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Sneak under ED-E


VELFRcilyrik

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I'm rather sure E-DE's mesh does have collision under it so it can "float". So if you remove that it would just roll around on the floor.

Nah, no col under him. Critters/actors have capsules, and they are pretty tight to the meshes shape, you can see them in the skeleton.nif. It's important they fit pretty closely when your kicking *ss and taking names, otherwise projectiles that appear to hit could miss and vice versa. As far as the floating that's just the mesh following the bones, all of the eyebots animations are several units in the air and the mesh (being rigged to them) just follows.

 

The bounding box does extend all the way to the ground, but altering it didn't help.

 

Here is a pic to help illustrate, the bounding box is red, the capsules are green. I highlighted one of the capsules (the main body of the eyebot). The 2nd pic on the right has the edited bounding box.....but to no avail.

 

 

 

http://i1066.photobucket.com/albums/u404/devinlpatterson/FONV%20Mods-works%20in%20progress/eyebotSkeleton_zpsgqmgqlqw.jpg

 

 

 

I suspect we'll need someone with more insight to clue us in on what is going on, because I don't know any other obvious avenue to explore.

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