skydragon1978 Posted August 21, 2015 Share Posted August 21, 2015 I've just started getting a glitch with the feet of the playable women. In the initial set up in the footwraps, they look fine. However, when I take them off, the bare feet are elongated and distorted. When the character jumps, the foot mesh and texture (I'm guessing) partially stays on the floor and it looks like I've got chewing gum stretched from my characters ankles to the floor. I have a similar distortion while running, and the feet sometimes disappear entirely through the floor! I know I could (probably) just wear boots at all times, but I'm concerned this glitch is indicating something more serious. I've been messing around with bodyslide, trying to get it to work...and failing utterly. That was the last body mod I installed before this, but deleting it hasn't made any difference. Help!....and thanks. Link to comment Share on other sites More sharing options...
Jeir Posted August 21, 2015 Share Posted August 21, 2015 If you're using BodySlide, you need to install CBBE first, and then generate body meshes with BodySlide.If you're using UUNP, you need UNP-compatible textures installed first, and then you need to generate body, hand and feet meshes with UUNP. Link to comment Share on other sites More sharing options...
skydragon1978 Posted August 22, 2015 Author Share Posted August 22, 2015 Ok, it seems fixed. An auto update had wrecked my graphics drivers. Haven't tested it on a modded game, but on the first ten minutes of a vanilla play, works fine now Link to comment Share on other sites More sharing options...
Mookeylama Posted December 8, 2015 Share Posted December 8, 2015 i'm getting the feet issue too. i just switched from unpb to some topmodle meshes that were made w/ UUNP bodyslide. i use the xp32 Legacy skeleton (not Groove's). any ideas why the feet stretch? Link to comment Share on other sites More sharing options...
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