roboroller Posted February 27, 2011 Share Posted February 27, 2011 Hey guys. So I decided to have a go at Operation Anchorage finally, and lo and behold, the damn thing keeps Crashing To Desktop constantly. I've tried a little bit of everything to get it to work, but it seems that nothing short of shutting off all of my mods seems to work. I also dropped everything in my inventory into a metal box before getting into the VR chamber. My load order is as follows Fallout3.esmAnchorage.esmThePitt.esmStreetLights.esmBrokenSteel.esmPointLookout.esmZeta.esmInventory Access.esmIMCN.esmCRAFT.esmCALIBR.esmAdvanced Recon Tech.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmDCInteriors_ComboEdition.esmRH_IRONSIGHTS.esmWMMP_Master.espFO3 Wanderers Edition - Alternate Travel.espRZW_Gramophone2.esmBetterGamePerformance.espDarNifiedUIF3.espDynamicCrosshair.espStreetLights - Wasteland.espno blur on hit.espCASM.espREAL-ThirdViewMod.espRH_IronSights_Basic_PittPlugin.espRH_IronSights_Basic_AnchoragePlugin.espRH_IronSights_Basic_BrokenSteelPlugin.espRH_IronSights_Basic_PointLookoutPlugin.espRH_IronSights_Basic_ZetaPlugin.espRH_IronSights_Pitt_NewRifleSights.espRH_IronSights_RemoveReticule.espRH_IronSights_PL_NewItems.espGalaxyNewsRadio100[M].espmutantradio.espCONELRAD 640-1240.espExistence2.0.espUPP - Pack 1.espUPP - Pack 2.espUPP - Experience Perks.espUPP - Quest Perks.espDree Perks.espDree Perks Anchorage.espDree Perks Pitts.espDree Perks Broken Steel.espDree Perks Point Lookout.espDree Perks Mothership Zeta.espDree Perks Requested by Fans .espVDSP-01.espgoat_perks.espRegulators.espNightmareRealm.espRude Awakening.espRude Awakening - MMM.espFPS Grenade Hotkey.espFPS Grenade Hotkey - Zeta addon.espDCInteriors_DLC_Collectables.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - Followers Enhanced.espIDreamOfElectricSheep.espBraveDogmeat.espScavengerHideoutGER.espThe IMAGINATOR - FO3.espToasty's Action Muzzleflash.espDogmeatEssentialToken.espWMMP_Install.espWMMP_AMA [swamp Folk].espWMMP_AMA [Mutants].espWMMP_AMA [Mutants][FWE5].espAdvanced Recon Gear.espAdvanced Recon Tech.espPowered Power Armor.espPPA - Operation Anchorage.espPPA - Broken Steel.espPPA - The Pitt.espPPA - Mothership Zeta.espPPA - FWE.espNAPA.espRealFragGrenade3.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - FWE Master Release.espMart's Mutant Mod - FWE Master Release + DLCs.espImp's More Complex Needs.espIMCN - 5 DLC Merged.espIMCN - FWE Compatibility and Ingestibles.espIMCN - MMM Meats, Bloods, and Eyeballs.espPPA - IMCN.esp1PipboyPDA.espRealistic Death Physics.espFellout-pipboylight.espFellout-Full.espFellout-Anchorage.espFellout-BrokenSteel.espFellout-PointLookout.espFellout-Zeta.espRealistic Interior Lighting.espRealistic Interior Lighting - BS.espRealistic Interior Lighting - OA.espRealistic Interior Lighting - PL.espmuzzle with no lightening.espQZ Traits.espRZW_EPPack01.espRZW_LPPack01.espAction Boy Armor.espBBBackpacks-v1-1.espdad_Head.espScavengerHideoutENG.espGlow Sticks.espCrusader Paladin Armors.espRyusRadReduction.espFWE-COL-Brotherhood-compatibilitypatch.espFWE-COL-Outcast-compatibilitypatch.espFWE-COL-Enclave-compatibilitypatch.espFWE-COL-Enclave-compatibilitypatch-hellfireaddon.espFWE-COL-Enclave-compatibilitypatch-new-tesla-helmet-addon_updated.espMERGED.esp It's a lot, I know, but I'm able to run everything pretty smoothly with fairly minimal crashed...until starting up Anchorage. This is super frustrating! I know these kinds of questions are super frequent, but I don't know what else to do. Link to comment Share on other sites More sharing options...
proconsu1 Posted February 28, 2011 Share Posted February 28, 2011 (edited) You have a few problems there. 1. You are doubling up on several components of MMM: Tougher Traders, Natural Selection and Zones Respawn were all integrated into the FOIP esp file for MMM-FWE. So all three of those individual esps need to be deactivated. 2. The RH Iron Sights plugin for Broken Steel is bugged. You need to kill that and keep an eye on its download page for when Rogue Hallow gets the fix out. 3. Your load order is also messed up in several ways and is in desperate need of sorting. I strongly recommend you install BOSS and run it. Then run FOMM to confirm the new load order. 4. I see numerous combinations in there that I would have thought were incompatible with each other. BOSS can also tell you about those when you run it. I suggest you take care of those four things first, then make a new merged patch and test it out. Edit: all that said, expect some crashing during the simulation in any case. Those FOIP mods in particular need some work on their DLC patches for Anchorage. But the crashing should not be anywhere near as frequent as you are seeing. Edited February 28, 2011 by proconsu1 Link to comment Share on other sites More sharing options...
roboroller Posted February 28, 2011 Author Share Posted February 28, 2011 You have a few problems there. 1. You are doubling up on several components of MMM: Tougher Traders, Natural Selection and Zones Respawn were all integrated into the FOIP esp file for MMM-FWE. So all three of those individual esps need to be deactivated. 2. The RH Iron Sights plugin for Broken Steel is bugged. You need to kill that and keep an eye on its download page for when Rogue Hallow gets the fix out. 3. Your load order is also messed up in several ways and is in desperate need of sorting. I strongly recommend you install BOSS and run it. Then run FOMM to confirm the new load order. 4. I see numerous combinations in there that I would have thought were incompatible with each other. BOSS can also tell you about those when you run it. I suggest you take care of those four things first, then make a new merged patch and test it out. Edit: all that said, expect some crashing during the simulation in any case. Those FOIP mods in particular need some work on their DLC patches for Anchorage. But the crashing should not be anywhere near as frequent as you are seeing. That load order is after I did just the things that you suggest (running BOSS and using FOMM to confirm). If you can give me specifics about what's messed up, it would be much appreciated. I actually figured out what it was that was making Anchorage crash anyway. It's the FWE Overhaul plugin, I disabled that and now Anchorage is running smoothly, no problems. I'll take your advice though. I really appreciate you helping me out! Link to comment Share on other sites More sharing options...
proconsu1 Posted February 28, 2011 Share Posted February 28, 2011 Actually, on looking at it again more closely I have to say I was wrong about the load order. The only bits that truly were messed were the ones that should not have been activated at all, namely those redundant MMM plugins and the IronSights Broken Steel plugin. My bad. Link to comment Share on other sites More sharing options...
roboroller Posted February 28, 2011 Author Share Posted February 28, 2011 Actually, on looking at it again more closely I have to say I was wrong about the load order. The only bits that truly were messed were the ones that should not have been activated at all, namely those redundant MMM plugins and the IronSights Broken Steel plugin. My bad. No prob. Thanks for your help! I would never have known about the thing with MMM, so hopefully that'll help everything run a bit smoother one way or the other. Link to comment Share on other sites More sharing options...
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