Dullahan Posted January 9, 2007 Share Posted January 9, 2007 Hey, i finally have time to focus on some modifications of my own.. i am currently making the following: New Weapon: Whip, influenced from NVN: SoUNew City Guards: Male and Female Argonians, Khajiit, Breton, etc A mod to enable the beggers to use your house, when and if you buy one. Trying to make the 'dodge' movement much less 'jerky', and more 'fluid'. ATTEMPTING to figure out how to add more movements to the characters, such as backflips, most likely a perk for acrobatics, the higher you advance, the more you can do, until you can incorporate real acrobatics into combat, ie, flips over your enemies head, and etc. More Realistic Thieving: For example, not using the front door to rob someone's house, but jumping up, and grappling on the window sill, and entering and exiting that way.. i may attempt to incoporate some acrobatics in this as well, or perhaps a grapple-line. Alright, need your opinion on these.. do you think these are possible to do? Link to comment Share on other sites More sharing options...
Povuholo Posted January 9, 2007 Share Posted January 9, 2007 Hey, i finally have time to focus on some modifications of my own..Yay :) Thread should've been posted in the modifications section, but a moderator will move it.New Weapon: Whip, influenced from NVN: SoUWill require new animations probably for the player and the weapon, which is very difficult. Will not require but should have it's own skill, which is impossible unless you 'fake it' with a (complicated :P) script.ATTEMPTING to figure out how to add more movements to the characters, such as backflips, most likely a perk for acrobatics, the higher you advance, the more you can do, until you can incorporate real acrobatics into combat, ie, flips over your enemies head, and etc.Take a look at this mod. It allows you to do flips to dodge your opponents attacks (Including flips over the enemies head), as well as manually using shield bash. NPC's also do these things. They are all done with the original animations.More Realistic Thieving: For example, not using the front door to rob someone's house, but jumping up, and grappling on the window sill, and entering and exiting that way..This mod adds a lot of nice things, and it looks like a release is close. An already released stealth mod can be found here. Take a look at them and get all inspired :) Link to comment Share on other sites More sharing options...
Switch Posted January 9, 2007 Share Posted January 9, 2007 Moving this to General Mod Talk... Link to comment Share on other sites More sharing options...
Abramul Posted January 9, 2007 Share Posted January 9, 2007 It should be fairly simple to make windows act as doors. I'm not sure whether they should be unlocked, or should have a low lock level. Of course, using them to enter a building would be a crime if witnessed. As for getting up that high, I doubt that it would be possible in normal gameplay. However, I did see a "Rope Arrow" video a while back. Link to comment Share on other sites More sharing options...
Povuholo Posted January 9, 2007 Share Posted January 9, 2007 It should be fairly simple to make windows act as doors. I'm not sure whether they should be unlocked, or should have a low lock level. Of course, using them to enter a building would be a crime if witnessed.There's already a mod that does something like that, but I couldn't find it.As for getting up that high, I doubt that it would be possible in normal gameplay. However, I did see a "Rope Arrow" video a while back.That's the mod I linked to: Thieves Arsenal. Link to comment Share on other sites More sharing options...
Dullahan Posted January 9, 2007 Author Share Posted January 9, 2007 It should be fairly simple to make windows act as doors. I'm not sure whether they should be unlocked, or should have a low lock level. Of course, using them to enter a building would be a crime if witnessed.There's already a mod that does something like that, but I couldn't find it.As for getting up that high, I doubt that it would be possible in normal gameplay. However, I did see a "Rope Arrow" video a while back.That's the mod I linked to: Thieves Arsenal. Hrm.. thanks for the links, mate.. problems though: For the thieves one, i was unable to find a download link. and also for the Deadly Reflex mod, i was unable to see any difference. By my idea, i meant actual flips, where you can get more then a foot off the ground.. with this, it's hard to see how an 'npc could flip over you'. Thanks though. :) Link to comment Share on other sites More sharing options...
Tiberiu911 Posted January 10, 2007 Share Posted January 10, 2007 In order to make the flipping animation you will have to get experienced with a 3d modeling and animation software, such as 3ds max, which can cost you an eye and many sleeples nights trying to figure it out. I'm not sure about the whip, I have yet to see equipement influenced by Havok while beying worn. If there is a way to do that though, Havokable capes would be my first priority. Have fun, dont strech your moding ambitions too far or you might finish landing on your behind! Link to comment Share on other sites More sharing options...
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