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Midas Magic not working (latest version)


Hamsam

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I am using Midas Magic Spells of Aurum with the latest version of Oblivion, I run it on steam, and I use Vista. When I cast a spell all that happens is magica is drained and I hear a spell effect sound but no damage is done to the enemy and I see no magic. Sometimes the spells work other times they don't, and when when they do they often shoot off to one side instead of straight. I know this is my fault and as such will award a Kudo to the one that helps me out. I need your help, this is ruining the mod for me and I have no experience modding myself.

 

Thank you to those who actually bother to read this, tell me what you can for it will be appreciated, and the one who solves the problem will be rewarded.

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Alrighty, I have: Midas lightning, Magic missile shield, force push, heat beam, and greater magic missiles none of witch work when the magic conks out. I also have 2 summon spells witch always work: Summon swarm, and summon white tiger and the fire trap spell witch drops dud mines that don't explode.

 

My load order is as follows

 

Oblivion.esm

MMM.esm

CM.esm

Midas.esp

then the DLCs, then the MMM files, better blocking, denock arrows, gold smelting, More magika, quest award leveler, Mythic dawn armor, lumi subtle enchantments, Z's skeleton horse, border-less cyrodiil, ghost rider helmet, CM skeletons, capes and cloaks, and veraxanima the sword. I just thought you might need to know the other mods I use just in case there are any conflicts, and thanks for answering.

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My load order is as follows

 

Oblivion.esm

MMM.esm

CM.esm

Midas.esp

then

 

That's not a load order. Please post your load order in order of preference as stated here.

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Wow thats a lot easier than typing it out thanks for the link. OK then here you go.

 

 

Oblivion.esm

Mart's Monster Mod.esm

CM Partners.esm

MidasSpells.esp

Ring of console.esp

Better Potions and Poisons.esp

DLCOrrery.esp

DLCHorseArmor.esp

DLCSpellTomes.esp

DLCFrostcrag.esp

DLCMehrunesRazor.esp

DLCBattlehornCastle.esp

DLCThievesDen.esp

DLCVileLair.esp

Knights.esp

DLCShiveringIsles.esp

Mart's Monster Mod.esp

Mart's Monster Mod - Additional Enemy NPC Vars.esp

Mart's Monster Mod - City Defences.esp

Mart's Monster Mod - Diverse Creature Skins.esp

Mart's Monster Mod - Diverse Imperial Armor.esp

Mart's Monster Mod - Durability & Damage.esp

Mart's Monster Mod - Extra Wounding.esp

Mart's Monster Mod - Foxes.esp

Mart's Monster Mod - Gems & Gem Dust.esp

Mart's Monster Mod - Hunting & Crafting.esp

Mart's Monster Mod - Less Bone Loot.esp

Mart's Monster Mod - Less Rats.esp

Mart's Monster Mod - Looting NPCs & Creatures.esp

Mart's Monster Mod - More Wilderness Life.esp

Mart's Monster Mod - Resized Races.esp

Mart's Monster Mod - Safer Roads.esp

Mart's Monster Mod - Spawn Rates - Moderate Increased.esp

BetterBlocking.esp

Denock Arrows.esp

Gold Smelting .esp

Quest Award Leveller - Battlehorn Castle.esp

More Magicka x3.esp

Quest Award Leveller - Knights of the Nine.esp

Quest Award Leveller - Vile Lair.esp

Quest Award Leveller - Mehrunes Razor.esp

Mart's Monster Mod - Spawn Rates - Increased.esp

Mythic-No-Helm-LIGHT.esp

Quest Award Leveller.esp

Shadowcrans Bag&Keychain merger.esp

lumi_enchantments_subtle.esp

Z's Skeleton Horse.esp

Borderless_Cyrodiil-3578 (2).esp

Ghost Rider Helmet.esp

CM Partners.esp

CM Partners Extra NPCs.esp

CM Partners NPC.esp

DASkeleton.esp

CapesandCloaks.esp

Gizmodian-VeraxanimaOblivion.esp

Edited by Hamsam
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Then you haven't read the instructions on the Wrye Bash page. You need to install Wrye Python 03a first. And yes, for a trouble-free experience when running multiple mods a Bashed Patch is virtually a necessity.
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Alright, now I have Wrye Bash and It created a bashed patch like it said it would, which is now situated in the last spot on my load order and I'm guessing I am to activate it now. I also have the mod sorter you suggested installed, so whats next oh wise and wonderful wizard of mod. Edited by Hamsam
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Repost your revised load order, via Wrye Bash, and be sure to enclose it in spoiler and code tags, as per that link.
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