webster63 Posted February 3, 2011 Share Posted February 3, 2011 (edited) sorry if this is a spoiler to anyone but it happens so early in the beginning of the game i dont know how it could be unless you never played the game at all, has anyone else ever noticed how Primm works totally backwards? think about it, the Vicki Vance is full of life when you first get to town yet IMO thats the only time it should be deserted if at all because the powder gangers are terrorizing the town yet it is running as normal as apple pie. i'm not suggesting it be empty when you first arrive but it WOULD fit the story better that way after the town is saved and there is a new sherrif the V & V is suddenly empty AND ramsacked with not a soul around, no bodies no people no nothing, so whats that all about ? it makes no sense so why isnt the town the same as before but with sherrifs guys instead of gangers and NOT completely evacuated? then those 4 idiot ex-NCR thugs on the run show up inside of the V & V which is only a few hundred feet from the nearby NCR outpost and yet they are supposed to be hiding from the NCR? even if you overlook the NCR issue, IMO it only makes sense if they would meet you in the street near those old houses instead of believing they walked past the sherrif and all those armed guards right into the middle of town and took over THE only running buisness there and nobody stopped them? c'mon now thats a really big stretch isnt it? IMO it would also make good sense and fit the story line better to see the newly vacant Bison Steve hotel should be fixed up and running as normal if it can be done so the town really does have the look of a town back on its feet again as the story says it is. it wouldnt hurt to have another little bar or food store or something and some farms up by the water tower for a food source for all the people is needed to go along with just the hotel and a casino so more support buildings for peoples needs would make sense for a town that size well thats the end of my rant about the problems i have with Primm i have seen Novac and Macarran fixes but i havent seen anyone try to fix Primm yet for what I see as obvious things not looking or working correctly im hoping someone who reads this and has the ability would please create a mod to address some or all of what i mentioned since i dont have the time or skill to do it myself Edited February 3, 2011 by webster63 Link to comment Share on other sites More sharing options...
Fonger Posted February 4, 2011 Share Posted February 4, 2011 Viki and Vance was explained by the NRC Link to comment Share on other sites More sharing options...
webster63 Posted February 4, 2011 Author Share Posted February 4, 2011 (edited) Viki and Vance was explained by the NRC yes, but unless i missed something it only explained why everyone was in there in the first place but there is still no reason for everyone to vanish once its safe Edited February 4, 2011 by webster63 Link to comment Share on other sites More sharing options...
Fonger Posted February 4, 2011 Share Posted February 4, 2011 they don't vanish - they go back to their lives Link to comment Share on other sites More sharing options...
webster63 Posted February 4, 2011 Author Share Posted February 4, 2011 (edited) but thats my point, they arent anywhere, they really do vanish (or went to new vegas lol) but every house and building is vacant, except the express office and only the sherrif and that dumb robot standing by the old gas station. there should be SOME signs of life SOMEONE shouldnt have abandoned a fully functioning casino you have to admit it does look a bit off to have the casino ramsacked and empty, the empty hotel isnt re-occupied at all, and the few houses in town the people didnt return to them Edited February 4, 2011 by webster63 Link to comment Share on other sites More sharing options...
Dasim4 Posted February 5, 2011 Share Posted February 5, 2011 One thing they do poorly in these games is any sort of rebuilding after bad things have happened to a place. It's usually up to the modding community to rectify those situations. It's the same in Nipton. The stupid tire fires are burning days and days after the events that happened there. Not sure why they can't bother to script something happening that clears that sort of thing up. At the very least the tires should stop burning. Thankfully someone already modded that in. As far as the Vicky and Vance goes, that was explained pretty well in the game. The Powder Gangers moved in and everyone that didn't get killed barricaded themselves in the casino for protection. That's why it was so crowded at the beginning. Once you get law and order restored most of them leave the casino to go back outside. The game being what it is I didn't really expect the Hotel to become functional. Would have been nice but again, they don't do that sort of thing in these games. Once an area is dead it's dead. But my casino didn't totally empty out so I'm not sure what you mean by that. I still have several people and the robot inside wandering around. The people that left are outside walking around different spots. The old man and his wife to the store and there's a couple out by the main road and a couple more walking around outside the casino. I wish they would do more with these situations when they program the game. These small towns could come to life or die as you interact with them. Instead they do one thing and then remain totally stagnant for the remainder of the game. At least it gives the modders something to work on. Hopefully someone will take on that project in more than just Nipton and bring these places to life after the bad guys are chased out. Either that or it would be nice to see it turn into a Powder Ganger base. Link to comment Share on other sites More sharing options...
webster63 Posted February 5, 2011 Author Share Posted February 5, 2011 (edited) But my casino didn't totally empty out so I'm not sure what you mean by that. I still have several people and the robot inside wandering around. The people that left are outside walking around different spots. The old man and his wife to the store and there's a couple out by the main road and a couple more walking around outside the casino. ok the next change is after you talk to the robot about the missing gun once you do that is when you go back and the streets are empty except the sherrif and robot and go inside V&V it is devoid of all life Edited February 5, 2011 by webster63 Link to comment Share on other sites More sharing options...
Nadimos Posted February 5, 2011 Share Posted February 5, 2011 (edited) and there they say this games dont have a multiplayer. they do and it is called modding online. adding content to the game. Edited February 5, 2011 by Nadimos Link to comment Share on other sites More sharing options...
jhutt58 Posted February 8, 2011 Share Posted February 8, 2011 Well , it does become a fully functioning casino, so Devoid of life is a bit off. This happens a few days after you get rid of the deserters. Link to comment Share on other sites More sharing options...
webster63 Posted February 9, 2011 Author Share Posted February 9, 2011 (edited) about a week actually AFAIK the time scale goes like this: get a new sheriff and right away you get the sheriff and guards appear in the streets you ask the robot inside V&V about vances gun and then right away (as soon as you leave and re-enter) it changes to everything vanishes and locked cashiers area has door and safes wide open and money laying out in plain sight 3 or 4 days later the deserters show up and after they are gone its about a week before you see life there its just this, if you are going to do the storyline the way its done then it only makes sense for V&V NOT to be closed off as though its a fully functioning open buisness so based on the way the story is laid out its an abandoned building being used as a hide out for the townspeople waiting to be rescued (but instead the robots there to welcome you with a freindly story, safes and cashiers area are all locked up, and everything inside is owned) if its open then its open if its not open and people are just using the building then you shouldnt be buying stuff there without supplies going in or out (the gangers have taken over the town so why would they let you keep your stuff or allow supplies to go to anyone but them) its like they needed a way for it to make sense for the deserters to somehow walk right into a well armed town with guards and a sheriff there and somehow take control of the casino and not even see them at all IMO they came up with this idea just to make the people dissappear until the deserters were gone. i cant imagine any other reason for it to act that way. the real shame is they should have just put the deserters in the Bison Steve hotel and not mess up the way V&V was, BS was a hide out and the perfect place deserters would have gone, its fortified with lots of hiding places and you can see everything from upstairs exit catwalk Edited February 9, 2011 by webster63 Link to comment Share on other sites More sharing options...
Recommended Posts