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Crash to desktop when quick loading (even when using CASM)


kronikwookie

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[X] Unofficial Fallout 3 Patch.esm

[X] Project Beauty.esm

[X] Anchorage.esm

[X] BrokenSteel.esm

[X] Fallout3.esm

[X] PointLookout.esm

[X] ThePitt.esm

[X] Zeta.esm

[X] CRAFT.esm

[X] CALIBR.esm

[X] FO3 Wanderers Edition - Main File.esm

[X] FO3 Wanderers Edition - Alternate Travel.esp

[X] DCInteriors_ComboEdition.esm

[X] Mart's Mutant Mod.esm

[X] RH_IRONSIGHTS.esm

[X] Mart's Mutant Mod - Project Beauty.esp

[X] Project Beauty- Broken Steel.esp

[X] Project Beauty- Point Lookout.esp

[X] FO3 Wanderers Edition - DLC Anchorage.esp

[X] FO3 Wanderers Edition - DLC Broken Steel.esp

[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp

[X] FO3 Wanderers Edition - DLC Point Lookout.esp

[X] FO3 Wanderers Edition - DLC The Pitt.esp

[X] FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp

[X] FO3 Wanderers Edition - Main File.esp

[X] FO3 Wanderers Edition - Optional Restore Tracers.esp

[X] Mart's Mutant Mod - DLC Anchorage.esp

[X] Mart's Mutant Mod - DLC Point Lookout.esp

[X] Mart's Mutant Mod - DLC The Pitt.esp

[X] Mart's Mutant Mod - Master Menu Module.esp

[X] Mart's Mutant Mod - Natural Selection.esp

[X] Mart's Mutant Mod - Tougher Traders.esp

[X] Mart's Mutant Mod - Zones Respawn.esp

[X] Mart's Mutant Mod - DLC Broken Steel.esp

[X] Mart's Mutant Mod.esp

[X] Mart's Mutant Mod - DLC Zeta.esp

[X] RH_IronSights_Basic_AnchoragePlugin.esp

[X] RH_IronSights_Basic_BrokenSteelPlugin.esp

[X] RH_IronSights_Basic_PittPlugin.esp

[X] RH_IronSights_Basic_PointLookoutPlugin.esp

[X] RH_IronSights_Basic_VanillaPlugin.esp

[X] RH_IronSights_Basic_ZetaPlugin.esp

[X] RH_IronSights_Pitt_NewRifleSights.esp

[X] RH_IronSights_PL_NewItems.esp

[X] RH_IronSights_RemoveReticule.esp

[X] FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp

[X] FO3 Wanderers Edition - Project Beauty.esp

[X] Mart's Mutant Mod - FWE Master Release.esp

[X] Mart's Mutant Mod - FWE Master Release + DLCs.esp

[X] Mart's Mutant Mod - FWE Master Release + Project Beauty.esp

[X] CASM.esp


As you can see, I don't have any mods that are out of the ordinary. Very common/popular mods. So I don't know why I am experiencing these crashes almost every time I quick load. It mainly happens when there are enemies near by, so basically if I quick load during combat or when I have to respawn. As you can see in the mod list, I do have the Unofficial Fallout 3 patch, and have checked the .ini file anyway to see if the multicore fix was done.


While I have this thread up, I would also like to note some other bugs/glitches that have occurred but aren't as annoying. If I step over a land mine and it explodes, I will be unable to disarm or pick it up again if I reload a save. It will not give me the option to interact with it. Only way to get around this is to go inside a building or fast travel, then come back. Only then will the mines be interactive again.


Another weird glitch is some npcs and enemies getting stuck in an area along their path and basically teleporting/flashing all over the place in a small area. This makes followers useless as they are unable to back me up in a fight since they wouldn't even be with me.


Anyway, I hope you guys can help me. Yes, I have googled this issue and I am unable to find an answer that has worked. Or maybe I just have bad google-fu.

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I am honestly surprised that the game will even launch. You should consider yourself lucky in that respect. You load order is a total mess and needs to be corrected.

 

It is fairly obvious that you have not read a single thing on any of the mod description pages. I suggest that you uninstall everything, including the base game, and start over.

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I am honestly surprised that the game will even launch. You should consider yourself lucky in that respect. You load order is a total mess and needs to be corrected.

 

It is fairly obvious that you have not read a single thing on any of the mod description pages. I suggest that you uninstall everything, including the base game, and start over.

Well, I actually did read the mod description pages, though I only checked for required downloads and installation instructions. As for my load order, I thought FOMM already did that so I just let it be. I ended up fixing it with LOOT, but the problem still existed. So, I just did as you suggested and started over. Now, after following the load order listed on the mod pages, the game is running fine again. And it still works with my old saves. I wish I knew what caused the crashing, but at least my problem is solved now.

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