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Oblivion Mod Detectives


Povuholo

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I'd say change your race, overall character appearance maybe demon race? new quests helps they are available through the tag search system http://www.tesnexus.com/downloads/tags/search.php its very easy just tick quests or w/e you think might impact a new game play. Off the top of my head I could only think of changing race to perhaps a demon i found this interesting as you can fly with flame or choice etc.. This is one of the coolest races Iv ever used http://www.tesnexus.com/downloads/file.php?id=14528 helps make the game new to me when I was using elf before, I hardly play this game though so I can't give you too much detail what to use but textures that re-do the game help a lot such as http://www.tesnexus.com/downloads/file.php?id=18498 Qarl's Texture pack but you will lose a lot of frames.
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There is no 'mod' that does it, you will need to edit the actual mods with the Construction Set(Clicky!) yourself. Simply install the latest version, open the mod that you want to edit(Set as active file.) and once you're done with the editing, simply click save and you're done. If you're interested in going further or totally lost already, there are some rather simple tutorials(Links.) and tips provided for TES CS here; http://thenexusforums.com/index.php?showtopic=53173
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Thanks Elraine.

 

To you, or any others that may know...

 

Is it possible through scripting to alter or clone items IG? In this specific case, is it possible through scripting to change the weight and armor value of an item? Or is it just editing the item itself...and also, if this is done, do all changes apply to existing instances of the item, or only new ones that have to be dropped/picked up?

 

 

Or would my best bet be some spell that fortifies armor by some scaleable amount?

 

I haven't touched the toolset yet, but I pick them, scripting, and other things up fast (experienced elsewhere) so if its possible, I can at least do that.

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If you simply edit the armor values(Weight, health etc.), they're retroactive, so the changes made will apply to all pieces of the specific armor. You can create a 'duplicate' of the item by changing the editor ID and saving it as a new item, so the old item will have the old stats, but new one will have different ones. You will, however, need to drop that new item into the world or give it to a NPC you know you can find & kill, or add to a merchants container and buy it from the merchant.

 

~Elraine

 

P.S. Sorry if I'm confusing you, just haven't slept for over 24 hours and I still need to stay awake for over 7h to correct my sleeping rhythm.

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I've been browsing tesnexus and several japanese blogs for hours now, but can't find this armor / staff (or a savegame, but i'm fine with just the armor) ;_;

 

help plz ;_;

 

(thx in advance)

 

 

It reminds me of this armor (http://www.tesnexus.com/downloads/file.php?id=15509) however it looks like someone edited it. The staff looks similar.

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Anyone around that could fill me in on mods that add more randomness to gameplay? Be it in npc reactions, spawn ambushes, loot, faction/conflict occurances, etc?

 

Though I will say, sometimes the bugs with CM Companion Mod people 'getting in a bad mood' and going after some npc can be amusing. Until I have to reload..

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