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i have a problem with mods , help please


ilidan10

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Which mod? Did you set load order properly? Are you sure you are not missing masters? This is getting frustrating. :sad:

Which mod what ? which mod i tryed ? i tryed a od that puts an armor on horses that mod was one of the ones giving me that compiler error. "missing masters" what you mean with that ?

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Glad to hear that the purple issue is fixed. I happen to like purple, but that shade was nasty.

 

Not sure how much more I can help, but here goes.

 

The omod compiler error - Csharp is the language used for scripting self-installing omod files. Usually used when optional files are present. In many cases these optional files will be a "one or the other" choice, and will be incompatible with each other. Can be tricky to manually install these types of mods.

 

Missing master - This is when you have a mod installed that is dependent on having another mod that you do not have. Like installing a patch for running A and B together without installing B. Can also happen if you do not rebuild your bashed patch every time you make a change to your load order.

 

Bashed patch - A custom patch esp created by Wrye Bash. A simple explanation might be that it takes the potentially conflicting bits of mods in your load order, merges them together into a custom esp that loads last. Bash is a utility similar to OBMM, but way more powerful. Designed to be used alongside OBMM. If you do not already use it, get it. You will need it soon enough.

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cool program but.... it gave ma an error after installing it:

11882447_397093737165097_2005628233_o.jp

Also about master file , this mod "Ulrims horses "after i unpacked it i saw that it had more .esp files and i chosed one of them also it had a master file .esm that i copy in the data folder as well.

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Could the "Shell" thing be related to the Windows... umm... user interface thing? Just guessing, as it also mentions something like "checkUAC", which would probably refer to Windows UAC from Vista onwards. Maybe eric has run into that error if he uses Linux? I have only browsed the OS on the computer of a relative of mine, and he did not have any games on it... so I know nothing about it. But I have heard Linux might have issues with Windows executables, or at least games, unless using some utility or emulator thingy or a virtual machine to help it. But I do not know. Never seen that error myself.

 

As for the "Ulrim's Horses" mod, I do not use it myself. But if you manage to get Wrye Bash running, you can easily check what master dependencies your plugins have. It will colour the ones with masters in order different than recommended orange and the ones with missing masters red. It will make life easier. Also Bashed Patch. If you manage to make the program run, first. There were some comments in the comments section mentioning issues with the mod, too.

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well on linux to use any executables you need to use an emulator called Wine which creates a windows prefix + drive c like a normal windows but yeah it has some little problems and a game itself never work from the first time without making some adjustments but a small program like this one.. i don;t know how to adjust it :)

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If one of the mods uses a BSA, get BOSS and run that. It'll not only reorder your mods so that they work in the most functional way, but also change the dates as Oblivion loads in plugins and associated assets according to their timestamps.

Edited by ziitch
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um.. i can;t install that , it just doesn;t want to browse where i want to install it and i said ok i install him where he wants to be installed but then when i try to launch it it does nothing ( i see that normal cause i think it must be in the game folder ) i tryed to copy the instalation to the game folder but when i run it from there it shows the "instalation setup" .... i don;t want this program all i want is to fix that compiler error which i don;t think is fixed by this this just changes the load order and some stuff but doesn't affect compiler language

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