modskyrimtopieces Posted July 9, 2015 Author Share Posted July 9, 2015 Take as long as you need, megageek. This mod's going to be great! :P Link to comment Share on other sites More sharing options...
Talonflight Posted July 9, 2015 Share Posted July 9, 2015 *waits with drooling lips* Link to comment Share on other sites More sharing options...
nonoodles Posted July 9, 2015 Share Posted July 9, 2015 I'm looking forward to it too. :ninja: Link to comment Share on other sites More sharing options...
megageeklizzy Posted July 10, 2015 Share Posted July 10, 2015 (edited) EDIT: Due to problems with LOD objects not disappearing, I will not be uploading until tomorrow. I appologize for the inconvenience. Whether I am able to fix the issue or not, I will release a beta version by the end of the day tomorrow. Thank you for your patience. I am about to upload, and just wanted to give you a heads-up about a couple of things. -If you get weird shadows on the water where bridges were, it is because of ELFX. I currently don't know how to fix it (making a separate file and deleting the shadow objects didn't work), but if anybody can help me figure it out, I'd be grateful. Until I find out how to fix it, you will either have to disable the exterior BSA of ELFX or just ignore the shadows. Sorry. -I have not done anything with the major cities other than remove all exterior objects and smooth out the land. It is possible that I missed something. For Solitude, I places some mountain meshes where the architecture met the hillside to make it look more natural. In the future, I plan to add ruins where the cities were. Let me know if you would like anything in particular to be in the ruins and attached dungeons. -I have removed most of the hold capitals, and all of the civil war camps that I could find. I have not removed Winterhold or Helgen yet. I didn't remove Winterhold because it doesn't really feel like a capital, and might be a good place to resupply and rest if you find yourself in the area, since there aren't any other settlements near it anymore. I haven't messed with Helgen because I'm not sure how to override the opening scene. I'll likely work on removing it soon. -I have deleted a lot of world encounters. No longer will drunken revelers find you in the deepest reaches of Skyrim's wilderness. I got rid of the courier. With so much of Skyrim uninhabited, it seems unreasonable that a courier would have search the wilderness just to deliver a letter. You won't meet rich people on the way to a wedding at the no-longer-existent Solitude, young farmers on their way to join no-longer-existent armies, or Thalmor or Imperials escorting prisoners of a non-existent-war. I'll be uploading shortly, and will edit a link into this message. Please let me know if there is anything at all you want me to change, add, or remove. Edited July 10, 2015 by megageeklizzy Link to comment Share on other sites More sharing options...
modskyrimtopieces Posted July 10, 2015 Author Share Posted July 10, 2015 (edited) Wow the features of this mod sound brilliant! Thanks for all your hard work :D And you don't have to apologize for any inconvenience regarding a delay- everyone is grateful that you are making the mod at all! :smile: Edited July 10, 2015 by modskyrimtopieces Link to comment Share on other sites More sharing options...
megageeklizzy Posted July 10, 2015 Share Posted July 10, 2015 I think I'm close to figuring out the LOD problem. Hopefully this works. I'll be uploading within the next couple of hours, regardless of whether I get it fixed or not. Link to comment Share on other sites More sharing options...
megageeklizzy Posted July 11, 2015 Share Posted July 11, 2015 (edited) Well...I figured it out, and it looks great. Unfortunately, I grossly underestimated the size of the file, and won't be able to upload until I have access to better internet tomorrow. Sorry for yet another delay. And thanks, modskyrimtopieces. It's good to know my work is appreciated. I'm glad you aren't upset about the delay, but when I promise to have something done, I feel bad if it isn't. Anyway, the mod should be uploaded at some point tomorrow afternoon. Maybe I'll work on some of the ruins tonight \, since I can't upload yet anyway. Anyway, sorry again for the wait. Just one more day... Edited July 11, 2015 by megageeklizzy Link to comment Share on other sites More sharing options...
Talonflight Posted July 11, 2015 Share Posted July 11, 2015 Now, imagine this wasteland mod with Frostfall, Realistic Needs/Desieses, Monster Mod, and some kind of ENB to make it look dark fantasy... Link to comment Share on other sites More sharing options...
megageeklizzy Posted July 11, 2015 Share Posted July 11, 2015 I am uploading now. :) Link to comment Share on other sites More sharing options...
megageeklizzy Posted July 11, 2015 Share Posted July 11, 2015 Here is the first version: http://www.nexusmods.com/skyrim/mods/67661/? I would suggest tracking the mod if you want to keep up with changes. Please leave any further suggestions or concerns on the mod's comment section. Link to comment Share on other sites More sharing options...
Recommended Posts