XTgrndr Posted July 12, 2015 Share Posted July 12, 2015 (edited) I am attempting to modify some NPCs for a mod I am attempting to create.I have created the base NPCs and am now working on finetuning them. I'm having problems posting screenshots, the forum keeps crashing when I try, so I'll have to describe the problems verbally. Character NPC:She is wearing the Combat Ranger Patrol armor.I wish to create a new version of this armor for her unit, remodel in a 3D editor and make it black.Also, I tried to make her Albino (like Ghost the NCR Sniper at Mojave Outpost), but while the coloration works in the GECK preview, it does not for the actual NPC or ingame. She is using the GRA katana and I wish her to use the modded black version, not the standard defauilt version.Is there a way to put the GRA mods in inventory and connect them to the katana she is carrying? Her stats have 15 Melee 48 Guns.I wish to reverse this so she has the appropriate skills for her weapon. Captain NPC:He is wearing the Armored MP (NCR) outfit, I want to make a new version of this in black too. I want these outfits to be completely new outfits so they don't change the models of the existing armors ingame (which are worn by many NCR NPCs). Lieutenant NPC:This is a bit more complicated, I want him to use the Ghost Seeker model (he is a Ghostperson).And preferably the Ghostperson melee combat animations,But he has to be labelled as a NCR soldier. Unit Soldiers:A generic soldier, wearing the black Combat Ranger Patrol armor as issued to the Character NPC.I tried to give them the NCR Combat helmet, but could not find it in the GECK.I'm uncertain if I need to create a new black version of this, as I could not see it in GECK yet. Is any of these things possible?And since I'm new to modding, as much and specific advice would be appreciated, as I have very little idea what I am doing. Edited July 12, 2015 by XTgrndr Link to comment Share on other sites More sharing options...
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