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athletics


Zedd

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Meh, do what you will. That's not hardcore cheating... if you want, you can NOT type in the console commands and NOT get a burrito and just hit the "W" key the whole time.

 

Like I said (or i think i said) i trained up my character to run fast, using lots and lots of cash.

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All that cheating question is very relative.

 

One day I started swimming in wilderness and I simply couldn't stop: I was actually liking it? Probably I won 5 or 6 atheltics.

 

Don't ask me what I smoke to spend hours swimming in Vvardenfell - Moonsugar perhaps?

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There is a dead cheating thread somewhere because I started it. Those interested in others' opinions on the matter should check it out. (But no need to resurrect!) I am inclined to say what Blackmage suggests is not cheating. When I want to up my meduim armour I wander to where I can be attacked by half a dozen cliffracers all at once and let 'em hit me. With the necromancer's amulet on I can go and take a bath, read the paper etc and come back when the skill is at 100. (You do have to monitor occasionally in case a quick health potion is needed.) Can't see its much different from paying to get the skill to 100. (Not that you can without a mod.)
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I too refer you to Malchiks cheating thread, which is possibly the definetive article on cheating in the MW world (hint hint, *coughs* pin *coughs*). Although the point is relevantly moot in comparison with the starting question. The fact that you should gain more athletics by having heavy stuff isn't incorporated into MW is what should be addressed. Maybe this is an idea for ESIV (take notes secret spys for Bethesda, i know you're out there).
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Hypergravity training...now there's an idea! :D

 

And shouldn't your athletics skill increase more when you run uphill? And how about the fatigue drain? Should running uphill not leave you tired and ready to collapse a lot sooner than if you were to run down a slope? And how about including a player heart rate monitor instead of the FPS counter? :lol:

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And shouldn't your athletics skill increase more when you run uphill? And how about the fatigue drain? Should running uphill not leave you tired and ready to collapse a lot sooner than if you were to run down a slope? And how about including a player heart rate monitor instead of the FPS counter?

 

Someone's getting sarcastic :lol:

Anyway, i meant that in seriousness. It would be nice if things like that (but not to the anally-retarded level that SOME people *points upwards* find amusing <_< :lol: ) Unfortunately, the old thread "Things To Include In Morrowind 2" (disclaimer: Not actual name of thread. All rights reserved... blah...blah... My solicitor is an evil, evil man.) seems to have disappeared from the forums... hmm, methinks i have stumbled upon an idea... :ph34r:

 

Anyway, i'm sure if you really wanted to Theta you could create a plugin for all the amazing ideas you have... Quote Comp:"Now thats sarcasm."

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Theta is never sarcastic! She is a fountain of wisdom who condescends to throw her pearls of wisdom before we humble swine. Alas, we are too dim to see that every word is truth. Our vision is blinkered by too much attention to the screen and ....

 

What was this theme about?

 

Ah yes running and jumping and ... Well, if I make Theta come after me with her spam-vac - the one she usually uses for Lego - I'll have to run and jump and lose weight. And that will make me go faster and...

 

Oh, forget it!

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