dantedmc3131 Posted August 25, 2015 Share Posted August 25, 2015 I was installing some mods into the game with NMM and testing afterwards if the game loaded and there were no conflicts with other mods, however after installing some mods the game stopped loading and i suspect the load order is wrong, can you help me out?GameMode=Fallout3 Fallout3.esm=1Anchorage.esm=1BrokenSteel.esm=1PointLookout.esm=1ThePitt.esm=1Zeta.esm=1DCInteriors_ComboEdition.esm=1Xepha's Dynamic Weather.esm=1Mart's Mutant Mod.esm=1Destruction.esm=1Project Beauty.esm=1EVE.esm=1RH_IRONSIGHTS.esm=1CINEMATECH.esm=1Enhanced Weather - Rain and Snow.esm=1RTS NW.esm=1ImaginatorFO3.esp=1CALIBR.esm=1xCALIBR.esm=1FO3 Wanderers Edition - Main File.esm=1FO3 Wanderers Edition - Alternate Travel.esp=1RRCompanionVault.esm=1RR5MoreMales.esm=0RR5MoreFemales.esm=1RRGuards.esm=1StreetLights.esm=1Companion Core.esm=1Sharing and Caring Companions.esm=1RobCo Certified v2.esm=1CyberneticDawn.esm=1COMM.esm=1MoiraCompanion.esm=1ArefuExpandedByAzar.esm=1Advanced Recon Tech.esm=1JHBCloverPlus.esm=1Detect Traps.esm=1FNNCQ.esm=1Mothership Crew.esm=1Destruction - Main - Statics.esp=1FO3 Wanderers Edition - Main File.esp=1DarNifiedUIF3.esp=1Xepha's Dynamic Weather - Main + DLC Merged.esp=1Xepha's Dynamic Weather - Night Eye Edition Merged (NEE+OA+Rain).esp=1Xepha's Dynamic Weather - Rain (NEE).esp=1Xepha's Dynamic Weather - Anchorage.esp=1Xepha's Dynamic Weather - The Pitt.esp=1Xepha's Dynamic Weather - Point Lookout.esp=1Xepha's Dynamic Weather - Anchorage (NEE).esp=1Xepha's Dynamic Weather - Night Eye Edition.esp=0Xepha's Dynamic Weather - Sandstorms.esp=1Xepha's Dynamic Weather - Weather Machine (Start Game Added).esp=1Xepha's Dynamic Weather - Main.esp=0Xepha's Dynamic Weather - Broken Steel.esp=1Xepha's Dynamic Weather - Dynamic Sneak Bonus.esp=1Xepha's Dynamic Weather - Rain.esp=0Xepha's Dynamic Weather - Sandstorms + Armor Damage (FOSE).esp=0Xepha's Dynamic Weather - Weather Machine (Vendor Added).esp=1Fellout-Full.esp=1Fellout-Zeta.esp=1Fellout-PointLookout.esp=1Fellout-BrokenSteel.esp=1Fellout-Anchorage.esp=1Fellout-pipboylight.esp=0FO3 Wanderers Edition - DLC Anchorage.esp=1FO3 Wanderers Edition - DLC The Pitt.esp=1FO3 Wanderers Edition - DLC Broken Steel.esp=1Blackened FWE + MMM + EVE + Project Beauty + Destruction.esp=1FO3 Wanderers Edition - DLC Point Lookout.esp=1FO3 Wanderers Edition - DLC Mothership Zeta.esp=1Blackened RH + FWE + EVE.esp=1FO3 Wanderers Edition - Optional Restore Tracers.esp=1FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp=0Mart's Mutant Mod.esp=1Mart's Mutant Mod - Master Menu Module.esp=1Mart's Mutant Mod - DLC Anchorage.esp=1Mart's Mutant Mod - DLC Broken Steel.esp=1Mart's Mutant Mod - DLC Point Lookout.esp=1Mart's Mutant Mod - DLC The Pitt.esp=1Mart's Mutant Mod - DLC Zeta.esp=1Mart's Mutant Mod - Natural Selection.esp=1Mart's Mutant Mod - Tougher Traders.esp=1Mart's Mutant Mod - Zones Respawn.esp=1FOOK2 - [DESTRUCTION] Main - Statics.esp=0Project Beauty- Point Lookout.esp=1Project Beauty- Broken Steel.esp=1Mart's Mutant Mod - Project Beauty.esp=1RH_IronSights_Basic_AnchoragePlugin.esp=1RH_IronSights_Basic_VanillaPlugin.esp=1RH_IronSights_Basic_ZetaPlugin.esp=1RH_IronSights_Pitt_NewRifleSights.esp=1RH_IronSights_Basic_PittPlugin.esp=1RH_IronSights_Basic_BrokenSteelPlugin.esp=1RH_IronSights_Basic_PointLookoutPlugin.esp=1RH_IronSights_RemoveReticule.esp=1RH_IronSights_PL_NewItems.esp=1DriveableMotorCycle.esp=1The Groovatron.esp=1F3UmpaAnimation.esp=12Perks Per Level.esp=1ACE2-0.esp=1CASM.esp=1CombatEnhanced-Package v02.esp=1DC Moods.esp=1DYNAVISION - Dynamic Lens Effect.esp=1The Pitt Moods.esp=1DK_BulletTime.esp=1Enhanced Weather - Rain and Snow in Fallout.esp=1Enhanced Weather - REBOOT.esp=1Enhanced Weather - Radioactive Rain and Snow Plugin.esp=1Enhanced Weather - Sneak Bonus during Storms.esp=1Enhanced Weather - Weather Sounds in Interiors.esp=1FreePlayAfterMQ_V05.esp=1Realistic Death Physics.esp=1Hard Disk Drives.esp=1Sprint Mod.esp=1MTC Wasteland Travellers.esp=1MTC Wasteland Travellers (Optional)- Crowded Cities less NPCs.esp=0MTC Wasteland Travellers (Optional)- Crowded Cities.esp=1Stealth Kills Enabled.esp=1Stealth Kills Enabled - Pitt Compatibility.esp=1UPP - Pack 1.esp=1UPP - Pack 2.esp=1UPP - Beverage Perks.esp=1UPP - Experience Perks.esp=1UPP - Original Perks.esp=1UPP - Quest Perks.esp=1UsableCigarettes.esp=1WeaponModKits.esp=1WeaponModKits - BrokenSteel.esp=1WeaponModKits - Zeta.esp=1WeaponModKits - OperationAnchorage.esp=1WeaponModKits - ThePitt.esp=1WMKAA12Shotgun.esp=1BritMain.esp=1megalight.esp=1Realistic Interior Lighting.esp=1Realistic Interior Lighting - OA.esp=1Realistic Interior Lighting - BS.esp=1Realistic Interior Lighting - PL.esp=1sonicscrewdriver.esp=1RoadWarriorCar.esp=1xCALIBRammo_FWE.esp=1PureWater-VeryClearNoRad-.esp=1PureWater-VeryCleanLittleRad-.esp=0PureWater-NoRad-.esp=0PureWater-LittleRad-.esp=0Flora Overhaul.esp=1Directors Chair - Fallout 3.esp=1Screwdrivers.esp=1Darring's Infinite Launcher.esp=1Darring's Red9.esp=1MGSBox.esp=1ZL-ACR.esp=1TheProudAmerican.esp=1TheFingerOfGod.esp=1BerettaTwoTone AH.esp=1Devils Mistress Unique.esp=1DanWessonPPC357(CALIBR).esp=1Darring's Hydra.esp=1RR Companions 300 Follow Distance.esp=1RRWastelandPosters.esp=1RR Companions 200 Follow Distance.esp=0RR Companions 250 Follow Distance.esp=0RR Companions 100 Follow Distance.esp=0UndergroundHideout.esp=1TecVault.esp=1StreetLights - Wasteland.esp=1Item Room.esp=1BA_MasterKeys.esp=1PersonalTerminal.esp=1agcTARDISf3.esp=1BlackWolf Backpack.esp=1BlackWolf Backpack - Vendor Script Replenish.esp=1BlackWolf Backpack - Blank's Container Patch.esp=1camouflage uniform.esp=199+2.esp=1Follower Amata ULTIMATE.esp=1Follower Amata - Be quiet.esp=1RobCo Certified v2 Version Updater.esp=1RobCo Certified v2 Zeta Addon.esp=1Companion Core DLC Addon.esp=1SCC - Talk to Anyone.esp=1SCC