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Stamina to Damage


Bennoloth

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Hello, I was wondering how simple it would be to make a mod which adds Stamina to damage with all weapons?

 

It would be in the same vein as Awakened Magicka: http://www.nexusmods.com/skyrim/mods/63246/?

 

My idea is that with this, Stamina will be a better thing to invest in, rather than "nobody will ever need more than 300 Stamina" or whatever your number might be. It's the same problem that Awakened Magicka solves.

 

Health never caps out in usefulness, but in the vanilla game Magicka and Stamina do.

 

My idea number is 1% damage increase per 2 Stamina, but if a simple MCM can be added that obviously will make it appeal to more players.

 

If anyone can direct me how to do this myself that would be cool too.

 

I tried to figure it out from installing a mod which adds 30% bonus damage when you are above 80% Stamina level, and opening that in CreationKit and TES5Edit, but I was totally confused in each one. I couldn't even find the part where they increase the damage. Anyway that probably wouldn't have actually helped me. I'm really lost here.

 

Now that I think of it, I'll crosspost this on the Awakened Magicka page to see if he's interested.

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Is the idea that as your stamina drops, so does your damage? Or is damage based on your max stamina only?

Max Stamina only. A mod which changes damage based on current Stamina is already done - it's the one I tried to copy but failed.

 

For sake of good order I'll link it here (Fighting Fatigue): http://www.nexusmods.com/skyrim/mods/59742/?

 

Instead I'd want it done in the exact same manner as Awakened Magicka: http://www.nexusmods.com/skyrim/mods/63246/?

 

Awakened Magicka also removes Fortify [spell School] on armor and puts it on potions instead, which maintains balance. The same thing should be done for Fortify [Weapon] when combined with this mod, but I can just discipline myself to not use that enchantment for now. I'm trying to make it as easy as possible for the best chance of getting made.

Edited by kittyjoker
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It is possible. 2 stamina -> +1% damage seems way powerful though.

 

Though your overarching aim seems to be to make investing in stamina more useful.

 

 

What I did in a private mod of mine, was to give the player a "perk" which reduces power attack damage by -25% when below 50% stamina, and by -50% when below 25% stamina.

 

My paladin currently has around 300 stamina, and powerbashing/powerattacking with a hammer quickly depletes the stamina below 50/25 percent, making more stamina useful even at a "high" number such as 300.

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