have been picked clean years ago. Your main source of medical supplies are though doctors and the rare cache. Also stimpacks should take more to craft. Fresh food and water should be highly valued. Etc...

 

3) Much bigger emphasis on survival and having it as a good skill. Much of your healing should come though food/homade aid items and stimpacks should be rare reserved for emergencies.

 

4) Money rebalance. Particularly there aren't enough caps sinks in the game.

 

5) Make it more difficult to maintain your weapons. Getting a weapon to full condition should be a small achievement. Maybe even going back to the Fallout 3 system where how high you can repair a weapon is tied to your repair skill.

 

Any mods that do any of the above?

 

 

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Join the club. It's even more problematic if you roll with several companions.

Use the search function and punch in difficulty.

You might find Arwen's mod interesting: http://www.nexusmods.com/newvegas/mods/34759/?

I use this: http://www.nexusmods.com/newvegas/mods/41177/?

Try to not min/max. Don't wear armor.

Don't put any points into repair or lock picking.

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Try to not min/max. Don't wear armor.

Don't put any points into repair or lock picking.

 

I'll take a look at those mods. However I should have mentioned that I want to raise difficulty in a way that makes the world around you harder. Not arbitrarily gimping yourself.

"A Role-Playing Game is more realistic when I can role-play without having to work at it."

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