Armor.esp=1J3X-Vertibird.esp=1EssentialFollowers+Caravans.esp=1EnclaveCommander.esp=1EnclaveCommander-OA.esp=1Chimera.esp=1lived.esp=1Clean-Deluxe GOTY.esp=1utikey.esp=1Rivet City Merchants With Point Lookout.esp=1CrowdedCities_v2_lessNPCs.esp=0CrowdedCities_v2.esp=1Reykjavik.esp=1ArefuExpandedByAzar-Radio.esp=1GNR Enhanced.esp=1Existence 2.0.esp=1Conelrad 640-1240.esp=1Advanced Recon Armor.esp=1Advanced Recon Armor-Predator Mode.esp=1Advanced Recon Tech.esp=1Advanced Recon Gear.esp=1Advanced Recon Tech FWE.esp=0NAPA.esp=1Dragonskin Tactical Outfit.esp=1DragonskinBonusPack.esp=1greyfox.esp=1JHBCloverPlusOverride.esp=1Advanced Recon Range Finder.esp=1Detect Traps - Perk.esp=1Detect Traps - DLC.esp=1Detect Traps - The Traponator 4000.esp=1 Link to comment Share on other sites More sharing options...
DoctorKaizeld Posted August 25, 2015 Share Posted August 25, 2015 did you run LOOT? Link to comment Share on other sites More sharing options...
dantedmc3131 Posted August 25, 2015 Author Share Posted August 25, 2015 did you run LOOT?Loot doesn´t work anymore with me, it just displays a blank page Link to comment Share on other sites More sharing options...
M48A5 Posted August 25, 2015 Share Posted August 25, 2015 LOOT won't help you. There isn't any tool that could sort that load order. You need to trim about 70 +/- active plugins. Go to the FWE description page and scroll down the page for a sample load order. Remove all the plugins you are not using. If the file is in the data folder, it will be loaded. You are either using the wrong version of Mart's Mutant Mod or you did not read and understand the instructions on the Paradox Ignition page. Blackened only works with the Paradox Ignition version of MMM. Compatibility patches MUST load after the last mod they are patching. For Fallout 3, you should be using B.O.S.S. to sort your load order: http://boss-developers.github.io/ StreetLights.esm should load between ThePitt and BrokenSteel, as stated on the mod page. Also, StreetLights-Wasteland is incorporated into StreetLights.esm. You really need to read mod description pages and ReadMe. Use this guide: http://forums.nexusmods.com/index.php?/topic/652876-fallout-3-modding-and-you/ Once you have you load list in proper order, you will need either a bashed patch or merged patch. Link to comment Share on other sites More sharing options...
DoctorKaizeld Posted August 25, 2015 Share Posted August 25, 2015 LOOT won't help you. There isn't any tool that could sort that load order. You need to trim about 70 +/- active plugins.oh wow you're right, i didnt really even pay all that much attention to what was in the order. i only saw things were horribly out of place. For Fallout 3, you should be using B.O.S.S. to sort your load order: http://boss-developers.github.io/dont use BOSS, LOOT is better and has actually been made to work with FO3 as well as the newer games. Link to comment Share on other sites More sharing options...
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