DrakeTheDragon Posted March 22, 2019 Share Posted March 22, 2019 Hmm, are you using some custom race mod that makes you a ghost in some way? This is the Vanilla game's ability of ghost NPCs that's making them ghostly in appearance. Thus it's not unlikely they never bothered to give the effect a proper name. If you don't do that when you use a Script Effect for your spell or ability, then "Script Effect" will be the effect's displayed name. This ability was never meant to be affecting the player, too. It's only for ghost NPCs. That's most definitely the reason of its lack luster implementation in this regard. I couldn't yet find any hints as for what mod it could be coming from though. Link to comment Share on other sites More sharing options...
ichthyophile Posted March 22, 2019 Share Posted March 22, 2019 I use no custom race mods. I don't recall seeing 'script effect' in the active effects list before but perhaps that's just because I wasn't looking for anything like that till I found myself unexplainedly invisible. I thought I remembered seeing something like 'script effect' added after I activated a new mod some time ago but thought nothing of it till I noticed the current problem. I think I'll start a new game and see if I get the message again and pay closer attention to where it may be coming from. Thanks for taking time to reply. Link to comment Share on other sites More sharing options...
leonardo2 Posted March 24, 2019 Share Posted March 24, 2019 (edited) Hello would anyone be so kind as to tell me if they know the hair within this picture thank you https://staticdelivery.nexusmods.com/mods/101/images/42904-1-1350667833.jpgI am not sure, but it looks like the hair is part of the Cobl Races (requires the Cobl Cosmetics Res 01 to be installed) in the main Cobl mod. It's also highly recommended to let the bashed patch in Wrye Bash handle all Cobl stuff. EDIT: I know Cobl that's hosted here is outdated, instead download the latest Cobl version on TAL. Edited March 24, 2019 by leonardo2 Link to comment Share on other sites More sharing options...
Ravendirk Posted April 29, 2019 Share Posted April 29, 2019 Hello all! Looking for a mod I used way back in the day but haven't been able to find again. I know for sure it was on the nexus. It was a sort of "boss tower" mod, with the hero climbing through different rooms to fight different bosses. I believe they were champions of the nine or something similar, as I remember the final boss being a golden wyvern and was called "The Aspect of Akatosh" or something like that. The bosses were all very large and kicked off those dark souls vibes. It had a lot of unique loot for each boss and it was very much endgame content. Has anyone out there used the mod or still uses it by chance? Definitely vague but I'm shooting in the dark here, if I happen to find it of my own accord I'll update this post in case anyone was interested! Many thanks. Link to comment Share on other sites More sharing options...
GamerSince1992 Posted May 3, 2019 Share Posted May 3, 2019 Anyone know the name of the author of Molossi race mod .. he/she set the mod to hidden ... I want to contact him/her ... Link to comment Share on other sites More sharing options...
fik1004 Posted May 8, 2019 Share Posted May 8, 2019 I was wondering if anyone could help me find a mod I played with years ago, I can't remember a huge amount about it but basically it had a set of holy paladin/priest spells that required going on a wayshrine pilgrimage like with Knights of the Nine to unlock (It's not the speechcraft Paladin spells mod, though that is also good), there was also an unholy magic mod by the same author that featured a base that was (I think) in the Imperial City sewers. Link to comment Share on other sites More sharing options...
Amessagetoyou Posted September 7, 2019 Share Posted September 7, 2019 I do seem to recall a mod that used to change magic/enchantment related stuff, one of its good attributes was the possibility of removing enchantments from items. If I remember correctly, it was something like hovering over an item and then pressing space or something, then it would present several options, one of which was removing enchantments. Any ideas regarding what this mod could be? Thanks in advance :) Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted September 7, 2019 Share Posted September 7, 2019 I do seem to recall a mod that used to change magic/enchantment related stuff, one of its good attributes was the possibility of removing enchantments from items. If I remember correctly, it was something like hovering over an item and then pressing space or something, then it would present several options, one of which was removing enchantments. Any ideas regarding what this mod could be? Thanks in advance :smile:I know something alike Enchantment removal. Link to comment Share on other sites More sharing options...
Amessagetoyou Posted September 10, 2019 Share Posted September 10, 2019 I do seem to recall a mod that used to change magic/enchantment related stuff, one of its good attributes was the possibility of removing enchantments from items. If I remember correctly, it was something like hovering over an item and then pressing space or something, then it would present several options, one of which was removing enchantments. Any ideas regarding what this mod could be? Thanks in advance :smile:I know something alike Enchantment removal. I do seem to recall a mod that used to change magic/enchantment related stuff, one of its good attributes was the possibility of removing enchantments from items. If I remember correctly, it was something like hovering over an item and then pressing space or something, then it would present several options, one of which was removing enchantments. Any ideas regarding what this mod could be? Thanks in advance :smile:I know something alike Enchantment removal. Thank you :) But this is not exactly what I was looking for. It was kind of a more comprehensive enchantment/magic mod which offered more than just enchantment removal. If you do recall that mod, please feel free to let me know :) Link to comment Share on other sites More sharing options...
6252MissingSteps Posted October 3, 2019 Share Posted October 3, 2019 (edited) I'm looking for a house mod I used to have, probably in 2013. For the life of me, I can't remember its name. It was a cozy, medium-sized Japanese/Akaviri-style manor house on one of the higher points of the Orange Road between Chorrol and Bruma. The house was on the north side of the road, and looking at the geography in-game, I'm reasonably certain it was either directly south of Shadow's Rest Cavern, or somewhere east of the wayshrine of Akatosh, which would put it directly south of Bruma (I'm pretty sure it was the former, though). It used a custom tileset, not the vanilla Sky Ruler assets. I vaguely remember a U-shaped layout, lots of sliding doors, a pond in the back, some kind of outbuilding, and a narrow, zigzagging stone stairway leading up to it. It must have used interior cells because I always used to play vampires, so living in the exterior worldspace wasn't an option. I'm pretty sure it was a freebie-type house where you could just walk in and take it, no quests or payment were required to own it. I've exhausted all of my Google-fu, and I've gone through my entire Nexus download history and manually looked through every single mod in the castles and player homes categories and I can't seem to find it anywhere. I don't think it was part of a bigger mod. I REALLY liked this house but it seems to have just disappeared. It's possible I downloaded it off some modder's now-defunct blog or something. All I know is I can't find it. Does anyone know the mod I'm talking about, or am I completely crazy? Edited to correct some info. Edited October 3, 2019 by Squ33k3h Link to comment Share on other sites More sharing options...
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