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Problem with glow map


nexusplanet

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Hey there.

 

I recently added a tattoo to the body texture of my character and now i want the tattoo to glow in the dark. I fired up Gimp and created a new glow map :

 

 

Here's the body texture with tattoo:

 

 

The problem is ... the glow effect is almost not present :wallbash: :wallbash: :wallbash:

 

screenshot :

 

 

(i bet you don't see it but it is there right below the amulet :biggrin: )

 

Is there a way to boost the glow effect like in Dan's Tattoo Armor Link ???

 

Thanx in advance.

 

ps : sorry for my bad english :whistling:

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Does nobody know the answer?

 

btw : I found out that the tattoo in the screenshot does not glow. The tattoo's color itself tricked my eyes. So the glow map has no effect after all.

Do i have to apply the glowmap to the mesh or would it be enough just to create it and place it in the same texture folder?

If i have to apply it - how is it done? Nifskope? Texture Replacer? Something else?

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I already tried that but it did not work for me.

 

I also tried to create a new mesh (in this example i will call it Ring.nif) added the texture to it, added a glow map, importet it in CS to use it as a ring armor. I copied the femaleupperbody.nif to use it as the new mesh.

 

mesh with texture :

 

http://soothing-noise.de/bilder/neu/Clipboard01.jpg

 

mesh with glow map:

 

http://soothing-noise.de/bilder/neu/Clipboard02.jpg

 

texture:

 

http://soothing-noise.de/bilder/neu/Clipboard03.jpg

 

glow map:

 

http://soothing-noise.de/bilder/neu/Clipboard04.jpg

 

Construction Set:

 

http://soothing-noise.de/bilder/neu/Clipboard05.jpg

 

But now all i get is a transparent upperbody:

 

http://soothing-noise.de/bilder/neu/ScreenShot19.jpg

 

 

 

 

Dan's Tattoo Armor does not make my body transparent. I don't know what i did wrong.

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