CourierandWanderer Posted July 15, 2015 Share Posted July 15, 2015 I have never seen this issue before. For those of you who play Tale of Two Wastelands, all the residents of Rivet City are wandering in the wrong places. Diego goes off the the cliff where Mister Lopez is not appearing on, Shrapnel goes out for a swim, and C.J. Young stands and runs outside Rivet City. They say that they fixed the issue, but I guess it was reawakened in their v2.9.4. I have v2.9.4b. Is it possible to go to the GECK and make the corrections manually? They say that they fixed it again, but I'm not seeing any of the repairs. I need a solution. Is there something that can fix this? Link to comment Share on other sites More sharing options...
CourierandWanderer Posted July 15, 2015 Author Share Posted July 15, 2015 (edited) With the long silence and all the guests leaving this thread, something tells me that no one knows how to solve this issue. I'm seeing a few people visiting this thread, but no answer. No solution. Am I being ignored? Edited July 15, 2015 by CourierandWanderer Link to comment Share on other sites More sharing options...
KimberJ Posted July 16, 2015 Share Posted July 16, 2015 Start a new game an go to rivet city an see what happens. You would be duplicating the problem to show if it is contained in game data or save game. Link to comment Share on other sites More sharing options...
chucksteel Posted July 16, 2015 Share Posted July 16, 2015 it's a bug! I have already fixed this for the next update of TTW. The issue is broken navemesh which is causing the NPC's to not path correctly. Link to comment Share on other sites More sharing options...
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