sdfgsdjfasdjk Posted February 21, 2011 Share Posted February 21, 2011 Hello, I recently re-installed Oblivion, pimped it out with few mods and all runs surprisingly well with no CTD's (so far) but i have this one strange issue where distand land under certain amera angle turns to a bright glowy blob of most often red or green or purple color. please see this image as its kinda hard to explain :) green glowy blob of wtf on the image the green blob is where castle wall should be and which is indeed there and visible had i moved my mouse a bit. point is it's driving me crazy, i tried recreating distand lod with tes4lodgen, deactivang, deactivating and reactivating all distant lod related mods in obmm (RAEVWD), rebuilding my bashed patch -- yet the issue still persist. if anyone perhaps encountered similar "feature" and found a solution i;d be most grateful attached is a txt file with my mod load order. Link to comment Share on other sites More sharing options...
Megatarius Posted February 22, 2011 Share Posted February 22, 2011 I had that same problem, and I think it's related to video cards or video drivers. Upgrading my drivers did nothing. I found I could get rid of it by turning off both bloom lighting and HDR. I sometimes get instances where reflections in the water of LOD objects turn black or red, but so far no glowing LOD objects or blobs. It also sped up performance. Hope it helps! :thumbsup: Link to comment Share on other sites More sharing options...
sdfgsdjfasdjk Posted February 22, 2011 Author Share Posted February 22, 2011 hey megatarius, that did the trick! i was worried it will make the game look crappy but i hardly notice the difference, gained some 10 fps on average and most important no more am i being subjected to lsd colors :) thank you! Link to comment Share on other sites More sharing options...
Megatarius Posted February 22, 2011 Share Posted February 22, 2011 Nice. Yeah HDR is a waste of resources. It just makes everything look blown out. Now GTA IV is another story.... Link to comment Share on other sites More sharing options...
Smooth613 Posted February 25, 2011 Share Posted February 25, 2011 Another common cause of this error is having the following setting set to high,...fLightLOD2=3500.0000Setting that over 4500, give or take a few hundred, will cause those color blobs to appear. It seems to vary somewhat for different users on what exact number causes this issue. I suppose it could be hardware related, but lowering the number will definitely rid you of the problem. There is no reason to disable HDR or Bloom to rectify this error. Link to comment Share on other sites More sharing options...
Striker879 Posted February 25, 2011 Share Posted February 25, 2011 Just an FYI ... the default value for fLightLOD2 is: fLightLOD2=1500.0000Offered as a point of reference. Link to comment Share on other sites More sharing options...
runlvlzero Posted June 16, 2011 Share Posted June 16, 2011 I get this same problem (i have reduced and optimized distant land textures and meshes) modded in. My oblivion flightLOD is 1500 per the recommended default. Using Geforce 8600 GT with latest drivers as of 6/15/2011 i really don't want to disable HDR (since i'm using TES4LODGEN) hoping that I can avoid that mess... (generating LOD stuff in TES construction set is just way to crazy for me) honestly ive used this card in an older computer (single core) and had better results... so it seems odd that its the card causing it. First time I encountered the issue. Link to comment Share on other sites More sharing options...
MotoSxorpio Posted June 20, 2011 Share Posted June 20, 2011 Confusion: TES4LODGen is NOT dependent on HDR...? You have a deep need for BOSS (search for Better Oblivion Sorting Software on tesnexus). Link to comment Share on other sites More sharing options...
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