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Why no magic wand?


ThePugifier2

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I am having a problem. I want to make a melee weapon (such as a sword or a pair of special gloves) that fires a projectile, but for some reason, the mods I have made don't work. The weapons are in-game, and I can use them, but they will not fire (though they still have the effect I wanted when you hit someone with them). So I am wondering... what makes a weapon able to fire a projectile, and how could I change a melee or unarmed weapon in a mod so that it did?
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Thanks. I think that the projectile node you are talking about is part of the in-game model and animations or something, and since I lack the time and experience to mess with something this complex, I probably won't do anything like this for a while. It does give me some things to think about, though. If I become better at modding, maybe I'll try something. Anyways, thanks again.
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Thanks. I think that the projectile node you are talking about is part of the in-game model and animations or something, and since I lack the time and experience to mess with something this complex, I probably won't do anything like this for a while. It does give me some things to think about, though. If I become better at modding, maybe I'll try something. Anyways, thanks again.

You have to either add a node, or have it a ranged weapon with a custom firing animation, whatever you feel is more time-efficient for you.

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