SoulAdm Posted January 28, 2011 Share Posted January 28, 2011 As Topic, i created a spell using TES but only summon 1 each time and if kept casting, the one before dies. Plz help Link to comment Share on other sites More sharing options...
whalecakes Posted January 28, 2011 Share Posted January 28, 2011 You need to modify the gamesetting that limits the number of summoned creatures per actor to 1. Wrye Bash I believe has an option for this in its bashed patch, actually. Link to comment Share on other sites More sharing options...
reaper9111 Posted January 29, 2011 Share Posted January 29, 2011 Hum, not to sure but i think that if you create your own creatures and make a specific "scripted" spell , it can be possible (assuming you want to have the same creatures everytime you cast it !) Easy done, you just need to make a cell with those creatures (name them unique IDRef)Make a script that will put them in game,(begin ScriptEffectStart>UniqueIDRef.MoveTo Player X Y Z) repeat the same for all creatures...then make a spell that will contain that script... well easy say when you know what your doing...Best of Luck ! Reaper Link to comment Share on other sites More sharing options...
reaper9111 Posted January 29, 2011 Share Posted January 29, 2011 ps (don;t forget the timer) !-) Link to comment Share on other sites More sharing options...
LHammonds Posted January 31, 2011 Share Posted January 31, 2011 I have used this tutorial for the basis of a mod I created that grants the player a summon spell...when at lower levels, you can only summon one....at higher levels, you can summon two at a time, then three. It also acts as a toggle. If you cast the spell while the creatures are currently summoned, they are sent back to their cage. LHammonds Link to comment Share on other sites More sharing options...
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